SoftMaskForUGUI is a Unity package that adds smooth and flexible masking capabilities to the standard uGUI system. It extends traditional masks by supporting partially transparent and softened mask boundaries. Text, Image, and RawImage components can be used as masking graphics. Developers can combine multiple sprites, SpriteAtlas assets, nested masks, and ScrollRect content. The package works with overlay, camera-space, and world-space rendering and includes support for custom shaders and TextMeshPro. Performance controls, inverse masking, visible-region raycast filtering, VR support, and inspector previews provide additional control for complex interfaces.

Features

  • Soft and semi-transparent UI masking
  • Text, Image, and RawImage masks
  • Nested soft mask support
  • ScrollRect and SpriteAtlas compatibility
  • Custom shader and TextMeshPro support
  • Inverse masking and raycast filtering

Project Samples

Project Activity

See All Activity >

License

MIT License

Follow SoftMaskForUGUI

SoftMaskForUGUI Web Site

Other Useful Business Software
Custom VMs From 1 to 96 vCPUs With 99.95% Uptime Icon
Custom VMs From 1 to 96 vCPUs With 99.95% Uptime

General-purpose, compute-optimized, or GPU/TPU-accelerated. Built to your exact specs.

Live migration and automatic failover keep workloads online through maintenance. One free e2-micro VM every month.
Start Free
Rate This Project
Login To Rate This Project

User Reviews

Be the first to post a review of SoftMaskForUGUI!

Additional Project Details

Programming Language

C#

Related Categories

C# User Interface (UI) Software

Registered

10 hours ago