Showing 2092 open source projects for "3d text in opengl"

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  • 1
    OpenGL Mathematics

    OpenGL Mathematics

    Highly Optimized Graphics Math (glm) for C

    Highly optimized 2D|3D math library, also known as OpenGL Mathematics (glm) for `C`. cglm provides lot of utils to help math operations to be fast and quick to write. It is community-friendly, feel free to bring any issues, bugs you faced. Almost all functions (inline versions) and parameters are documented inside the corresponding headers. OpenGL-related functions are dropped to make this lib platform/third-party independent. Make sure you have the latest version and feel free to report bugs...
    Downloads: 1 This Week
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  • 2
    The OpenGL Extension Wrangler Library
    The OpenGL Extension Wrangler Library is a simple tool that helps C/C++ developers initialize extensions and write portable applications. GLEW currently supports a variety of operating systems, including Windows, Linux, Darwin, Irix, and Solaris.
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    Downloads: 3,470 This Week
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  • 3
    BZFlag - Multiplayer 3D Tank Game
    OpenSource OpenGL Multiplayer Multiplatform Battle Zone capture the Flag. 3D first person tank game. Download the latest version at https://www.bzflag.org/downloads/ Development has moved to Github: https://github.com/BZFlag-Dev/bzflag (The SourceForge binary releases for Windows and macOS are very outdated. Please download the latest version from our website.)
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    Downloads: 2,445 This Week
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  • 4
    Radegast

    Radegast

    Lightweight client for connecting to Second Life and OpenSim

    Radegast is a virtual world client compatible with Second Life and OpenSimulator. Its main purpose is to provide an alternative client to Linden Lab-derived virtual world viewers. There is a strong focus on accessibility and non-3D interaction. Given the current nature of changes in Second Life, I felt it was prudent to take on another abandoned text-focused viewer. Introducing MEGAbolt, a fork of the METAbolt viewer which was abandoned by its author almost eight years ago. Keep in mind...
    Downloads: 100 This Week
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    Propelling Payments for Software Platforms

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  • 5
    three.js

    three.js

    JavaScript 3D library

    three.js is a lightweight and easy-to-use JavaScript 3D library with its own default WebGL renderer. It works by creating a scene with a camera and a geometric cube, the latter of which is added to the scene. This will become the animated object within the scene. A WebGL renderer is created for the scene and the camera, with an added viewport to the document.body element. Finally, the cube is animated within the scene for the camera. A plethora of examples can be found in the project’s website...
    Downloads: 37 This Week
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  • 6
    CefSharp

    CefSharp

    .NET bindings for the Chromium embedded framework

    CefSharp is an easy way to embed a full-featured standards-compliant web browser into your C# or VB.NET app. CefSharp has browser controls for WinForms and WPF apps, and a headless (offscreen) version for automation projects too. CefSharp is based on Chromium Embedded Framework, the open source version of Google Chrome. CefSharp embraces modern web standards, and supports HTML5, JavaScript, CSS3 and HTML5 audio/video elements. 3D content is supported via WebGL which uses OpenGL/DirectX...
    Downloads: 42 This Week
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  • 7
    Stellarium

    Stellarium

    GPL software which renders realistic skies in real time

    Stellarium is a free GPL software which renders realistic skies in real time with OpenGL. It is available for Linux/Unix, Windows and macOS. With Stellarium, you really see what you can see with your eyes, binoculars or a small telescope. Stellarium is a free open source planetarium for your computer. It shows a realistic sky in 3D, just like what you see with the naked eye, binoculars or a telescope. Plugin system adding artifical satellites, ocular simulation, telescope control and more...
    Downloads: 32 This Week
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  • 8
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you; it rather gives you the freedom to create a game the way you prefer. Publish your games on Windows, macOS, Linux (including the RPi!), Android, iOS, and HTML5, all with the same code base...
    Downloads: 36 This Week
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  • 9
    FileSaver.js

    FileSaver.js

    An HTML5 saveAs() FileSaver implementation

    Have you ever wanted to add a Save as… button to a webapp? Whether you’re making an advanced WebGL-powered CAD webapp and want to save 3D object files or you just want to save plain text files in a simple Markdown text editor, saving files in the browser has always been a tricky business. Usually when you want to save a file generated with JavaScript, you have to send the data to your server and then return the data right back with a Content-disposition: attachment header. This is less than...
    Downloads: 19 This Week
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    An All-in-One EMR Exclusively for Therapy and Rehab.

    Electronic Medical Records Software

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  • 10
    CadQuery

    CadQuery

    A python parametric CAD scripting framework based on OCCT

    CadQuery is an intuitive, easy-to-use Python library for building parametric 3D CAD models. It has several goals. Build models with scripts that are as close as possible to how you’d describe the object to a human, using a standard, already established programming language. Create parametric models that can be very easily customized by end users. Output high-quality CAD formats like STEP and AMF in addition to traditional STL. Provide a non-proprietary, plain text model format that can...
    Downloads: 9 This Week
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  • 11
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective shaders...
    Downloads: 6 This Week
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  • 12
    Gosu

    Gosu

    2D game development library for Ruby and C++

    Gosu is a 2D game development library for Ruby and C++. It’s available for macOS, Windows, Linux, and iOS. Gosu is focused, lightweight and has few dependencies (mostly SDL 2). It provides a window and a main loop. 2D graphics and text, powered by OpenGL or OpenGL ES. Sounds and music, keyboard, mouse, and gamepad input. Gosu is mostly used to teach or learn Ruby or in short game development competitions. It’s also a great prototyping tool and should work for indie game development, though...
    Downloads: 5 This Week
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  • 13
    Make-A-Video - Pytorch (wip)

    Make-A-Video - Pytorch (wip)

    Implementation of Make-A-Video, new SOTA text to video generator

    Implementation of Make-A-Video, new SOTA text to video generator from Meta AI, in Pytorch. They combine pseudo-3d convolutions (axial convolutions) and temporal attention and show much better temporal fusion. The pseudo-3d convolutions isn't a new concept. It has been explored before in other contexts, say for protein contact prediction as "dimensional hybrid residual networks". The gist of the paper comes down to, take a SOTA text-to-image model (here they use DALL-E2, but the same learning...
    Downloads: 6 This Week
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  • 14
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model. Hot reload of files on changes. One default light and one default camera. Interactive commands thought...
    Downloads: 5 This Week
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  • 15
    Stable-Dreamfusion

    Stable-Dreamfusion

    Text-to-3D & Image-to-3D & Mesh Exportation with NeRF + Diffusion

    A pytorch implementation of the text-to-3D model Dreamfusion, powered by the Stable Diffusion text-to-2D model. This project is a work-in-progress and contains lots of differences from the paper. The current generation quality cannot match the results from the original paper, and many prompts still fail badly! Since the Imagen model is not publicly available, we use Stable Diffusion to replace it (implementation from diffusers). Different from Imagen, Stable-Diffusion is a latent diffusion...
    Downloads: 3 This Week
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  • 16
    Lumos Engine

    Lumos Engine

    Cross-Platform C++ 2D/3D game engine

    Cross-platform 2D and 3D Game Engine written in C++ that supports both OpenGL and Vulkan. Support for Windows, Linux, macOS. Support for OpenGL/Vulkan. D audio using OpenAL. Rendering 3D models with PBR shading. Debug gui using ImGui 3D collision detection - cuboid/sphere/pyramid. 2D collision detection - Box2D. Basic lua scripting support.
    Downloads: 2 This Week
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  • 17
    OpenTK

    OpenTK

    The Open Toolkit library is a fast, low-level C# wrapper for OpenGL

    The Open Toolkit is set of fast, portable, low-level C# bindings for OpenGL, OpenGL ES, OpenAL, and OpenCL. It runs on all major platforms and powers hundreds of apps, games, and scientific research programs. OpenTK provides several utility libraries, including a math/linear algebra package, a windowing system, and input handling. OpenTK is not a game engine, nor does it try to be one: It offers a useful set of tools and lets you decide how to use them. It is the ideal starting point if you...
    Downloads: 2 This Week
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  • 18
    Video Diffusion - Pytorch

    Video Diffusion - Pytorch

    Implementation of Video Diffusion Models

    Implementation of Video Diffusion Models, Jonathan Ho's new paper extending DDPMs to Video Generation - in Pytorch. Implementation of Video Diffusion Models, Jonathan Ho's new paper extending DDPMs to Video Generation - in Pytorch. It uses a special space-time factored U-net, extending generation from 2D images to 3D videos. 14k for difficult moving mnist (converging much faster and better than NUWA) - wip. Any new developments for text-to-video synthesis will be centralized at Imagen-pytorch...
    Downloads: 2 This Week
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  • 19
    GMT.jl

    GMT.jl

    Generic Mapping Tools Library Wrapper for Julia

    The Generic Mapping Tools, GMT, is an open source collection of tools for manipulating geographic and Cartesian data sets (including filtering, trend fitting, gridding, projecting, etc.) and producing PostScript illustrations ranging from simple x–y plots via contour maps to artificially illuminated surfaces and 3D perspective views. This link will take you to an impressive collection of figures made with GMT. The GMT Julia wrapper was designed to work in a way the close as possible...
    Downloads: 2 This Week
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  • 20
    Diffusers

    Diffusers

    State-of-the-art diffusion models for image and audio generation

    Diffusers is the go-to library for state-of-the-art pretrained diffusion models for generating images, audio, and even 3D structures of molecules. Whether you're looking for a simple inference solution or training your own diffusion models, Diffusers is a modular toolbox that supports both. Our library is designed with a focus on usability over performance, simple over easy, and customizability over abstractions. State-of-the-art diffusion pipelines that can be run in inference with just a few...
    Downloads: 2 This Week
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  • 21
    3DWorld

    3DWorld

    3D Procedural Game Engine Using OpenGL

    3DWorld is a cross-platform OpenGL-based 3D Game Engine that I've been working on since I took the CS184 computer graphics course at UC Berkeley in 2001. I converted the project from svn to git at commit 6607. Most of the code is written in C++, with GLSL for shaders. This is intended to be a cross-platform project. Microsoft Visual Studio 2019 and 2022 project files are included. A linux/gcc makefile is also included, but is more experimental. See README.linux for more details. The project...
    Downloads: 1 This Week
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  • 22
    Aphantasia

    Aphantasia

    CLIP + FFT/DWT/RGB = text to image/video

    ... (including multi-language from SBERT), continuous mode to process phrase lists (e.g. illustrating lyrics), pan/zoom motion with smooth interpolation. Direct RGB pixels optimization (very stable) depth-based 3D look (courtesy of deKxi, based on AdaBins), complex queries: text and/or image as main prompts, separate text prompts for style and to subtract (avoid) topics. Starting/resuming process from saved parameters or from an image.
    Downloads: 1 This Week
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  • 23
    Makie

    Makie

    Interactive data visualizations and plotting in Julia

    Makie is an interactive data visualization and plotting ecosystem for the Julia programming language, available on Windows, Linux, and Mac. The backend packages GLMakie, WGLMakie, CairoMakie and RPRMakie add different functionalities: You can use Makie to interactively explore your data and create simple GUIs in native Windows or web browsers, export high-quality vector graphics or even raytrace with physically accurate lighting. Choose one or more backend packages: GLMakie (interactive OpenGL...
    Downloads: 1 This Week
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  • 24
    ImplicitCAD

    ImplicitCAD

    A math-inspired CAD program in haskell. CSG, bevels, and shells

    ImplicitCAD is a programmatic CAD program, implemented in Haskell. Unlike traditional CAD programs, programmatic CAD programs use text descriptions of objects, as in programming. Concepts like variables, control structures and abstraction are used, just as in programming. With the explosion of 3D printing, designing 3D objects has become an even more important problem. And it's a complicated one. We need to design complicated objects that precisely interface with each other. And often we don't...
    Downloads: 1 This Week
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  • 25
    Amiga Memories

    Amiga Memories

    A walk along memory lane

    Amiga Memories is a project (started & released in 2013) that aims to make video programmes that can be published on the internet. The images and sound produced by Amiga Memories are 100% automatically generated. The generator itself is implemented in Squirrel, the 3D rendering is done on GameStart 3D. An Amiga Memories video is mostly based on a narrative. The purpose of the script is to define the spoken and written content. The spoken text will be read by a voice synthesizer (Text To Speech...
    Downloads: 0 This Week
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