...It works in both 2D and 3D games. It supports all essential steering behaviors like flee, follow, look at, but also blended behaviors, group behaviors, avoiding neighbors, following a path, following the leader, and much more. While an AI agent's next action is based on decision-making and planning algorithms, steering behaviors dictate how it will move from one frame to the next. They use available information and calculate where to move at that moment. Joining these systems together can give sophisticated and graceful movement while also being more efficient than complex pathfinding algorithms like A. ...