Showing 162 open source projects for "3d linux"

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  • 1
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 3 This Week
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  • 2
    MVIP is the multicast VRML interchange protocol. This protocol allows users to participate in shared virtual worlds. The protocol uses the services of RTP and accesses VRML through EAI.
    Downloads: 1 This Week
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  • 3
    3D-Console is a system that maintains and renders a general purpose user interface for multiple applications in a shared three dimensional virtual space. The applications are arbitrary operating system processes, as we know them.
    Downloads: 0 This Week
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  • 4
    The NEtwork Visualisation Environment is a framework for 3D-visualisation of and interaction with networks, especially communication networks as the internet in both real time and as a simulation tool. Based on JMX/Java3D.
    Downloads: 0 This Week
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  • 5
    Forevermore is planed as a graphical 3D MUD, using mysql, opengl and pike. Our aim is not cool graphics and sound, but nice Roleplay. The Game uses a simple 3D engine for the beginning. Basic ruleset is Ad&d 3rd edition, but modified for fair PvP.
    Downloads: 0 This Week
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  • 6
    vNET (Visual Network Exploration Tool) is a C++ program aiming at making administration and visualization of networks easier by displaying a synthetic vision of network related informations in 3D.
    Downloads: 0 This Week
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  • 7
    pcpViewer is a 3D viewer of data gathered through the excellent "Performance Co-Pilot" library (http://oss.sgi.com/projects/pcp). You can see usage of CPU time, net devices, memory, hard drives, and virtually any data exported by the pcp library and da
    Downloads: 0 This Week
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  • 8
    POV-Ray Animations for everyone from everyone. Use the power of many Computer connected to the Internet to raytrace long or complex Animations with the freeware Raytracer POVRay (http:/www.povray.org/). Each Client gets a "work unit" from the Server an
    Downloads: 0 This Week
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  • 9
    nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.
    Downloads: 0 This Week
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  • 10
    A multi-platform graphical network analysis tool
    Downloads: 0 This Week
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  • 11
    A real-time packet sniffer / analyzer for Dark Age of Camelot (DAoC).
    Downloads: 2 This Week
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  • 12
    Pure Java full-featured multi-player gaming system Pluggable, configurable game engine Distributable, load-balancing, "world engine". flocking, Genetic Algorithms and neural networks 3D clients, ZMUD(tm) clients, regular TELNET access (TCP/UDP
    Downloads: 0 This Week
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  • 13
    a 3d replacement for mosix's boring text based mon program. Interaces with gomd (www.nonngu.org/gomd) so you dont have to run this big openGL app on your cluster, just a handy server.
    Downloads: 0 This Week
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  • 14
    JCGrid is an easy-to-use tools for real-world grid-computing. It requires only to install Java Runtime and you can easy split your cpu-intensive task among several Workstations/PC/Mac/etc. It includes support for POVRay and MandelGrid as usage examples.
    Downloads: 0 This Week
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  • 15
    Openmark will be a Open Source benchmark that will have 32/64 bit options for video rendering tests on X11 as well as HD speed, FSB, etc benchmarks. Also many tools like: temp monitor, speed control, etc.
    Downloads: 0 This Week
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  • 16
    BORG - BORG Open Rendering GUI - is a network rendering system developed by TAUTOLOGIX for RenderMan compliant renderer. BORG is platform independent and used to distribute rendering jobs. It can also be used as a GUI for the supported renderers.
    Downloads: 0 This Week
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  • 17
    SoftGenLock provides software genlock and quad buffer page flipped stereo, without requiring specific hardware or graphics card driver source code.
    Downloads: 0 This Week
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  • 18
    mCode is designed to be a dynamic 3d platform for simulation and visualization, with a focus on visual networking.
    Downloads: 0 This Week
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  • 19
    xcruiser aims to provide 3D VR-like interface to UN*X filesystem. It displays directories as galaxies, files as planets (of various properties depending on its attributes) and symlinks as wormholes. You can fly through cyberspace created from these.
    Downloads: 11 This Week
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  • 20
    Prota is a reference implementation for an open source "3D web" protocol.
    Downloads: 0 This Week
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  • 21
    This is a 3dfx gl driver project with direct gl software to hardware rendering within the driver, supporting voodoo1/rush/2/banshee/3/4/5 in 1 driver. It is intended to be a replacement for driver/gl combinations currently available.
    Downloads: 0 This Week
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  • 22
    NMAP 3d allows you to create interactive, 3-d VRML worlds based on the output of NMAP port scans.
    Downloads: 0 This Week
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  • 23
    StereoGL will provide a uniform interface for stereo 3D displays under OpenGL, supporting as many hardware devices as possible. It will also include utility functions such as calculation of left/right viewing transforms.
    Downloads: 1 This Week
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  • 24
    POV-Ray raytracing in a parallel environment.
    Downloads: 2 This Week
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  • 25
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 0 This Week
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