Showing 8 open source projects for "virtual device driver"

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  • 1
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK. It can be updated independently of the game to add support for new...
    Downloads: 19 This Week
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  • 2
    OpenXR SDK Sources Project

    OpenXR SDK Sources Project

    Sources for OpenXR loader, basic API layers, and example code

    This repository contains source code and build scripts for implementations of the OpenXR loader, validation layers, and code samples. OpenXR is a royalty-free, open standard that provides high-performance access to Augmented Reality (AR) and Virtual Reality (VR), collectively known as XR platforms and devices. Without a cross-platform standard, VR and AR applications and engines must use each platform’s proprietary APIs. New input devices need customized driver integration. OpenXR provides cross-platform, high-performance access directly into diverse XR device runtimes across multiple platforms. ...
    Downloads: 2 This Week
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  • 3
    HadesVR

    HadesVR

    The "DIY" SteamVR compatible VR setup made for tinkerers

    HadesVR is a SteamVR compatible VR setup made for tinkerers. The setup includes DIY controllers that are capable of emulating HTC vive wands or most aspects of the Valve Index Knuckles controllers (including finger tracking!). It also includes tracking electronics for a Headset, including an integrated wireless receiver to receive the controllers' data. There's also custom controller hardware like 3d printable shells (still a bit of a WIP) with their respective custom PCBs to build your own...
    Downloads: 0 This Week
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  • 4
    Relativty

    Relativty

    An open source VR headset with SteamVR supports for $200

    Relativty is not a consumer product. We made Relativty in my bedroom with a soldering iron and a 3D printer and we expect you to do the same, build it yourself. We started Relativty because after watching Sword Art Online we wanted to make our own VR games. Thus Relativty supports SteamVR games and can be modified to add support for any DIY or off-the-shelf VR device. The room-scaling AI can be used with any camera, it tracks your body based on video input. Precision and freedom of movement...
    Downloads: 0 This Week
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  • 5
    WebXR Gamepads Module

    WebXR Gamepads Module

    Repository for the WebXR gamepads module

    The WebXR Gamepads Module is for accessing the state of buttons, triggers, thumbsticks, and touchpads associated with virtual reality (VR) and augmented reality (AR) motion controllers on the Web. This specification is a product of the Immersive Web Working Group. This specification module describes support for accessing button, trigger, thumbstick, and touchpad data associated with virtual reality (VR) and augmented reality (AR) devices on the Web. Hardware that enables Virtual Reality (VR) and Augmented Reality (AR) applications are now broadly available to consumers, offering an immersive computing platform with both new opportunities and challenges. ...
    Downloads: 0 This Week
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  • 6
    MirrorVR

    MirrorVR

    Live, desktop mirror for web-based virtual reality app on mobile

    Ever wanted to see what's going on in your user's virtual reality headset? MirrorVR is a live mirror for your aframe virtual reality projects: whatever your user sees in a mobile phone virtual reality headset is reproduced across any desktop viewer.
    Downloads: 0 This Week
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  • 7
    Configurable, device-independent virtual reality engine built on top of OpenSceneGraph.
    Downloads: 0 This Week
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  • 8

    KIPRCopter

    A Quadrotor Aerial Robot platform for K-12 Education.

    The AR Drone is a quadrotor helicopter sold by Parrot. Parrot sells the drone as a toy controlled via a wireless device such as Ipods, Ipads, or Android based devices. Parrot advertises the toy as an advance in gaming because the control devices will project a virtual reality allowing users to play with their physical drone with an enhanced version on their controller where bullets or hot air balloons must be avoided in the virtual world. KIPR, KISS Institute for Practical Robotics is an organization that facilitates the learning of robotics programming in middle and high school students to peak an interest in computer science. ...
    Downloads: 0 This Week
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