Showing 47 open source projects for "games portable"

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  • 1
    Pygame

    Pygame

    Set of Python modules designed for writing video games

    Pygame is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. Like SDL, pygame is highly portable and runs on nearly every platform and operating system.
    Downloads: 72 This Week
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  • 2
    raylib

    raylib

    A simple and easy-to-use library to enjoy videogames programming

    ... Games. raylib supports multiple target platforms, it has been tested in the following platforms but, technically, any platform that supports C language and OpenGL graphics is valid for raylib or can be very easily ported to. raylib can be combined with several extra libraries for additional functionality, some of those libraries are already used internally while others are provided for user integration, most of these libraries are single-file header-only with no external dependencies.
    Downloads: 62 This Week
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  • 3
    Dear ImGui

    Dear ImGui

    Bloat-free Graphical User interface for C++ with minimal dependencies

    Dear ImGui is a bloat-free graphical user interface library for C++. It outputs optimized vertex buffers that you can render anytime in your 3D-pipeline enabled application. It is fast, portable, renderer agnostic and self-contained (no external dependencies). Dear ImGui is designed to enable fast iterations and to empower programmers to create content creation tools and visualization / debug tools (as opposed to UI for the average end-user). It favors simplicity and productivity toward...
    Downloads: 28 This Week
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  • 4
    Ring Programming Language

    Ring Programming Language

    Simple and flexible programming language for applications development

    Simple and flexible programming language for applications development. Ring is a practical general-purpose multi-paradigm language. The supported programming paradigms are Imperative, Procedural, Object-Oriented, Functional, Metaprogramming, Declarative programming using nested structures, and Natural programming. The language is portable (MS-DOS, Windows, Linux, macOS, Android, WebAssembly, etc.) and can be used to create Console, GUI, Web, Games, and Mobile applications.
    Downloads: 8 This Week
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  • 5
    Playnite

    Playnite

    Video game library manager with support for wide range of libraries

    Link games from Steam, Epic, Origin, GOG, Battle.net, Ubisoft Connect and other services, including games that are not installed! Playnite supports a wide variety of console emulators. Playnite's look can be fully customized, from simple color changes to complete layout re-designs. Playnite's functionality can be extended with plugins and script extensions. Fullscreen mode with full controller support is available. Playnite tracks your time in-game (any game including emulated ones). Playnite's...
    Downloads: 3 This Week
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  • 6
    Portable OpenAL Sound

    Portable OpenAL Sound

    Concurrent, asynchronous sounds package for Ada apps.

    This is an Ada package that can play WAV files on Windows, OSX, and Linux, using Ada tasking and OpenAL libraries. It includes a partial Ada binding to OpenAL. It provides sound-playing capabilities for Ada apps to * asynchronously start and stop music/sound loops, * initiate transient sounds, * allow unlimited sound concurrency. It is suitable for any Ada application that needs music, sound loops or transient sound effects; eg. games. The proper command to extract...
    Downloads: 4 This Week
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  • 7
    Portable Cpp Sound OpenAL

    Portable Cpp Sound OpenAL

    cross-platform sound-playing package for C++ apps

    This is a cross-platform sound-playing package for C++ apps that can asynchronously start and stop music loops, as well as initiate transient sounds. It plays WAV files, via OpenAL, on Windows, OSX, and linux platforms. It is suitable for any Cpp application that needs music, sound loops or transient sound effects; eg. games.
    Downloads: 0 This Week
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  • 8
    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx: Portable Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 5 This Week
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  • 9
    Arianne RPG

    Arianne RPG

    Arianne is an engine to develop multiplayer online games like Stendhal

    ... of creatures are ready to fight, above and below ground, and as players level up they can compare themselves on a detailed stats website. The engine Marauroa provides a simple way of creating games on a portable and robust server architecture. Marauroa manages the client server communication and provides an object orientated view of the world for game developers. It handles database access in a transparent way to store player accounts, character progress and the state of the world
    Downloads: 101 This Week
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  • 10
    Eagle Mode

    Eagle Mode

    Zoomable user interface (ZUI) with file manager, file viewers and more

    Eagle Mode is a zoomable user interface (ZUI) with file manager, file viewers, games, and more. This project is about a futuristic style of human-computer interaction, where the user can visit almost everything simply by zooming in. It features a portable C++ toolkit API for developing such ZUIs, and it features the Eagle Mode application, which provides a virtual cosmos with plugin applications. The most important one is the professional file manager with its rich, scriptable command set...
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    Downloads: 35 This Week
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  • 11
    Ring

    Ring

    Simple and flexible programming language for applications development

    The Ring is a practical general-purpose multi-paradigm language. The supported programming paradigms are Imperative, Procedural, Object-Oriented, Functional, Meta programming, Declarative programming using nested structures, and Natural programming. The language is portable (Windows, Linux, macOS, Android, etc.) and can be used to create Console, GUI, Web, Games and Mobile applications. The language is designed to be Simple, Small and Flexible.
    Downloads: 6 This Week
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  • 12
    The set of addons and tools for the Portable Host Project (AKA PHost, http://phost.de/). PHost is an improvement over PBEM game VGA Planets (http://www.vgaplanets.com/) original host that offers great flexibility and development support.
    Downloads: 0 This Week
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  • 13

    Wheefun Ingeniously Retro Engine

    Low-Level Game Engine for Retro Platforms

    WFIRE is a low-level game engine which provides a portable library allowing for writing video games for multiple classic targets. Originally written for a game called the Crypts of Eldor, WFIRE aims to provide compatibility with a number of constrained environments, such as DOS and the Amiga. It also aims for "new-retro" computers such as the Commander X16 and the Neon816. Of course, modern operating environments such as Windows NT and GNU/Linux are also planned. WFIRE is meant to reduce...
    Downloads: 0 This Week
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  • 14

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
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  • 15
    "Slow CPU" Emulator

    "Slow CPU" Emulator

    Slows down any given Windows process (written in C#)

    "Slow CPU" Emulator is useful for slowing down games, testing how applications deal with lag, and/or reducing the overall CPU usage of a specified process. Simply tell the emulator the update interval and speed percentage, and witness your application slowing down to the specified speed live! The code is written in C# for Windows and is extremely robust, flexible and stable, and has been tested very thoroughly. I apologise in advance for the code not being very readable, sometimes...
    Downloads: 2 This Week
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  • 16

    BWEM

    Fast and robust map analyser for Brood War.

    Brood War Easy Map is a C++ library that analyses Brood War's maps and provides relevant information such as areas, choke points and base locations. It is built on top of the BWAPI library. It first aims at simplifying the development of bots for Brood War, but can be used for any task requiring high level map information. It can be used as a replacement for the BWTA2 add-on, as it performs faster and shows better robustness while providing similar information.
    Downloads: 0 This Week
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  • 17

    BioGB

    Highly portable Gameboy Color emulator

    BioGB was designed with the following properties: 1. It most be as portable as posible. 2. The code most be easy to read.
    Downloads: 0 This Week
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  • 18
    Since version 3 (inclusive) the project was moved to https://github.com/bagaturchess/EGTB-In-Java Portable Java API for usage of Gaviota Endgame Tablebases
    Downloads: 0 This Week
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  • 19
    PokeMini

    PokeMini

    Portable Pokémon Mini Emulator

    Portable emulator for Pokémon-Mini. Last version: 0.60 (16 June 2015) Check Wiki for platform dependencies and other information.
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    Downloads: 78 This Week
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  • 20
    Tetris Puzzle Solver

    Tetris Puzzle Solver

    Fills a rectangle using given tetris shapes

    Fills a rectangle using given tetris shapes (tetraminos) using an optimized brute force algorithm. A puzzle can have many different solutions; this solver will stop at the first one. Not all puzzles are solveable. Created to solve the annoying tetris puzzles in The Talos Principle and Sigils of Elohim.
    Downloads: 0 This Week
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  • 21
    lxgui

    lxgui

    A Lua and XML Graphical User Interface

    Note: this project has been migrated to github: https://github.com/cschreib/lxgui lxgui is an open source, portable, and data driven GUI. It is fully extensible, and supports caching through render targets. It is meant to be used by real time applications (such as games). The GUI can be created either by C++ code, or by using the integrated "add-on" system, where the GUI is parsed from XML and Lua files. It relies on keyboard and mouse input (support for other controllers is not planned...
    Downloads: 0 This Week
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  • 22

    AdViEmulator

    Entex Adventure Vision emulator with debugging capabilities.

    Entex Adventure Vision emulator with debugging capabilities. Latest version: 1.0 (March 16, 2013) For now the emulator is hardcoded with Qt, in future this will be changed to make the project more portable. Short F.A.Q. ------------------ Q: Emulator can't reach 100% emulation with sound enabled! A: Fiddle with the Sound buffer size inside "Options..."
    Downloads: 2 This Week
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  • 23
    PConMe©

    PConMe©

    PConMe© is a highly portable computing sandbox for educational use

    PConMe© is a cool hack of a virtual machine, using Qemu and Qemu manager with Ubuntu 10.10. The project has been designed to be a computing sandbox where young computing enthusiasts can experiment, explore and program without compromising the integrity of expensive hardware. The device can be copied onto a 4GB+ flash drive and taken wherever the user wants to go. Unlike other 'live installs', with PConMe© reboot isn't necessary, just plug and play. The device architecture also enables...
    Downloads: 0 This Week
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  • 24
    PGF is a project that aims to define a basis for reliable, open-source and non-restrictive environment for creating games for different platforms. More than just a bunch of libraries, PGF is in fact a concept, that could be followed by anyone.
    Downloads: 0 This Week
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  • 25
    simplus is c++ library for constructing event driven simulations with a virtual time. Use it e.g. for telecomm., engineering, traffic simulations or simulation based games. It is lean, fast and portable and easily scales to millions of simulated objects.
    Downloads: 0 This Week
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