Showing 251 open source projects for "3d game source code"

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  • 1
    tinyraycaster

    tinyraycaster

    486 lines of C++: old-school FPS in a weekend

    The tinyraycaster project is a compact implementation of a classic raycasting engine inspired by early first-person shooter games, written in a minimal amount of C++ code. It demonstrates how to create a basic 3D environment using 2D grid-based maps and raycasting techniques. The project focuses on teaching the principles behind rendering pseudo-3D scenes, including wall projection, texture mapping, and camera movement. Its simplicity allows developers to understand the entire rendering pipeline without the complexity of modern game engines. ...
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  • 2
    Shockolate

    Shockolate

    A minimalist and cross platform System Shock source port

    SystemShock is the open-source reimplementation of System Shock, a groundbreaking 1994 cyberpunk FPS/RPG hybrid originally developed by Looking Glass Studios. This project reverse-engineers the original DOS game, porting it to modern systems while preserving gameplay, visuals, and audio as authentically as possible. It uses SDL2 and modern C++ to bring the classic experience to new platforms, with options for widescreen support and quality-of-life enhancements. SystemShock’s open codebase...
    Downloads: 1 This Week
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  • 3
    Superpowers

    Superpowers

    Extensible HTML5 app for real-time collaborative projects

    Superpowers Core is the foundational repository for Superpowers, an extensible, collaborative HTML5-based development environment designed to help developers build projects—including 2D and 3D games—together in real time. It acts as the engine and infrastructure on which editors, game logic, plugins, and collaborative tools are built, using web technologies like TypeScript, WebSockets, and browser APIs to deliver a flexible and live editing experience. Users can work solo or invite...
    Downloads: 1 This Week
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  • 4
    Phaser UI Tools

    Phaser UI Tools

    UI Kit for the Phaser game engine

    phaser-ui-tools is a utility library for creating UI elements in Phaser 3 games. It provides prebuilt components like buttons, sliders, and panels, allowing developers to build interactive interfaces more quickly and with cleaner code.
    Downloads: 0 This Week
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  • 5
    Ceras

    Ceras

    Universal binary serializer for a wide variety of scenarios

    Ceras is a binary serializer. It converts any object into a byte[] and back. It goes above and beyond in terms of features, speed, and comfort. Supports reference loops, large/complicated inheritance chains, splitting objects into parts. Ceras generally ranks at the top end of the performance spectrum, together with NetSerializer and MessagePack-CSharp. To get an idea of how Ceras performs here are the preliminary benchmark results. The resulting binary size is about the same as...
    Downloads: 0 This Week
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  • 6
    Zenject

    Zenject

    Dependency Injection Framework for Unity3D

    Zenject is a lightweight highly performant dependency injection framework built specifically to target Unity 3D (however it can be used outside of Unity as well). It can be used to turn your application into a collection of loosely-coupled parts with highly segmented responsibilities. Zenject can then glue the parts together in many different configurations to allow you to easily write, reuse, refactor, and test your code in a scalable and extremely flexible way. Injection across different...
    Downloads: 1 This Week
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  • 7
    Rendora

    Rendora

    dynamic server-side rendering using headless Chrome

    Rendora is a dynamic renderer to provide zero-configuration server-side rendering mainly to web crawlers in order to effortlessly improve SEO for websites developed in modern Javascript frameworks such as React.js, Vue.js, Angular.js, etc. Rendora works totally independently of your frontend and backend stacks. Rendora can be seen as a reverse HTTP proxy server sitting between your backend server (e.g. Node.js/Express.js, Python/Django, etc...) and potentially your frontend proxy server...
    Downloads: 2 This Week
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  • 8
    KAREL 3D

    KAREL 3D

    Learning programming language for kids

    This is learning programming language for children Karel-3D. By words from LightBot: "Get kids hooked on coding with minutes!" Created by Karel 3D from the 8-bit microcomputer PMD 85-2 in 1986. His later version of Karel the Robot in 3D, created first in the Slovak Republic. JavaScript variant include only one small HTML file tested and works on all devices with keyboard and full JavaScript support in internet browser, or alternative pre-compiled JAVA V8 .jar file with webEngine and...
    Downloads: 1 This Week
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  • 9

    Odin Map Generator

    Map Generation Application and API

    Odin is a map generator derived from map generation experiments for a video game called Crypts of Eldor; after requests to release the tool, a decision was made to release a map editor based on this code. Additionally, a Java API is provided so that the map generator can be integrated into new software.
    Downloads: 0 This Week
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  • 10

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 1 This Week
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  • 11
    Matlab/Octave Rotations Library

    Matlab/Octave Rotations Library

    Library for working with 3D rotations in Matlab/Octave

    The Matlab/Octave rotations library is a collection of functions, bundled as m-scripts, that address computations and numerical handling of rotations in 3D Euclidean space. The rotation representations that are supported are rotation matrices (Rotmat), Quaternions (Quat), intrinsic ZYX Euler angles (Euler), fused angles (Fused) and tilt angles (Tilt). Operations such as composition, inversion, ZYX yaw extraction, fused yaw extraction, random generation, equality detection, vector rotation...
    Downloads: 0 This Week
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  • 12
    Rotations Conversion Library

    Rotations Conversion Library

    Library for working with 3D rotations in C++

    The Rotations Conversion Library (RCL) is a collection of C++ functions that address common computations and numerical handling of rotations in 3D Euclidean space, including support for rotation matrices (`Rotmat`), Quaternions (`Quat`), intrinsic ZYX Euler angles (`Euler`), fused angles (`Fused`) and tilt angles (`Tilt`). In addition to the core competency of being able to convert between each of the representations, operations such as inversion, ZYX yaw extraction, fused yaw extraction,...
    Downloads: 0 This Week
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  • 13
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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    Downloads: 11 This Week
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  • 14

    Various emulators and experiments

    Atari 2600, C64, Python, 3D engines and rock'n roll

    MVE is an acronym for Modular Virtual Engine. It provides an interface for programming and running (your own) units (virtual machines), each unit consisting of several modules (CPU, Video, Audio, Input, Drive, et cetera). Furthermore the Modular Virtual. This project has been frozen because of lack of motivation. But what you will find here, is a lot assembly code for the Atari 2600 and C64, experiments with 3D math on Python.
    Downloads: 0 This Week
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  • 15
    egjs

    egjs

    Javascript components group that brings easiest way to build web apps

    egjs is Javascript components group that brings easiest and fastest way to build a web application in your way.
    Downloads: 0 This Week
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  • 16

    WrapImaJ

    Multi-platform API for Image Processing systems in Life Sciences

    WrapImaJ purposes to be a multi-platform wrapper for different Image Processing systems for: - using the Java programming language. The purpose of WrapImaJ is not to combine an exhaustive collection of all functionalities of different imaging system, but to offer a simple, concise Application Programming Interface (API) - allowing to develop imaging software, the source code of which is independent from the underlying imaging system on which it relies. In it's current form, it...
    Downloads: 0 This Week
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  • 17
    iCarousel

    iCarousel

    A simple, highly customisable, data-driven 3D carousel

    iCarousel is a customizable Objective-C class that simplifies implementing carousel-style (paged or scrolling) views in iPhone, iPad, and macOS applications, supporting various visual effects including cylindrical, flat, and CoverFlow-like layouts. iCarousel is a class designed to simplify the implementation of various types of carousel (paged, scrolling views) on iPhone, iPad and Mac OS. iCarousel implements a number of common effects such as cylindrical, flat and "CoverFlow" style...
    Downloads: 0 This Week
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  • 18
    Attitude Estimator

    Attitude Estimator

    A C++ implementation of a nonlinear 3D IMU fusion algorithm.

    Attitude Estimator is a generic platform-independent C++ library that implements an IMU sensor fusion algorithm. Up to 3-axis gyroscope, accelerometer and magnetometer data can be processed into a full 3D quaternion orientation estimate, with the use of a nonlinear Passive Complementary Filter. The library is targeted at robotic applications, but is by no means limited to this. Features of the estimator include gyro bias estimation, transient quick learning, multiple estimation algorithms,...
    Downloads: 0 This Week
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  • 19
    Ultima Realidad - RPG Development Engine
    Roll Playing Game development environment, made with PyGame, Ogre, wxPython.
    Downloads: 0 This Week
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  • 20
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 1 This Week
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  • 21

    BioGB

    Highly portable Gameboy Color emulator

    BioGB was designed with the following properties: 1. It most be as portable as posible. 2. The code most be easy to read.
    Downloads: 0 This Week
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  • 22
    RPGUI

    RPGUI

    Lightweight framework for old-school RPG GUI in web!

    Lightweight framework for old-school RPG GUI in the web! This framework provides an out-of-the-box GUI for web games with an old-school RPG style. Once including this lib all you need to do is start adding regular html elements with RPGUI classes, and RPGUI will do all the rest! RPGUI should work on all modern browsers, and it's tested and confirmed on Chrome, Firefox, Opera, and Internet Explorer Edge. Using RPGUI doesn't require coding at all! Just using CSS classes. A complete and whole...
    Downloads: 0 This Week
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  • 23
    Object Graph Visualizer

    Object Graph Visualizer

    A modeling tool for software engineers (OO)

    Object Graph Visualizer is a tool primarily meant to be used in CS courses to help new students understand the Object Oriented paradigm and patterns. Classes and objects - that can be part of a software project - are visualised in 3D: The classes stay In the xz-plane in form of an UML class diagram. Directly above in the y-axis objects can be instantiated as an object diagram. Classes can be connected with all sorts of relations (Associations, Compositions, Generalization, etc.), objects...
    Downloads: 0 This Week
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  • 24
    DotNetWikiBot Framework

    DotNetWikiBot Framework

    Make robots for MediaWiki-powered sites!

    The DotNetWikiBot Framework was developed so that it can offer a helping hand with many complicated and routine tasks of wiki site development and maintenance. DotNetWikiBot Framework is a cross-platform full-featured client API, that allows you to build programs and web robots easily to manage information on MediaWiki-powered sites. DotNetWikiBot Framework can also be used for learning C# and .NET.
    Downloads: 1 This Week
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  • 25
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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