Search Results for "objects detection" - Page 4

Showing 90 open source projects for "objects detection"

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  • 1

    Open Source Mobile Game Engine Template

    OSGET is the first open source mobile game engine template.

    ...The template includes common gaming features such as introductory splash page, changing between level scenes, integrated player control, physical behaviours such as velocity against gravitational force, object collision detection and handling, carrying over the current state of the game including the score over to the level scene, background scrolling, playing different audio channels, event triggering at timeout intervals, level one mission to gain points by dealing with multiple objects, final level mission to deal with the enemy boss, score submission through HTTP. ...
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  • 2

    LiveVideo

    Real-time Video Analysis Software

    ...Houari Sabirin, and Munchurl Kim, "Moving object tracking in H.264/AVC bitstream," Lecture Notes in Computer Science, vol. 4577, 2007, pp. 483-492. 2. Wonsang You, M.S. Houari Sabirin, and Munchurl Kim, "Real-time detection and tracking of multiple objects with partial decoding in H.264/AVC bitstream domain," Proceedings of SPIE, vol. 7244, 72440D (February 2009).
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  • 3

    Kambi VRML game engine

    Game engine supporting many 3D/2D formats and graphic effects

    ...Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures and more. Desktop, mobile, web plugin. Also home of view3dscene - our full-featured VRML/X3D browser. The "Kambi VRML game engine" is renamed to "Castle Game Engine" (short name castle-engine). For commits and all current information see castle-engine project.
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  • 4
    QuadTree
    A generic type QuadTree implementation in C# for use with XNA. This QuadTree can store any object that implements the interface IHasRectangle. This provides a means of accessing objects in a virtual space very quickly. Development moved to: https://bitbucket.org/C3/quadtree/
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  • 5
    curjent
    Concurrent agents for Java. Create multithreaded active objects using standard Java interfaces and classes without explicit use of threads, synchronization, or other concurrency primitives.
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  • 6
    flixel

    flixel

    flixel is a free Actionscript (Flash) library

    Flixel is a free, open-source game development library written in ActionScript 3 originally for Flash, created by Adam “Atomic” Saltsman. It provides a lightweight yet powerful base framework to build 2D games: handling rendering, input, collisions, tilemaps, particles, cameras, etc. It was designed to be easy to learn and extend, useful both for simple arcade style games and more elaborate ones. It has been used for many indie / Flash games (including commercial and contest-nominated ones),...
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  • 7
    A library for displaying, manipulating, and collision detection for complex 2D objects. Uses SDL, SDL_gfx, and SDL_ttf as dependencies.
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  • 8
    Real-time collision detection library for physical simulations in virtual environments. Includes support for self colliding objects as needed for simulation of textiles and clothes.
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  • 9
    Simple-space-simulation is simple 2D physical realtime simulation of objects in space witch can move and in iteract including colision detection and gravitation.
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  • 10
    Connects to Active Directory and retrieves a list of computer objects, queries for FSMO roles, and then connects to computer objects and queries for inventory information, outputting results to .csv file.
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  • 11
    Yaobi is a fast collision detection library for general triangulated objects. It uses a hierarchical representation based on oriented bounding boxes. Yaobi compares well with other libraries when it comes to speed and memory consumption.
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  • 12
    The Ovorp Game Engine is: Client/Server Networking, Object Management, Full Hardware Acceleration, Raytraced Collision Detection, Native C#/.Net Game Objects, Cross-Platform, Scalable from Pong to a MMPOG, MIT Licensed to encourage commercial development
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  • 13
    3D Engine featuring : Particles systems, hierarchical animation, portal rendering, collision detection via BSPs, ISOSurfaces managing, NURBS, animated parametric surfaces, 3DSMAX plugin export for maps & objects, fast rendering via OpenGL
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  • 14
    Solid is a library for collision detection of three-dimensional objects undergoing rigid motion and deformation. Solid is designed to be used in interactive 3D graphics applications using a VRML-like scene graph.
    Downloads: 1 This Week
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  • 15
    Intrusion detection is a vision system that recognizes the presence of foreign objects in a static scene and discriminates which of them are people.
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