Showing 93 open source projects for "java open source"

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  • Automate contact and company data extraction Icon
    Automate contact and company data extraction

    Build lead generation pipelines that pull emails, phone numbers, and company details from directories, maps, social platforms. Full API access.

    Generate leads at scale without building or maintaining scrapers. Use 10,000+ ready-made tools that handle authentication, pagination, and anti-bot protection. Pull data from business directories, social profiles, and public sources, then export to your CRM or database via API. Schedule recurring extractions, enrich existing datasets, and integrate with your workflows.
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  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

    Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
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  • 1
    VR Radio Helper

    VR Radio Helper

    VR-Optimized ATC/Radio Plugin for X-Plane + FlyWithLua

    VR Radio Helper is a FlyWithLua plugin for X-Plane 11. It allows changing the two main COM frequencies of any X-Plane airplane in Virtual Reality via convenient touch pad number buttons in a multi-crew environment. For many default airplanes, NAV, Transponder and Barometer can be changed as well. Flying VR multi-crew in X-Plane with ATC is a blast! Yet, the default X-Plane 11 VR knobs are horrible when trying to monitor/fly and dial in a new ATC frequency at the same time (takes up to 2...
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  • 2
    VRWorkout

    VRWorkout

    High-intensity virtual reality workout game

    The game tracks your running speed and awards more points the faster you go. Arm movements to the beat of the music and fast ducking to avoid bad targets. Shallow or deep squats depending on your comfort level. Engange your core muscles by reaching for higher targets. Pushups followed by jumps get your heart pumping. Classic pushup, one-armed planks and side planks. Fast and small jumps similar to skip rope jumping. A “workout first” VR music game with hand tracking based full-body exercises...
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  • 3
    hubs-research-acm-chi-2021

    hubs-research-acm-chi-2021

    Supplemental code and dataset for the ACM CHI 2021 paper

    Supplemental code and dataset for the ACM CHI 2021 paper on "Proxemics and Social Interactions in an Instrumented Virtual Reality Workshop". In this research paper we instrumented Mozilla Hubs Cloud to record where participants where during the event. From there, we measured proxemic and plotted the activity along with some semi-structured interviews. Virtual environments (VEs) can create collaborative and social spaces, which are increasingly important in the face of remote work and travel...
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  • 4
    VR Neuroanatomy

    VR Neuroanatomy

    Explore and dissect a complete brain model in VR

    Understanding the anatomy of complex organs such as the human brain can be a challenge for students, so there is a definite advantage given to students who can experience the structures in a spatial way through real or virtual experiences. Since 2016, the Marquette Visualization Lab has been utilizing a dataset of 3 and 7 Tesla MRI scans from the Structural Informatics Group at University of Washington to visualize the structures of the brain in their Cave, utilizing the Unity game engine...
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  • Grafana: The open and composable observability platform Icon
    Grafana: The open and composable observability platform

    Faster answers, predictable costs, and no lock-in built by the team helping to make observability accessible to anyone.

    Grafana is the open source analytics & monitoring solution for every database.
    Learn More
  • 5
    Relativty

    Relativty

    An open source VR headset with SteamVR supports for $200

    Relativty is not a consumer product. We made Relativty in my bedroom with a soldering iron and a 3D printer and we expect you to do the same, build it yourself. We started Relativty because after watching Sword Art Online we wanted to make our own VR games. Thus Relativty supports SteamVR games and can be modified to add support for any DIY or off-the-shelf VR device. The room-scaling AI can be used with any camera, it tracks your body based on video input. Precision and freedom of movement...
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  • 6
    mobfish Unity Cardboard SDK

    mobfish Unity Cardboard SDK

    An unofficial Google Cardboard Unity SDK

    This is an unofficial Google Cardboard Unity SDK, implemented from new Google Cardboard open source project. This project is released, it is production-ready now. OpenGL ES 3.0 and Metal(iOS) and Vulkan(Android) Support (as well as OpenGL ES 2.0). Ability to set cardboard profile in script. Switch between vr and no-vr mode (magic window).
    Downloads: 1 This Week
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  • 7
    SaccadeVR-mobile

    SaccadeVR-mobile

    A software package of Unity to use HTC VIVE Pro Eye

    A software package of Unity to use HTC VIVE Pro Eye, a head-mounted display with virtual reality technology, for assessment of saccadic eye movement. C# programming file to configure the measurement system. C# programming file to disable the tracking of head movement of the VR headset. If the tracking is active, the position of the stimuli targets for saccade measurement changes when the user moves the head. Data of eye movement are recorded in a text file. The text file is created under the...
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  • 8
    LiveCoding.space

    LiveCoding.space

    Collaborative live coding space

    Collaborative Live Coding Space with support of user-defined languages and WebVR ready 3D graphics based on Virtual World Framework (Croquet), A-Frame, Ohm language, OSC.js, Cell.js, GunDB and more. LiveCoding.space architecture moves Virtual World Framework architecture towards pure-decentralized application. By default a tiny Reflector server is used for creating a Virtual World instances. But you could try out to connect using the new experimental totaly decentralized solution provided by...
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  • 9
    VRmol

    VRmol

    Virtual reality system to explore macromolecular structure

    We leverage the most cutting-edge computational technologies to develop a virtual reality (VR) system - VRmol - that provides the visualization and analysis of macromolecule structures in an infinite virtual environment on the web. VRmol is natively built with WebVR technology, providing all structural analysis functions in a fully immersive, inspiring virtual environment. It is convenient to use, runs on the internet, and requires no software downloading and installation. And by connecting...
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  • Free and Open Source HR Software Icon
    Free and Open Source HR Software

    OrangeHRM provides a world-class HRIS experience and offers everything you and your team need to be that HR hero you know that you are.

    Give your HR team the tools they need to streamline administrative tasks, support employees, and make informed decisions with the OrangeHRM free and open source HR software.
    Learn More
  • 10
    KerbalVR

    KerbalVR

    An add-on for Kerbal Space Program (KSP) to enable virtual reality

    An add-on for Kerbal Space Program (KSP) to enable the use of a virtual reality headset (HTC Vive, Valve Index, Windows MR, Oculus Rift, etc), as supported by OpenVR. Supports in-flight IVA, and room-scale VAB / SPH. This is a forever-WIP mod to allow the use of VR headsets in KSP. The primary focus is for flight control in IVA, but can also be used for room-scale viewing inside the VAB or SPH. IVA in VR puts you inside the cockpit of your craft. You can look around (and walk around if you...
    Downloads: 1 This Week
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  • 11
    Svrf iOS SDK

    Svrf iOS SDK

    iOS SDK for the Svrf API and ARKit Face Filters

    Svrf's API allows you to supercharge your project or app with the first and largest search engine for immersive experiences. We make it simple for any developer to incorporate highly immersive experiences with all kinds of applications, virtual reality, augmented reality, mixed reality, mobile, and web. See our iOS Quick Start Guide to get started! Search the entirety of the Svrf immersive experience catalog. Further refine what you're looking for with a variety of Search Options, allowing...
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  • 12
    WebXR Gamepads Module

    WebXR Gamepads Module

    Repository for the WebXR gamepads module

    The WebXR Gamepads Module is for accessing the state of buttons, triggers, thumbsticks, and touchpads associated with virtual reality (VR) and augmented reality (AR) motion controllers on the Web. This specification is a product of the Immersive Web Working Group. This specification module describes support for accessing button, trigger, thumbstick, and touchpad data associated with virtual reality (VR) and augmented reality (AR) devices on the Web. Hardware that enables Virtual Reality (VR)...
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  • 13
    LibPSVR

    LibPSVR

    C library for Morpheus (Playstation VR)

    LibPSVR is a C library for Morpheus (Playstation VR). Tested with Ubuntu 15.10 + libusb-1.0.20. For quick start, use brew before build. You will need to unload kernel modules manually. Requires the latest libusb to be installed. To compile, use the solution in the LibPSVR folder. The solution file is for Visual Studio 2017. To use PSVR with this, you must install WinUSB or libusb drivers for the PS VR Sensors and PS VR Control, Interfaces 4 and 5 respectively. You can use zadiag, which is...
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  • 14
    A-Frame Low Poly

    A-Frame Low Poly

    Low poly add-ons for aframe virtual reality

    Low poly add-ons for a-frame virtual reality models. Take any existing a-frame primitive, such as a-sphere and replace the prefix to obtain a low-poly version, such as lp-sphere. Every low-poly object supports the following attributes. Modify the attributes just like you would any other AFrame VR attribute. Specify curvature of the surface. Function that accepts the vertex’s original position and outputs the vertex’s new position. This is applied before customizable randomization. All random...
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  • 15
    OpenPerform

    OpenPerform

    Brings real-time motion capture to artists and performers

    OpenPerform brings real-time motion capture to artists and performers excluded by the high barriers to entry of expensive or "closed" systems. Our open source javascript performance framework enables artists to take direct control of the medium, to quickly collaborate with others, and to easily craft new experiences for all web-based platforms (including AR and VR). Check out the various styles and effects OpenPerform has to offer with our BVH animation demo!
    Downloads: 0 This Week
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  • 16
    MirrorVR

    MirrorVR

    Live, desktop mirror for web-based virtual reality app on mobile

    Ever wanted to see what's going on in your user's virtual reality headset? MirrorVR is a live mirror for your aframe virtual reality projects: whatever your user sees in a mobile phone virtual reality headset is reproduced across any desktop viewer.
    Downloads: 0 This Week
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  • 17
    simbol

    simbol

    Communications platform WebXR sites with self-sovereign identity

    Easily create social virtual worlds that anyone can interact with using Virtual Personas, a global identity system where people own their identities. Simbol accepts several configuration parameters. New worlds await us with VR and AR. A flourishing of creativity. This must happen without conceding in user experience and with an honest contract between creators and consumers regarding their data. Simbol is researching to accomplish these goals and broadcasting accomplishments made by the...
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  • 18
    Simula

    Simula

    Linux VR Desktop

    Simula is a virtual reality (VR) window manager and desktop environment for Linux, built atop the Godot engine. It provides a VR-based Linux desktop experience, enabling productive workflows in AR/VR with immersive window management. A common objection to the viability of VR Desktop is that it exhibits poor text quality; however, with our low pass filter, Simula has taken special care to make text quality as clear as possible. The left image is a VR terminal without our filter applied; the...
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  • 19
    Simple Note VR

    Simple Note VR

    Notification system to display plain text in VR for Unity engine

    A simple notification system to display plain text in VR for Unity engine. Please go to the release page to download the package. Import the package into your own project, simply drag the "NotificationVR" prefab to the scene. Then, in your own script, call "SimpleNoteVR.Instance. Notify(string words, float lingertime)" to trigger plain text notifications.([lingertime is the duration that your notification will last for]). You can also choose to call "SimpleNoteVR.Instance.Notfiy_Hold(string...
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  • 20
    Sol-R

    Sol-R

    Open-source CUDA/OpenCL speed of light ray-tracer

    Sol-R is a CUDA/OpenCL-based real-time ray-tracer compatible with Oculus Rift DK1, Kinect, Razor Hydra and Leap Motion devices. Sol-R was written as a hobby project in order to understand and learn more about CUDA and OpenCL. Most of the code was written at night and during weekends, meaning that it's probably not the best quality ever. The idea was to produce a Ray-Tracer that has its own "personality". Most of the code does not rely on any literature about ray-tracing, but more on a naive...
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  • 21
    IslandViz Virtual Reality

    IslandViz Virtual Reality

    A tool for visualizing modular software systems in virtual reality

    IslandViz Virtual Reality's dependencies are JsonObject, QuickGraph4Unity, SteamVR, Triangle.NET C# port. All of these are included as sub-modules and are obtained automatically when the IslandViz repo is cloned recursively. Additionally, TextMesh Pro has to be downloaded from the Unity Assetstore and placed inside the IslandViz/Assets folder. Tested with Unity 2018.1.9f2
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  • 22
    Digitial Diceworks Locomotion System

    Digitial Diceworks Locomotion System

    A way of moving around in virtual space that uses initial motions

    Digital Diceworks Locomotion System (DDLS) is an innovative movement system designed for use within Virtual Reality (VR) environments. It was designed to meet the need for a better way explore virtual worlds while reducing discomfort but still maintaining the immersive experience. DDLS is based on the observations of natural movement in the real world, simplfied for ease of use but robust enough to give you the freedom to perform fantastic feats. We took those observations and noticed...
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  • 23
    Bullet

    Bullet

    JVM Bullet Physics SDK

    Bullet is real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc. Jvm port of Bullet, by Erwin Coumans. Take a look at the tests to see what has been ported and tested to be working. A high-end desktop GPU, such as an AMD Radeon 7970 or NVIDIA GTX 680 or better. We succesfully tested the software under Windows, Linux and Mac OSX. The software currently doesn't work on OpenCL CPU devices. It might run on a laptop GPU but...
    Downloads: 1 This Week
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  • 24
    HVVR

    HVVR

    Hierarchical visibility for VR and real time rendering of effects

    HVVR (Hierarchical Visibility for Virtual Reality) is an optimized software raycaster. It implements a hybrid CPU/GPU raycaster, suited for real-time rendering of effects such as lens distortion. By default, raycaster.vcxproj is configured to build all .cu files to the compute_61,sm_61 target. If your GPU needs a different code-gen target, you can change this in the raycaster project properties. Some installations of the CUDA SDK and Visual Studio integration appear to have broken build...
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  • 25
    VRG3D is a library that uses G3D and implements a minimal set of features required to run applications written with G3D in projection based virtual reality environments, such as Caves and Fish Tanks.
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