Showing 50 open source projects for "openscenegraph"

View related business solutions
  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New customers can spin up VMs, build with AI, and query data at no cost.

    Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
    Start Free
  • Ship Agents Faster Icon
    Ship Agents Faster

    Transform your applications and workflows into powerful agentic systems at global scale.

    Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
    Start Free
  • 1
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library. Additional support...
    Downloads: 6 This Week
    Last Update:
    See Project
  • 2
    PVLE

    PVLE

    C++ lightweight cross-platform game engine

    PVLE is a C++ lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other libs. It differs from other engines in the way it does not hide underlaying libraries.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    A 3D Studio Max Plugin for exporting models to the native OpenSceneGraph (http://www.openscenegraph.com) format.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 4

    Lexolights

    Lexolights is close-to-photorealistic 3D model viewer

    Lexolights is 3D model viewer focused on close-to-photorealistic user experience. To achieve the scene realism, it uses shaders and other latest technologies. It is based on OpenSceneGraph.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Build Securely on AWS with Proven Frameworks Icon
    Build Securely on AWS with Proven Frameworks

    Lay a foundation for success with Tested Reference Architectures developed by Fortinet’s experts. Learn more in this white paper.

    Moving to the cloud brings new challenges. How can you manage a larger attack surface while ensuring great network performance? Turn to Fortinet’s Tested Reference Architectures, blueprints for designing and securing cloud environments built by cybersecurity experts. Learn more and explore use cases in this white paper.
    Download Now
  • 5
    Lexolights is 3D model viewer focused on photorealistic user experience. To achieve the scene realism, it uses shaders and other latest technologies. It is based on OpenSceneGraph.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    open-source flight simulator, for RC-models and real aircraft, with a special orientation towards gliders. OpenSceneGraph based full 3D renderer.
    Downloads: 79 This Week
    Last Update:
    See Project
  • 7
    Configurable, device-independent virtual reality engine built on top of OpenSceneGraph.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    Maya2OSG
    Toolkit for exporting/importing Maya scenes to/from OpenSceneGraph
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9

    Palomino flight simulator

    action/combat flight sim

    Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions. Requires OpenSceneGraph. Optional: SDL, FLTK.
    Downloads: 1 This Week
    Last Update:
    See Project
  • Veeam Data Platform v13.1 - Get Your Free Trial Icon
    Veeam Data Platform v13.1 - Get Your Free Trial

    Secure by design, portable by default. Recover clean, fast, anywhere. Start a free trial.

    Try Veeam Data Platform today. Experience the unified platform that's secure by design, portable by default, and proven to recover clean, fast, and anywhere.
    Try it Free
  • 10
    osgXI is a general interface of GPU effects, resource managers, and game developing components. It also includes a NVIDIA CG module and an Autodesk Maya exporter for use. osgXI is based on the OpenSceneGraph project.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    UPDATE (2021): This project is no longer maintained, and it might not work with recent versions of OSG. osgCal (now osgCal2) is an adapter of cal3d for use inside OpenSceneGraph, providing a library and a nodekit that allow inserting new nodes in OSG with animated characters.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12
    Lembraco, 3D midi connector
    Lembraco is a graphical editor that lets you load or create a 3D object and change its properties. Lembraco can load a midi file or listen to an external midi source. The incoming midi values are filtered and passed to the engine for event handling.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    Visual Simulation Laboratory

    Visual Simulation Laboratory

    A framework for visual high-performance simulations

    The Visual Simulation Laboratory is a framework for creating cross-platform high-performance physics-based simulations with a strong 3D graphical capability based upon Qt, OpenSceneGraph, CUDA and other technologies.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    osGraphX

    osGraphX

    osGraphX is a 3D file viewer based on openscenegraph.

    osGraphX is a 3D file viewer. Based on openscenegraph, it can load all the OSG supported file formats.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 15
    AS OF 2015-10, HIS REPO IS FROZEN. Any future development will occur at https://github.com/mew-cx/osgtoy A grabbag of various experimental/maybe-useful "toys" for the OpenSceneGraph, such as examples, experiments, utilities, file importer plugins, and pseudoloaders. See also: http://openscenegraph.org/ http://mew.cx/osg/
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    The osgPhysics is a C++ cross-platform library written for implementing physics simulations on the OpenSceneGraph (OSG). It is designed to be an abstraction system which supports accesses to a variety of physics engines, like ODE, Bullet, etc.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17
    PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    Virtual Reality Chat (VRC) is developed using a framework (Yaf3D) which combines robust software libraries such as OpenScenegraph, Lua, ReplicaNet, and more. VRC provides text and voice chat in a 3D environment. YAG 2002 project is their home.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 19
    osgNV is a C++ cross-platform library written for the latest OpenSceneGraph (OSG, www.openscenegraph.org) using CMake as the build system. It brings the power of nVIDIA Cg shaders and other nVIDIA OpenGL extensions to your OSG applications.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    SceneEdit is an editor of scenes for the library OpenSceneGraph, which provides an open sourced scenegraph for games, scientific applications and real-time simulations, among others.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    OpenRoadEd is a simple application designed to create both logical (OpenDRIVE standard) and geometrical (OpenSceneGraph) descriptions of road networks that could be used in driving simulators.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 22
    SubrScene is an open source visualization toolkit and application based on OpenSceneGraph.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    Supposed to become an action-rpg game using NewtonGameDynamics and OpenSceneGraph.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    osgGtk is a library of C based Gtk+ and C++ based Gtk-- widgets to support OpenSceneGraph (OSG) applications. The library also includes several example applications such as osgviewerGtk and osgviewerGtkmm.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    osgModeling is a modeling library for OpenSceneGraph(OSG), which helps generate parametric curves and surfaces (Bezier, NURBS, etc.), implement polygon technologies (subdivisions, etc.) and do boolean operations based on BSP.
    Downloads: 1 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • Next