SoftMaskForUGUI is a Unity package that adds smooth and flexible masking capabilities to the standard uGUI system. It extends traditional masks by supporting partially transparent and softened mask boundaries. Text, Image, and RawImage components can be used as masking graphics. Developers can combine multiple sprites, SpriteAtlas assets, nested masks, and ScrollRect content. The package works with overlay, camera-space, and world-space rendering and includes support for custom shaders and TextMeshPro. Performance controls, inverse masking, visible-region raycast filtering, VR support, and inspector previews provide additional control for complex interfaces.
Features
- Soft and semi-transparent UI masking
- Text, Image, and RawImage masks
- Nested soft mask support
- ScrollRect and SpriteAtlas compatibility
- Custom shader and TextMeshPro support
- Inverse masking and raycast filtering
Categories
User Interface (UI)License
MIT LicenseFollow SoftMaskForUGUI
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