Relativty is not a consumer product. We made Relativty in my bedroom with a soldering iron and a 3D printer and we expect you to do the same, build it yourself. We started Relativty because after watching Sword Art Online we wanted to make our own VR games. Thus Relativty supports SteamVR games and can be modified to add support for any DIY or off-the-shelf VR device. The room-scaling AI can be used with any camera, it tracks your body based on video input. Precision and freedom of movement are still very far from dedicated sensors, however, we believe that the model can be trained and improved by orders of magnitude. We designed an affordable motherboard that runs the Relativty Firmware, it is based on the Atmel SAM3X8E ARM Cortex-M3 processor and uses an MPU-6050 as it’s IMU. The naked PCB and the components to solder on, cost in total about 25 dollars.

Features

  • Fully Open-source, hardware, software, firmware
  • Steam VR support
  • Natively displays 2K resolution at 120FPS
  • Compatible with Arduino
  • Experimental Body-Tracking
  • The hardware is based on the Relativty Motherboard

Project Samples

Project Activity

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License

GNU General Public License version 3.0 (GPLv3)

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Additional Project Details

Programming Language

C++

Related Categories

C++ Virtual Reality Software, C++ 3D Printing Software

Registered

2022-01-19