Showing 63 open source projects for "3d text in opengl"

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  • 1
    Forevermore is planed as a graphical 3D MUD, using mysql, opengl and pike. Our aim is not cool graphics and sound, but nice Roleplay. The Game uses a simple 3D engine for the beginning. Basic ruleset is Ad&d 3rd edition, but modified for fair PvP.
    Downloads: 0 This Week
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  • 2
    nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.
    Downloads: 0 This Week
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  • 3
    Pure Java full-featured multi-player gaming system Pluggable, configurable game engine Distributable, load-balancing, "world engine". flocking, Genetic Algorithms and neural networks 3D clients, ZMUD(tm) clients, regular TELNET access (TCP/UDP
    Downloads: 0 This Week
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  • 4
    a 3d replacement for mosix's boring text based mon program. Interaces with gomd (www.nonngu.org/gomd) so you dont have to run this big openGL app on your cluster, just a handy server.
    Downloads: 0 This Week
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  • 5
    StereoGL will provide a uniform interface for stereo 3D displays under OpenGL, supporting as many hardware devices as possible. It will also include utility functions such as calculation of left/right viewing transforms.
    Downloads: 0 This Week
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  • 6
    JellyMark is a next-generation OpenGL and CPU benchmarking program. Features: Realtime Physics simulation of non rigid body bouncing in a rotating cube. 100% Assembly optimized FPU spring calculation routine. Cube environment mapping for reflections.
    Downloads: 0 This Week
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  • 7
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 0 This Week
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  • 8
    Two layer project consisting of the PDB, a OODB mean to replace filesystems, and The Construct, a 3D window manager using the OpenGL API.
    Downloads: 0 This Week
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  • 9
    These programs allow for a distributed 3D images to span multiple computers using a client/server model and OpenGL.
    Downloads: 0 This Week
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  • 10
    Shade is an Object-Oriented, Shader-based, Distributed Scene Graph. Designed using C++ (with optional Lua bindings), OpenGL, and MPI, Shade allows the creation of applications that work on a single machine and on a tiled display.
    Downloads: 0 This Week
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  • 11
    Collision detection on the Cell microprocessor. See the README for more information.
    Downloads: 0 This Week
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  • 12
    A port of the popular 3d rendering engine irrlicht to the libogc (Gamecube/Wii) Platform.
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  • 13
    Agaseous-NES is a graphic app for creating integrated circuit layers. Developers can import Agaseous for SuperWikia Alpha .AJA (Agaseous Joint Application) text files to automate & create asauna plates. Also imports and intergrate Adobe .PSD files.
    Downloads: 0 This Week
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