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From: <ric...@ai...> - 2026-07-27 19:15:39
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Thanks for putting me on this email list! BTW I did notice the joystick wasn't working so I'll have to re-try these versions.I'm working on a modified version of the most recently released Colleen to get Alternate Reality The Dungeon working smoothly as an APK. Tons of fun to learn how to add buttons make edits. I am definitely standing on the shoulders of lots of hard work, thank you all so much! Best regards,-Richard White PS - I've always wanted to finish this game but now my old eyes can't stand to look close at a screen for too long.... Believe it or not I've found Virtual Reality (quest 2-3) works great for generating large screens that are distance focused and comfortable to look at. I'm using Virtual Reality to get into Alternate Reality.... - with Colleen! On Sunday, July 26, 2026 at 04:03:04 AM HST, Petr Stehlík <pst...@so...> wrote: Hi, turns out nobody (but Alex) actually tried the releases 6.0.0 - 7.1.0 with keyboard joysticks redefined to other keys than those on numpad. BTW, if configuration file is not found or does not have the SDL2_JOY_PORT_x_MODE= then the good old auto detection/configuration still works: if a real joystick is attached it's used, otherwise the keyboard joystick is used instead. Version 7.1.1 (2026/07/26) — SDL2 joystick fixes ======================================================================= Core: * Fixed keyboard joystick keys not working in SDL2 (only numpad keys worked) * Fixed joystick port mode "none" not persisting across restarts Colleen 4.3.0 (2026/07/25) ======================================================================= Core: * Implemented cycle-precise POKEY interrupts; Project-M now works correctly Android: * Vertical, always-on console key overlay in landscape mode * Menu bar icons padded away from rounded screen edges * Disk drive mounting buttons (D1-D4) with mount status indicator * Fixed gzip disk image mounting (.atr.gz, .xfd.gz) In Colleen don't forget to try opening an executable file or a disk image directly from your Google drive. It makes it easier than copying Atari files onto your phone/tablet. Petr _______________________________________________ Atari800-users mailing list Ata...@li... https://lists.sourceforge.net/lists/listinfo/atari800-users |
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From: Petr S. <pst...@so...> - 2026-07-26 14:02:07
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Hi, turns out nobody (but Alex) actually tried the releases 6.0.0 - 7.1.0 with keyboard joysticks redefined to other keys than those on numpad. BTW, if configuration file is not found or does not have the SDL2_JOY_PORT_x_MODE= then the good old auto detection/configuration still works: if a real joystick is attached it's used, otherwise the keyboard joystick is used instead. Version 7.1.1 (2026/07/26) — SDL2 joystick fixes ======================================================================= Core: * Fixed keyboard joystick keys not working in SDL2 (only numpad keys worked) * Fixed joystick port mode "none" not persisting across restarts Colleen 4.3.0 (2026/07/25) ======================================================================= Core: * Implemented cycle-precise POKEY interrupts; Project-M now works correctly Android: * Vertical, always-on console key overlay in landscape mode * Menu bar icons padded away from rounded screen edges * Disk drive mounting buttons (D1-D4) with mount status indicator * Fixed gzip disk image mounting (.atr.gz, .xfd.gz) In Colleen don't forget to try opening an executable file or a disk image directly from your Google drive. It makes it easier than copying Atari files onto your phone/tablet. Petr |
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From: Petr S. <pst...@so...> - 2026-07-26 13:33:36
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On Ne, 2026-07-26 at 13:14 +0100, Bill Kendrick wrote: > Got it working, and well done! The old 5.2.0 that comes with my > Kubuntu Linux definitely had "issues" running Project M > (I tried the PAL one). Seems to be working great in this latest!!! Happy to hear that! :-) BTW, I have contacted the Debian maintainer of the Atari800 package so hopefully a new version will appear in the repository sometime soon. I'll continue providing my own deb packages in the download area of GitHub releases. Petr |
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From: Bill K. <nb...@so...> - 2026-07-26 12:14:11
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On Sun, Jul 26, 2026 at 01:34:47PM +0200, Petr Stehlík wrote: > On Ne, 2026-07-26 at 12:12 +0100, Bill Kendrick wrote: > > Dumb question -- I downloaded the .tgz source tarball, and was > > going to try and build under Linux, but I'm not sure _how_! > > > > The DOC/BUILD.linux docs still say to run "./autogen.sh", > > which was not included (and hence there's no "./configure" to run). > > there are two source archives available for download. One of them is > preprocessed by me so you don't have to run autogen.sh - the configure > is of course there. Oh, whoops. I'm blind apparently. :-) Got it working, and well done! The old 5.2.0 that comes with my Kubuntu Linux definitely had "issues" running Project M (I tried the PAL one). Seems to be working great in this latest!!! -bill! |
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From: Petr S. <pst...@so...> - 2026-07-26 11:34:58
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On Ne, 2026-07-26 at 12:12 +0100, Bill Kendrick wrote: > Dumb question -- I downloaded the .tgz source tarball, and was > going to try and build under Linux, but I'm not sure _how_! > > The DOC/BUILD.linux docs still say to run "./autogen.sh", > which was not included (and hence there's no "./configure" to run). there are two source archives available for download. One of them is preprocessed by me so you don't have to run autogen.sh - the configure is of course there. Petr |
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From: Bill K. <nb...@so...> - 2026-07-26 11:12:54
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On Sat, Jul 25, 2026 at 09:12:39PM +0200, Petr Stehlík wrote: <snip> > We've been trying to fix this for more than eight years without > success. > > Until yesterday. > > Atari800 now has cycle-accurate POKEY interrupt emulation: > > https://github.com/atari800/atari800/releases/tag/ATARI800_7_1_0 Congrats! Dumb question -- I downloaded the .tgz source tarball, and was going to try and build under Linux, but I'm not sure _how_! The DOC/BUILD.linux docs still say to run "./autogen.sh", which was not included (and hence there's no "./configure" to run). Oddly, I see the file in the git repo: https://github.com/atari800/atari800/blob/ATARI800_7_1_0/autogen.sh Any reason it wasn't included in the tarball? -bill! |
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From: Petr S. <pst...@so...> - 2026-07-25 20:31:47
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On Pá, 2026-06-19 at 16:58 -0500, Steve Boswell wrote: > I spent a cup of coffee playing with this on a Retroid Pocket 5 > > It works well, the games I tried all loaded fine and were playable. Sounds great. > I couldn’t get it to map all my controls to the controls on the > device, The dpad and a fire button mapped fine, but I couldn’t find a > way to map the start button to start or any of the other buttons the mapping implemented in SDL version of Atari800 recently is needed in the Colleen/Android port as well. > I wish it didn’t have to move the firmware files to private storage, > why not just let people point to the folder the files are in and load > them from there? Because Android does not allow programs written in C to access files in the public storage. It used to allow that but that was more than 10 years ago but nowadays it's not possible. By the way, the new file selector allows you to access your Google drive so now you can simply copy Atari disk images and files to your Google drive and then load them in the Colleen directly from the internet :-) > The on screen console buttons had to be set to never fade as I > couldn’t find any way to make them reappear once they were gone. tapping in upper right corner should make the console keys overlay visible but in Colleen 4.3.0 I decided to make it always visible not only in portrait orientation but also in the landscape one. > Are there any command line arguments that I can use to get ES-DE to > launch Colleen directly by picking a game from the list? what's ES-DE? I don't think Android supports command line arguments but I have something way better in the works. Petr > > Steve > > > > On Jun 19, 2026, at 14:26, Bill Kendrick <nb...@so...> wrote: > > > > On Wed, Jun 17, 2026 at 09:48:40PM +0200, Petr Stehlík wrote: > > > Hi everyone, > > > > > > I've got a nice surprise for you — something I've been working > > > hard on > > > recently: > > > > > > https://atari800.github.io/Atari800forAndroid.html > > > > > > This is just the beginning. Stay tuned for more exciting updates! > > > > Hi Petr, thanks for all your efforts! I swore I saw you (or > > someone?) > > mention that they used a Dual Joy USB with their Android device > > to control Colleen. > > > > I just tried on my Pixel 7, connecting a USB-C-to-USB-C cable > > between > > it and my Dual Joy, then plugged in an Atari joystick. Alas, > > nothing > > seemed to happen, either in Colleen (tried a simple "PRINT > > STICK(0)" > > BASIC program), or in the Android OS in general (no notifications > > about a newly-attached device). > > > > I admit, I've never connected a controller to an Android phone > > before. :) > > > > Did I totally misremember? > > > > > > Also, when I enabled "Keyboard Joystick" input, and then navigated > > into "Configure Keyboard" in Colleen's settings interface, I notice > > that the top and bottom entries that appear -- "Up" (I assume), and > > "Reset Action Mappings" -- are overlapping other UI elements: > > "Configure Keyboard" title at the top, and the OS's back/home/apps > > (triangle, circle, square) virtual buttons at the bottom. :-/ > > > > > > Finally, the help docs > > (https://atari800.github.io/Atari800forAndroid.html) > > mention that an app called "Wiimote Controller" needs to be > > installed > > to be able to use Wiimotes via Bluetooth. Unfortunately, I'm not > > finding > > that app in the Google Play Store. :-/ > > > > Was it this? https://android.ccpcreations.com/wiicontroller > > The download link is a 404 at the Play Store website. > > The site suggests it doesn't work on Android 4.2 or higher, > > which is already 13 years old now. > > > > Perhaps the help docs need to be updated? > > > > > > Finally, since the first thing I did was play with BASIC, I > > immediately > > wished I could access the [Break] key. > > > > Thanks again! > > > > -bill! > > > > > > > > > > _______________________________________________ > > Atari800-users mailing list > > Ata...@li... > > https://lists.sourceforge.net/lists/listinfo/atari800-users > > > > > > > _______________________________________________ > Atari800-users mailing list > Ata...@li... > https://lists.sourceforge.net/lists/listinfo/atari800-users |
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From: Petr S. <pst...@so...> - 2026-07-25 19:12:52
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Hi, More than 15 years ago, Project-M 2.0 was released: https://forums.atariage.com/topic/174274-project-m-20/ Since then, we've been mocked at every possible occasion because our Atari800 emulator couldn't run that demo with correct graphics. The demo uses high-frequency POKEY timers to change colors at specific points on each scanline, but Atari800, which emulated POKEY timer interrupts only at the end of each scanline, produced a badly corrupted image. We've been trying to fix this for more than eight years without success. Until yesterday. Atari800 now has cycle-accurate POKEY interrupt emulation: https://github.com/atari800/atari800/releases/tag/ATARI800_7_1_0 Enjoy! Petr |
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From: Steve B. <st...@at...> - 2026-07-02 22:31:02
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Go to https://lists.sourceforge.net/lists/options/atari800-users You will need your email address and password, if you don’t remember your password you can request a reminder from that page Once logged in you can change things. Now Atari800 is on GitHub, this does beg the question, should this list become GitHub discussions? > On Jul 2, 2026, at 16:32, Chris Chiesa <chr...@gm...> wrote: > > Re clicking on links and going to lists.sourceforge.net <http://lists.sourceforge.net/> to unsubscribe and do whatever else one is supposed to be able to do -- switch from "digest" mode to "individual message" mode, perhaps? Something I've wanted to do for years now -- historically doesn't work. Certainly I've never been able to get it to work. Just FYI. > > (Full disclosure: it's been seven or eight years since I even tried. Maybe it's been fixed.) > > Chris > > > _______________________________________________ > Atari800-users mailing list > Ata...@li... > https://lists.sourceforge.net/lists/listinfo/atari800-users |
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From: Chris C. <chr...@gm...> - 2026-07-02 21:30:55
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Re clicking on links and going to lists.sourceforge.net to unsubscribe and do whatever else one is supposed to be able to do -- switch from "digest" mode to "individual message" mode, perhaps? Something I've wanted to do for *years* now -- historically *doesn't work.* Certainly I've never been able to get it to work. Just FYI. (Full disclosure: it's been seven or eight years since I even *tried*. Maybe it's been fixed.) Chris |
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From: Petr S. <pst...@so...> - 2026-06-27 19:53:07
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If you indeed run the Atari800 on a 32-bit Windows machine then feel free to help compiling a better working build. With the tools I had at hand I was unable to make the networking working there. The Linux 32-bit AppImage should be OK but I had no machine to test it on. Petr On Pá, 2026-06-26 at 13:23 -0400, Chris Chiesa wrote: > Personally, yes, I use all sorts of 32-bit machines. Indeed, I have > a stack of them sitting here waiting for me to get around to playing > with them and getting them up and going. There's some stuff that > just didn't port properly to 64-bit, at least not under Windows. Got > to keep some 32-bit hardware going to play certain games, run certain > OSes and apps, etc. personally I could have done without 64-bit, > altogether -- but then, look where we are Cohen I'm not quite yet > done with the late 1970s, let alone any later eras. I might be okay > with dropping 32-bit support, sometime around 2050, but not yet. > (Maybe in 2038 when the Linux time counter overflows... Why go to > all the trouble to fix it, when you can just turn up your nose and > throw everything away? </SARCASM> ) > > > On Mon, Jun 22, 2026, 9:24 AM > <ata...@li...> wrote: > > Send Atari800-users mailing list submissions to > > ata...@li... > > > > To subscribe or unsubscribe via the World Wide Web, visit > > https://lists.sourceforge.net/lists/listinfo/atari800-users > > or, via email, send a message with subject or body 'help' to > > ata...@li... > > > > You can reach the person managing the list at > > ata...@li... > > > > When replying, please edit your Subject line so it is more specific > > than "Re: Contents of Atari800-users digest..." > > > > > > Today's Topics: > > > > 1. Atari800 v6.1.0 released (Petr Stehl?k) > > > > > > ------------------------------------------------------------------- > > --- > > > > Message: 1 > > Date: Sun, 21 Jun 2026 17:22:50 +0200 > > From: Petr Stehl?k <pst...@so...> > > To: ata...@li... > > Subject: [Atari800-users] Atari800 v6.1.0 released > > Message-ID: > > <726...@so...> > > Content-Type: text/plain; charset="UTF-8" > > > > Hi, > > > > I have just released version 6.1.0 to celebrate the summer > > solstice! > > > > There are two minor but hopefully useful changes: > > > > 1) In the F1 menu, the "Save configuration" option is no longer > > buried > > in the "Emulator Configuration" submenu and is now available > > directly > > from the root menu. This had been annoying me for a long time. > > > > 2) The Alt+J hotkey, which used to switch between joysticks (a hack > > introduced to work around the limitations of joystick assignment), > > now > > opens the joystick configuration directly. > > > > I spent whole sunny day working on automatic builds of binary > > packages. > > Almost there: > > > > https://github.com/atari800/atari800/releases/tag/ATARI800_6_1_0 > > > > Binaries for MS-Windows have some extra Windows specific fixes so > > are > > more like v6.2.0. I know about the missing app icon, don't report > > it, > > please. > > > > The binary for MacOS is completely untested. Sorry, we have only > > Linux > > machines at home. Somebody please help me improve the GitHub > > workflow > > that builds the dmg or at least test the current package and let me > > know what's missing. > > > > The Linux AppImage I tried to make compatible with older systems > > and > > wasted a lot of time on this. In the end it's missing PNG > > compression > > so I'll be fixing that for next release. > > > > In general you wouldn't believe how hard it is to support 32-bit > > operating systems in 2026. Does anybody actually still runs a 32- > > bit > > MS-Windows or Linux or MacOS today? > > > > Petr > > > > > > > > > > ------------------------------ > > > > > > > > ------------------------------ > > > > Subject: Digest Footer > > > > _______________________________________________ > > Atari800-users mailing list > > Ata...@li... > > https://lists.sourceforge.net/lists/listinfo/atari800-users > > > > > > ------------------------------ > > > > End of Atari800-users Digest, Vol 138, Issue 8 > > ********************************************** > > > _______________________________________________ > Atari800-users mailing list > Ata...@li... > https://lists.sourceforge.net/lists/listinfo/atari800-users |
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From: Thom C. <tho...@gm...> - 2026-06-27 18:34:58
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Why did you guys not use FujiNet? On Sat, Jun 27, 2026, 1:09 PM Petr Stehlík <pst...@so...> wrote: > Hi, > > I have just released version 7.0.0 of the Atari800 emulator. I > increased the major version number because this release is rather > significant: it's the first release ever to welcome new users with the > familiar Atari Self Test, provided the host machine is connected to the > Internet. > > An even cooler feature is mounting disk images directly from the > Internet. You need to try something like this: > > $ atari800 https://a8.fandal.cz/download.php?files_id=2780 > > I am extremely excited about this new feature, and I can already see > some very interesting use cases :-) > > I spent more than a hundred hours on getting all the binaries built > automatically, on producing both installable and portable Windows > binaries (as users requested) and on special support for Windows > binaries. > > Version 7.0.0 (2026/06/27) — the first with built-in Internet downloads > ======================================================================= > > New features: > > * Auto-download missing OS/BASIC ROMs from the Internet > * Mount zipped disk images directly from the Internet > * Portable mode — config file and data storage next to the executable > > Platform specific: > > * Windows: both installer executable, portable zip archive > * Windows: app icon, MP3 recording support > * Windows: win32-no-network build for XP compatibility > * macOS: ready-to-run .dmg archive > * Linux: AppImage builds (x86_64 + i386) > * Android: auto-download ROMs, upgrade dialog > > Changes to config file search order: > > 1. --config argument — exact path given on command line > 2. Portable exe dir — exe_dir/.atari800.cfg if exe dir is writable > 3. $HOME default — ~/.atari800.cfg (if neither of the above applies) > > plus $HOME now respects MS Windows specifics (USERPROFILE etc.) > > If the resolved path (1, 2, or 3) doesn't exist: > 4. HOME fallback — try ~/.atari800.cfg (only in portable mode) > 5. System-wide — /etc/atari800.cfg (only if steps 1-4 all failed) > 6. Fresh defaults — create new config at the path from step 1/2/3 > > P.S. AppImage and Windows binaries have been updated within 5 hours > after release so whoever downloaded them before this mail went out > might want to re-download them. > > Also, please send me binaries for Raspberry Pi and all other platforms. > > > > > _______________________________________________ > Atari800-users mailing list > Ata...@li... > https://lists.sourceforge.net/lists/listinfo/atari800-users > |
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From: Petr S. <pst...@so...> - 2026-06-27 18:08:40
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Hi, I have just released version 7.0.0 of the Atari800 emulator. I increased the major version number because this release is rather significant: it's the first release ever to welcome new users with the familiar Atari Self Test, provided the host machine is connected to the Internet. An even cooler feature is mounting disk images directly from the Internet. You need to try something like this: $ atari800 https://a8.fandal.cz/download.php?files_id=2780 I am extremely excited about this new feature, and I can already see some very interesting use cases :-) I spent more than a hundred hours on getting all the binaries built automatically, on producing both installable and portable Windows binaries (as users requested) and on special support for Windows binaries. Version 7.0.0 (2026/06/27) — the first with built-in Internet downloads ======================================================================= New features: * Auto-download missing OS/BASIC ROMs from the Internet * Mount zipped disk images directly from the Internet * Portable mode — config file and data storage next to the executable Platform specific: * Windows: both installer executable, portable zip archive * Windows: app icon, MP3 recording support * Windows: win32-no-network build for XP compatibility * macOS: ready-to-run .dmg archive * Linux: AppImage builds (x86_64 + i386) * Android: auto-download ROMs, upgrade dialog Changes to config file search order: 1. --config argument — exact path given on command line 2. Portable exe dir — exe_dir/.atari800.cfg if exe dir is writable 3. $HOME default — ~/.atari800.cfg (if neither of the above applies) plus $HOME now respects MS Windows specifics (USERPROFILE etc.) If the resolved path (1, 2, or 3) doesn't exist: 4. HOME fallback — try ~/.atari800.cfg (only in portable mode) 5. System-wide — /etc/atari800.cfg (only if steps 1-4 all failed) 6. Fresh defaults — create new config at the path from step 1/2/3 P.S. AppImage and Windows binaries have been updated within 5 hours after release so whoever downloaded them before this mail went out might want to re-download them. Also, please send me binaries for Raspberry Pi and all other platforms. |
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From: Patrick M. <pat...@ho...> - 2026-06-27 02:57:31
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There should be an ‘Unsubscribe’ button in your e-mail on your iPhone. Try that. If that doesn’t work or there is no button, go to https://lists.sourceforge.net/lists/listinfo/atari800-users Regards, Patrick On Jun 26, 2026, at 10:34 PM, Allee Gatur <all...@gm...> wrote: Remove me from this list Sent from my iPhone On Jun 26, 2026, at 1:25 PM, Chris Chiesa <chr...@gm...> wrote: Personally, yes, I use all sorts of 32-bit machines. Indeed, I have a stack of them sitting here waiting for me to get around to playing with them and getting them up and going. There's some stuff that just didn't port properly to 64-bit, at least not under Windows. Got to keep some 32-bit hardware going to play certain games, run certain OSes and apps, etc. personally I could have done without 64-bit, altogether -- but then, look where we are Cohen I'm not quite yet done with the late 1970s, let alone any later eras. I might be okay with dropping 32-bit support, sometime around 2050, but not yet. (Maybe in 2038 when the Linux time counter overflows... Why go to all the trouble to fix it, when you can just turn up your nose and throw everything away? </SARCASM> ) On Mon, Jun 22, 2026, 9:24 AM <ata...@li...<mailto:ata...@li...>> wrote: Send Atari800-users mailing list submissions to ata...@li...<mailto:ata...@li...> To subscribe or unsubscribe via the World Wide Web, visit https://lists.sourceforge.net/lists/listinfo/atari800-users or, via email, send a message with subject or body 'help' to ata...@li...<mailto:ata...@li...> You can reach the person managing the list at ata...@li...<mailto:ata...@li...> When replying, please edit your Subject line so it is more specific than "Re: Contents of Atari800-users digest..." Today's Topics: 1. Atari800 v6.1.0 released (Petr Stehl?k) ---------------------------------------------------------------------- Message: 1 Date: Sun, 21 Jun 2026 17:22:50 +0200 From: Petr Stehl?k <pst...@so...<mailto:pst...@so...>> To: ata...@li...<mailto:ata...@li...> Subject: [Atari800-users] Atari800 v6.1.0 released Message-ID: <726...@so...<mailto:726...@so...>> Content-Type: text/plain; charset="UTF-8" Hi, I have just released version 6.1.0 to celebrate the summer solstice! There are two minor but hopefully useful changes: 1) In the F1 menu, the "Save configuration" option is no longer buried in the "Emulator Configuration" submenu and is now available directly from the root menu. This had been annoying me for a long time. 2) The Alt+J hotkey, which used to switch between joysticks (a hack introduced to work around the limitations of joystick assignment), now opens the joystick configuration directly. I spent whole sunny day working on automatic builds of binary packages. Almost there: https://github.com/atari800/atari800/releases/tag/ATARI800_6_1_0 Binaries for MS-Windows have some extra Windows specific fixes so are more like v6.2.0. I know about the missing app icon, don't report it, please. The binary for MacOS is completely untested. Sorry, we have only Linux machines at home. Somebody please help me improve the GitHub workflow that builds the dmg or at least test the current package and let me know what's missing. The Linux AppImage I tried to make compatible with older systems and wasted a lot of time on this. In the end it's missing PNG compression so I'll be fixing that for next release. In general you wouldn't believe how hard it is to support 32-bit operating systems in 2026. Does anybody actually still runs a 32-bit MS-Windows or Linux or MacOS today? Petr ------------------------------ ------------------------------ Subject: Digest Footer _______________________________________________ Atari800-users mailing list Ata...@li...<mailto:Ata...@li...> https://lists.sourceforge.net/lists/listinfo/atari800-users ------------------------------ End of Atari800-users Digest, Vol 138, Issue 8 ********************************************** _______________________________________________ Atari800-users mailing list Ata...@li... https://lists.sourceforge.net/lists/listinfo/atari800-users _______________________________________________ Atari800-users mailing list Ata...@li... https://lists.sourceforge.net/lists/listinfo/atari800-users |
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From: Troy A. <hol...@gm...> - 2026-06-27 02:52:23
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The polite way to do that is to go to the bottom of the email, and click on the list to unsubscribe yourself. On Fri, Jun 26, 2026 at 9:37 PM Allee Gatur <all...@gm...> wrote: > > Remove me from this list > > > > Sent from my iPhone > > On Jun 26, 2026, at 1:25 PM, Chris Chiesa <chr...@gm...> wrote: > > > Personally, yes, I use all sorts of 32-bit machines. Indeed, I have a stack of them sitting here waiting for me to get around to playing with them and getting them up and going. There's some stuff that just didn't port properly to 64-bit, at least not under Windows. Got to keep some 32-bit hardware going to play certain games, run certain OSes and apps, etc. personally I could have done without 64-bit, altogether -- but then, look where we are Cohen I'm not quite yet done with the late 1970s, let alone any later eras. I might be okay with dropping 32-bit support, sometime around 2050, but not yet. (Maybe in 2038 when the Linux time counter overflows... Why go to all the trouble to fix it, when you can just turn up your nose and throw everything away? </SARCASM> ) > > > On Mon, Jun 22, 2026, 9:24 AM <ata...@li...> wrote: >> >> Send Atari800-users mailing list submissions to >> ata...@li... >> >> To subscribe or unsubscribe via the World Wide Web, visit >> https://lists.sourceforge.net/lists/listinfo/atari800-users >> or, via email, send a message with subject or body 'help' to >> ata...@li... >> >> You can reach the person managing the list at >> ata...@li... >> >> When replying, please edit your Subject line so it is more specific >> than "Re: Contents of Atari800-users digest..." >> >> >> Today's Topics: >> >> 1. Atari800 v6.1.0 released (Petr Stehl?k) >> >> >> ---------------------------------------------------------------------- >> >> Message: 1 >> Date: Sun, 21 Jun 2026 17:22:50 +0200 >> From: Petr Stehl?k <pst...@so...> >> To: ata...@li... >> Subject: [Atari800-users] Atari800 v6.1.0 released >> Message-ID: >> <726...@so...> >> Content-Type: text/plain; charset="UTF-8" >> >> Hi, >> >> I have just released version 6.1.0 to celebrate the summer solstice! >> >> There are two minor but hopefully useful changes: >> >> 1) In the F1 menu, the "Save configuration" option is no longer buried >> in the "Emulator Configuration" submenu and is now available directly >> from the root menu. This had been annoying me for a long time. >> >> 2) The Alt+J hotkey, which used to switch between joysticks (a hack >> introduced to work around the limitations of joystick assignment), now >> opens the joystick configuration directly. >> >> I spent whole sunny day working on automatic builds of binary packages. >> Almost there: >> >> https://github.com/atari800/atari800/releases/tag/ATARI800_6_1_0 >> >> Binaries for MS-Windows have some extra Windows specific fixes so are >> more like v6.2.0. I know about the missing app icon, don't report it, >> please. >> >> The binary for MacOS is completely untested. Sorry, we have only Linux >> machines at home. Somebody please help me improve the GitHub workflow >> that builds the dmg or at least test the current package and let me >> know what's missing. >> >> The Linux AppImage I tried to make compatible with older systems and >> wasted a lot of time on this. In the end it's missing PNG compression >> so I'll be fixing that for next release. >> >> In general you wouldn't believe how hard it is to support 32-bit >> operating systems in 2026. Does anybody actually still runs a 32-bit >> MS-Windows or Linux or MacOS today? >> >> Petr >> >> >> >> >> ------------------------------ >> >> >> >> ------------------------------ >> >> Subject: Digest Footer >> >> _______________________________________________ >> Atari800-users mailing list >> Ata...@li... >> https://lists.sourceforge.net/lists/listinfo/atari800-users >> >> >> ------------------------------ >> >> End of Atari800-users Digest, Vol 138, Issue 8 >> ********************************************** > > > > _______________________________________________ > Atari800-users mailing list > Ata...@li... > https://lists.sourceforge.net/lists/listinfo/atari800-users > > > > _______________________________________________ > Atari800-users mailing list > Ata...@li... > https://lists.sourceforge.net/lists/listinfo/atari800-users |
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From: Allee G. <all...@gm...> - 2026-06-27 02:35:21
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<html class="apple-mail-supports-explicit-dark-mode"><head><meta http-equiv="content-type" content="text/html; charset=utf-8"></head><body dir="auto">Remove me from this list<div><br></div><div><br></div><div><br id="lineBreakAtBeginningOfSignature"><div dir="ltr">Sent from my iPhone</div><div dir="ltr"><br><blockquote type="cite">On Jun 26, 2026, at 1:25 PM, Chris Chiesa <chr...@gm...> wrote:<br><br></blockquote></div><blockquote type="cite"><div dir="ltr"><div dir="auto">Personally, yes, I use all sorts of 32-bit machines. Indeed, I have a stack of them sitting here waiting for me to get around to playing with them and getting them up and going. There's some stuff that just didn't port properly to 64-bit, at least not under Windows. Got to keep some 32-bit hardware going to play certain games, run certain OSes and apps, etc. personally I could have done without 64-bit, altogether -- but then, look where we are Cohen I'm not quite yet done with the late 1970s, let alone any later eras. I might be okay with dropping 32-bit support, sometime around 2050, but not yet. (Maybe in 2038 when the Linux time counter overflows... Why go to all the trouble to fix it, when you can just turn up your nose and throw everything away? </SARCASM> )<div dir="auto"><br></div></div><br><div class="gmail_quote gmail_quote_container"><div dir="ltr" class="gmail_attr">On Mon, Jun 22, 2026, 9:24 AM <<a href="mailto:ata...@li...">ata...@li...</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Send Atari800-users mailing list submissions to<br> <a href="mailto:ata...@li..." target="_blank" rel="noreferrer">ata...@li...</a><br> <br> To subscribe or unsubscribe via the World Wide Web, visit<br> <a href="https://lists.sourceforge.net/lists/listinfo/atari800-users" rel="noreferrer noreferrer" target="_blank">https://lists.sourceforge.net/lists/listinfo/atari800-users</a><br> or, via email, send a message with subject or body 'help' to<br> <a href="mailto:ata...@li..." target="_blank" rel="noreferrer">ata...@li...</a><br> <br> You can reach the person managing the list at<br> <a href="mailto:ata...@li..." target="_blank" rel="noreferrer">ata...@li...</a><br> <br> When replying, please edit your Subject line so it is more specific<br> than "Re: Contents of Atari800-users digest..."<br> <br> <br> Today's Topics:<br> <br> 1. Atari800 v6.1.0 released (Petr Stehl?k)<br> <br> <br> ----------------------------------------------------------------------<br> <br> Message: 1<br> Date: Sun, 21 Jun 2026 17:22:50 +0200<br> From: Petr Stehl?k <<a href="mailto:pst...@so..." target="_blank" rel="noreferrer">pst...@so...</a>><br> To: <a href="mailto:ata...@li..." target="_blank" rel="noreferrer">ata...@li...</a><br> Subject: [Atari800-users] Atari800 v6.1.0 released<br> Message-ID:<br> <<a href="mailto:726...@so..." target="_blank" rel="noreferrer">726...@so...</a>><br> Content-Type: text/plain; charset="UTF-8"<br> <br> Hi,<br> <br> I have just released version 6.1.0 to celebrate the summer solstice!<br> <br> There are two minor but hopefully useful changes:<br> <br> 1) In the F1 menu, the "Save configuration" option is no longer buried<br> in the "Emulator Configuration" submenu and is now available directly<br> from the root menu. This had been annoying me for a long time.<br> <br> 2) The Alt+J hotkey, which used to switch between joysticks (a hack<br> introduced to work around the limitations of joystick assignment), now<br> opens the joystick configuration directly.<br> <br> I spent whole sunny day working on automatic builds of binary packages.<br> Almost there:<br> <br> <a href="https://github.com/atari800/atari800/releases/tag/ATARI800_6_1_0" rel="noreferrer noreferrer" target="_blank">https://github.com/atari800/atari800/releases/tag/ATARI800_6_1_0</a><br> <br> Binaries for MS-Windows have some extra Windows specific fixes so are<br> more like v6.2.0. I know about the missing app icon, don't report it,<br> please.<br> <br> The binary for MacOS is completely untested. Sorry, we have only Linux<br> machines at home. Somebody please help me improve the GitHub workflow<br> that builds the dmg or at least test the current package and let me<br> know what's missing.<br> <br> The Linux AppImage I tried to make compatible with older systems and<br> wasted a lot of time on this. In the end it's missing PNG compression<br> so I'll be fixing that for next release.<br> <br> In general you wouldn't believe how hard it is to support 32-bit<br> operating systems in 2026. Does anybody actually still runs a 32-bit<br> MS-Windows or Linux or MacOS today?<br> <br> Petr<br> <br> <br> <br> <br> ------------------------------<br> <br> <br> <br> ------------------------------<br> <br> Subject: Digest Footer<br> <br> _______________________________________________<br> Atari800-users mailing list<br> <a href="mailto:Ata...@li..." target="_blank" rel="noreferrer">Ata...@li...</a><br> <a href="https://lists.sourceforge.net/lists/listinfo/atari800-users" rel="noreferrer noreferrer" target="_blank">https://lists.sourceforge.net/lists/listinfo/atari800-users</a><br> <br> <br> ------------------------------<br> <br> End of Atari800-users Digest, Vol 138, Issue 8<br> **********************************************<br> </blockquote></div> <span></span><br><span></span><br><span>_______________________________________________</span><br><span>Atari800-users mailing list</span><br><span>Ata...@li...</span><br><span>https://lists.sourceforge.net/lists/listinfo/atari800-users</span><br></div></blockquote></div></body></html> |
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From: Allee G. <all...@gm...> - 2026-06-26 17:45:49
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<html class="apple-mail-supports-explicit-dark-mode"><head><meta http-equiv="content-type" content="text/html; charset=utf-8"></head><body dir="auto">Remove me from this distro list please!<div><br></div><div><br></div><div><br id="lineBreakAtBeginningOfSignature"><div dir="ltr">Sent from my iPhone</div><div dir="ltr"><br><blockquote type="cite">On Jun 26, 2026, at 1:25 PM, Chris Chiesa <chr...@gm...> wrote:<br><br></blockquote></div><blockquote type="cite"><div dir="ltr"><div dir="auto">Personally, yes, I use all sorts of 32-bit machines. Indeed, I have a stack of them sitting here waiting for me to get around to playing with them and getting them up and going. There's some stuff that just didn't port properly to 64-bit, at least not under Windows. Got to keep some 32-bit hardware going to play certain games, run certain OSes and apps, etc. personally I could have done without 64-bit, altogether -- but then, look where we are Cohen I'm not quite yet done with the late 1970s, let alone any later eras. I might be okay with dropping 32-bit support, sometime around 2050, but not yet. (Maybe in 2038 when the Linux time counter overflows... Why go to all the trouble to fix it, when you can just turn up your nose and throw everything away? </SARCASM> )<div dir="auto"><br></div></div><br><div class="gmail_quote gmail_quote_container"><div dir="ltr" class="gmail_attr">On Mon, Jun 22, 2026, 9:24 AM <<a href="mailto:ata...@li...">ata...@li...</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Send Atari800-users mailing list submissions to<br> <a href="mailto:ata...@li..." target="_blank" rel="noreferrer">ata...@li...</a><br> <br> To subscribe or unsubscribe via the World Wide Web, visit<br> <a href="https://lists.sourceforge.net/lists/listinfo/atari800-users" rel="noreferrer noreferrer" target="_blank">https://lists.sourceforge.net/lists/listinfo/atari800-users</a><br> or, via email, send a message with subject or body 'help' to<br> <a href="mailto:ata...@li..." target="_blank" rel="noreferrer">ata...@li...</a><br> <br> You can reach the person managing the list at<br> <a href="mailto:ata...@li..." target="_blank" rel="noreferrer">ata...@li...</a><br> <br> When replying, please edit your Subject line so it is more specific<br> than "Re: Contents of Atari800-users digest..."<br> <br> <br> Today's Topics:<br> <br> 1. Atari800 v6.1.0 released (Petr Stehl?k)<br> <br> <br> ----------------------------------------------------------------------<br> <br> Message: 1<br> Date: Sun, 21 Jun 2026 17:22:50 +0200<br> From: Petr Stehl?k <<a href="mailto:pst...@so..." target="_blank" rel="noreferrer">pst...@so...</a>><br> To: <a href="mailto:ata...@li..." target="_blank" rel="noreferrer">ata...@li...</a><br> Subject: [Atari800-users] Atari800 v6.1.0 released<br> Message-ID:<br> <<a href="mailto:726...@so..." target="_blank" rel="noreferrer">726...@so...</a>><br> Content-Type: text/plain; charset="UTF-8"<br> <br> Hi,<br> <br> I have just released version 6.1.0 to celebrate the summer solstice!<br> <br> There are two minor but hopefully useful changes:<br> <br> 1) In the F1 menu, the "Save configuration" option is no longer buried<br> in the "Emulator Configuration" submenu and is now available directly<br> from the root menu. This had been annoying me for a long time.<br> <br> 2) The Alt+J hotkey, which used to switch between joysticks (a hack<br> introduced to work around the limitations of joystick assignment), now<br> opens the joystick configuration directly.<br> <br> I spent whole sunny day working on automatic builds of binary packages.<br> Almost there:<br> <br> <a href="https://github.com/atari800/atari800/releases/tag/ATARI800_6_1_0" rel="noreferrer noreferrer" target="_blank">https://github.com/atari800/atari800/releases/tag/ATARI800_6_1_0</a><br> <br> Binaries for MS-Windows have some extra Windows specific fixes so are<br> more like v6.2.0. I know about the missing app icon, don't report it,<br> please.<br> <br> The binary for MacOS is completely untested. Sorry, we have only Linux<br> machines at home. Somebody please help me improve the GitHub workflow<br> that builds the dmg or at least test the current package and let me<br> know what's missing.<br> <br> The Linux AppImage I tried to make compatible with older systems and<br> wasted a lot of time on this. In the end it's missing PNG compression<br> so I'll be fixing that for next release.<br> <br> In general you wouldn't believe how hard it is to support 32-bit<br> operating systems in 2026. Does anybody actually still runs a 32-bit<br> MS-Windows or Linux or MacOS today?<br> <br> Petr<br> <br> <br> <br> <br> ------------------------------<br> <br> <br> <br> ------------------------------<br> <br> Subject: Digest Footer<br> <br> _______________________________________________<br> Atari800-users mailing list<br> <a href="mailto:Ata...@li..." target="_blank" rel="noreferrer">Ata...@li...</a><br> <a href="https://lists.sourceforge.net/lists/listinfo/atari800-users" rel="noreferrer noreferrer" target="_blank">https://lists.sourceforge.net/lists/listinfo/atari800-users</a><br> <br> <br> ------------------------------<br> <br> End of Atari800-users Digest, Vol 138, Issue 8<br> **********************************************<br> </blockquote></div> <span></span><br><span></span><br><span>_______________________________________________</span><br><span>Atari800-users mailing list</span><br><span>Ata...@li...</span><br><span>https://lists.sourceforge.net/lists/listinfo/atari800-users</span><br></div></blockquote></div></body></html> |
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From: Chris C. <chr...@gm...> - 2026-06-26 17:23:59
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Personally, yes, I use all sorts of 32-bit machines. Indeed, I have a stack of them sitting here waiting for me to get around to playing with them and getting them up and going. There's some stuff that just didn't port properly to 64-bit, at least not under Windows. Got to keep some 32-bit hardware going to play certain games, run certain OSes and apps, etc. personally I could have done without 64-bit, altogether -- but then, look where we are Cohen I'm not quite yet done with the late 1970s, let alone any later eras. I might be okay with dropping 32-bit support, sometime around 2050, but not yet. (Maybe in 2038 when the Linux time counter overflows... Why go to all the trouble to fix it, when you can just turn up your nose and throw everything away? </SARCASM> ) On Mon, Jun 22, 2026, 9:24 AM <ata...@li...> wrote: > Send Atari800-users mailing list submissions to > ata...@li... > > To subscribe or unsubscribe via the World Wide Web, visit > https://lists.sourceforge.net/lists/listinfo/atari800-users > or, via email, send a message with subject or body 'help' to > ata...@li... > > You can reach the person managing the list at > ata...@li... > > When replying, please edit your Subject line so it is more specific > than "Re: Contents of Atari800-users digest..." > > > Today's Topics: > > 1. Atari800 v6.1.0 released (Petr Stehl?k) > > > ---------------------------------------------------------------------- > > Message: 1 > Date: Sun, 21 Jun 2026 17:22:50 +0200 > From: Petr Stehl?k <pst...@so...> > To: ata...@li... > Subject: [Atari800-users] Atari800 v6.1.0 released > Message-ID: > <726...@so...> > Content-Type: text/plain; charset="UTF-8" > > Hi, > > I have just released version 6.1.0 to celebrate the summer solstice! > > There are two minor but hopefully useful changes: > > 1) In the F1 menu, the "Save configuration" option is no longer buried > in the "Emulator Configuration" submenu and is now available directly > from the root menu. This had been annoying me for a long time. > > 2) The Alt+J hotkey, which used to switch between joysticks (a hack > introduced to work around the limitations of joystick assignment), now > opens the joystick configuration directly. > > I spent whole sunny day working on automatic builds of binary packages. > Almost there: > > https://github.com/atari800/atari800/releases/tag/ATARI800_6_1_0 > > Binaries for MS-Windows have some extra Windows specific fixes so are > more like v6.2.0. I know about the missing app icon, don't report it, > please. > > The binary for MacOS is completely untested. Sorry, we have only Linux > machines at home. Somebody please help me improve the GitHub workflow > that builds the dmg or at least test the current package and let me > know what's missing. > > The Linux AppImage I tried to make compatible with older systems and > wasted a lot of time on this. In the end it's missing PNG compression > so I'll be fixing that for next release. > > In general you wouldn't believe how hard it is to support 32-bit > operating systems in 2026. Does anybody actually still runs a 32-bit > MS-Windows or Linux or MacOS today? > > Petr > > > > > ------------------------------ > > > > ------------------------------ > > Subject: Digest Footer > > _______________________________________________ > Atari800-users mailing list > Ata...@li... > https://lists.sourceforge.net/lists/listinfo/atari800-users > > > ------------------------------ > > End of Atari800-users Digest, Vol 138, Issue 8 > ********************************************** > |
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From: Petr S. <pst...@so...> - 2026-06-21 16:01:57
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Hi, I have just released version 6.1.0 to celebrate the summer solstice! There are two minor but hopefully useful changes: 1) In the F1 menu, the "Save configuration" option is no longer buried in the "Emulator Configuration" submenu and is now available directly from the root menu. This had been annoying me for a long time. 2) The Alt+J hotkey, which used to switch between joysticks (a hack introduced to work around the limitations of joystick assignment), now opens the joystick configuration directly. I spent whole sunny day working on automatic builds of binary packages. Almost there: https://github.com/atari800/atari800/releases/tag/ATARI800_6_1_0 Binaries for MS-Windows have some extra Windows specific fixes so are more like v6.2.0. I know about the missing app icon, don't report it, please. The binary for MacOS is completely untested. Sorry, we have only Linux machines at home. Somebody please help me improve the GitHub workflow that builds the dmg or at least test the current package and let me know what's missing. The Linux AppImage I tried to make compatible with older systems and wasted a lot of time on this. In the end it's missing PNG compression so I'll be fixing that for next release. In general you wouldn't believe how hard it is to support 32-bit operating systems in 2026. Does anybody actually still runs a 32-bit MS-Windows or Linux or MacOS today? Petr |
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From: Petr S. <pst...@so...> - 2026-06-20 13:21:03
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On Pá, 2026-06-19 at 20:26 +0100, Bill Kendrick wrote: > > Hi Petr, thanks for all your efforts! I swore I saw you (or > someone?) > mention that they used a Dual Joy USB with their Android device > to control Colleen. > > I just tried on my Pixel 7, connecting a USB-C-to-USB-C cable between > it and my Dual Joy, then plugged in an Atari joystick. Alas, nothing > seemed to happen You were missing two things: 1) Colleen v4.1+ (released today) 2) USB hub between Pixel 7 and DualJoyUSB device. I don't know the USB hub is required but currently it is. > Also, when I enabled "Keyboard Joystick" input, and then navigated > into "Configure Keyboard" in Colleen's settings interface, I notice > that the top and bottom entries that appear -- "Up" (I assume), and > "Reset Action Mappings" -- are overlapping other UI elements: > "Configure Keyboard" title at the top, and the OS's back/home/apps > (triangle, circle, square) virtual buttons at the bottom. :-/ Will fix that eventually but I don't have the virtual buttons enabled on my phone so I missed it. Thanks, Petr |
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From: Petr S. <pst...@so...> - 2026-06-20 12:04:04
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Hi, check out https://atari800.github.io/news.html and https://atari800.github.io/download.html FYI, there will be complete overhaul of the website in the future. This is just a quick hack to keep you up to date. Petr |
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From: Petr S. <pst...@so...> - 2026-06-20 11:31:50
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Hi, due to the increasing number of inquiries, I am working on a longer article explaining everything about the Atari800 for Android. Stay tuned, information is coming soon! Petr |
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From: dadaist <da...@pe...> - 2026-06-20 03:52:46
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Congratulations! Sent from my Galaxy -------- Original message --------From: Petr Stehlík <pst...@so...> Date: 6/19/26 21:32 (GMT-06:00) To: ata...@li... Subject: [Atari800-users] Atari800 6.0.0 released! Hello guys,I have just released a new version of our beloved Atari800 emulator.I've been delaying the release for more than a year because I wanted toimplement proper joystick port configuration first. I hope you'll likeit:https://github.com/atari800/atari800/releases/tag/ATARI800_6_0_0I'm going to either shoot a video demonstrating the joystick/gamepadconfiguration or put together a blog post with screenshots sometimesoon.This release allows my new version of the Dual Joystick USB Adapter towork to its full potential: one or two joysticks, each with up to threebuttons (the Joy2B+ standard), or one or two original Atari paddles.Everything works properly and has been tested with games specificallydesigned for multiple trigger buttons or paddles.https://joy.sophics.cz/dual-joystick-usb-adapter/I have prepared packages for 64-bit Debian/Ubuntu, and also (for thefirst time) a universal 64-bit Linux AppImage package (which should runon any 64-bit Linux distribution, hopefully).I believe some kind people will send me SDL2-based Atari800 packagesfor Windows and macOS soon, perhaps even before I manage to update theGitHub pipeline to generate them automatically, so check the below therelease note (the Assets part) for package you'll be able to run onyour own computer/device.There are many highlights in this release. Check out the full releasenotes and enjoy!Petr_______________________________________________Atari800-users mailing lis...@li...://lists.sourceforge.net/lists/listinfo/atari800-users |
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From: Petr S. <pst...@so...> - 2026-06-20 02:31:59
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Hello guys, I have just released a new version of our beloved Atari800 emulator. I've been delaying the release for more than a year because I wanted to implement proper joystick port configuration first. I hope you'll like it: https://github.com/atari800/atari800/releases/tag/ATARI800_6_0_0 I'm going to either shoot a video demonstrating the joystick/gamepad configuration or put together a blog post with screenshots sometime soon. This release allows my new version of the Dual Joystick USB Adapter to work to its full potential: one or two joysticks, each with up to three buttons (the Joy2B+ standard), or one or two original Atari paddles. Everything works properly and has been tested with games specifically designed for multiple trigger buttons or paddles. https://joy.sophics.cz/dual-joystick-usb-adapter/ I have prepared packages for 64-bit Debian/Ubuntu, and also (for the first time) a universal 64-bit Linux AppImage package (which should run on any 64-bit Linux distribution, hopefully). I believe some kind people will send me SDL2-based Atari800 packages for Windows and macOS soon, perhaps even before I manage to update the GitHub pipeline to generate them automatically, so check the below the release note (the Assets part) for package you'll be able to run on your own computer/device. There are many highlights in this release. Check out the full release notes and enjoy! Petr |
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From: Steve B. <st...@at...> - 2026-06-19 23:18:30
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I spent a cup of coffee playing with this on a Retroid Pocket 5 It works well, the games I tried all loaded fine and were playable. I couldn’t get it to map all my controls to the controls on the device, The dpad and a fire button mapped fine, but I couldn’t find a way to map the start button to start or any of the other buttons to select option or reset. Some buttons said they were already mapped to functions but I can’t find anywhere to say what functions they are mapped to, though I did discover the East button seems to be mapped to exit which was a surprise! I wish it didn’t have to move the firmware files to private storage, why not just let people point to the folder the files are in and load them from there? The on screen console buttons had to be set to never fade as I couldn’t find any way to make them reappear once they were gone. Are there any command line arguments that I can use to get ES-DE to launch Colleen directly by picking a game from the list? Steve > On Jun 19, 2026, at 14:26, Bill Kendrick <nb...@so...> wrote: > > On Wed, Jun 17, 2026 at 09:48:40PM +0200, Petr Stehlík wrote: >> Hi everyone, >> >> I've got a nice surprise for you — something I've been working hard on >> recently: >> >> https://atari800.github.io/Atari800forAndroid.html >> >> This is just the beginning. Stay tuned for more exciting updates! > > Hi Petr, thanks for all your efforts! I swore I saw you (or someone?) > mention that they used a Dual Joy USB with their Android device > to control Colleen. > > I just tried on my Pixel 7, connecting a USB-C-to-USB-C cable between > it and my Dual Joy, then plugged in an Atari joystick. Alas, nothing > seemed to happen, either in Colleen (tried a simple "PRINT STICK(0)" > BASIC program), or in the Android OS in general (no notifications > about a newly-attached device). > > I admit, I've never connected a controller to an Android phone > before. :) > > Did I totally misremember? > > > Also, when I enabled "Keyboard Joystick" input, and then navigated > into "Configure Keyboard" in Colleen's settings interface, I notice > that the top and bottom entries that appear -- "Up" (I assume), and > "Reset Action Mappings" -- are overlapping other UI elements: > "Configure Keyboard" title at the top, and the OS's back/home/apps > (triangle, circle, square) virtual buttons at the bottom. :-/ > > > Finally, the help docs (https://atari800.github.io/Atari800forAndroid.html) > mention that an app called "Wiimote Controller" needs to be installed > to be able to use Wiimotes via Bluetooth. Unfortunately, I'm not finding > that app in the Google Play Store. :-/ > > Was it this? https://android.ccpcreations.com/wiicontroller > The download link is a 404 at the Play Store website. > The site suggests it doesn't work on Android 4.2 or higher, > which is already 13 years old now. > > Perhaps the help docs need to be updated? > > > Finally, since the first thing I did was play with BASIC, I immediately > wished I could access the [Break] key. > > Thanks again! > > -bill! > > > > > _______________________________________________ > Atari800-users mailing list > Ata...@li... > https://lists.sourceforge.net/lists/listinfo/atari800-users |