Showing 1283 open source projects for "source engine"

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  • 1
    a Java execution engine for processes expressed in BPEL4WS 1.1, WS-BPEL 2.0, and related orchestration languages.
    Downloads: 0 This Week
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  • 2
    FreeMMG 2 is a C++ game network engine based on a hybrid client-server and peer-to-peer overlay network, aimed at supporting avatar-based games (RPGs or shooters) in a massively multiplayer context.
    Downloads: 0 This Week
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  • 3
    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 3 This Week
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  • 4
    Ajax Pages is a scripting template engine that enables rapid development of Ajax Web-based Applications, just like GMail, Google Maps, A9 and Backpack, but without having to manipulate complicated Document Object Models to make things dynamic.
    Downloads: 0 This Week
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  • 5
    Coefficient is a project-based collaboration platform deployable as either a J2EE or a Web application. It provides collaboration tools as hot deployable modules. It also provides a workflow engine to help guide projects through their development cycle.
    Downloads: 0 This Week
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  • 6
    PrologTab plugin integrates a Prolog inference engine with the Protege-2000 knowledge base.
    Downloads: 0 This Week
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  • 7
    XDoclet is an extended Javadoc Doclet engine. It's a generic Java tool that lets you create custom Javadoc @tags and based on those @tags generate source code or other files (such as xml-ish deployment descriptors) using a template engine it provides.
    Downloads: 7 This Week
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  • 8
    The 'Nameless Allegro Engine' is a several layers of C++ abstraction. It is intended to abstract the entire game development process all the way from Allegro to the finished game.
    Downloads: 0 This Week
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  • 9
    This library is a layer that pretends to simplify access to Bamboo.Prevalence .NET Prevalence Engine, with methods like "save(object)" and "load()". To save an object, you just use the save(object) and it will be stored to you.
    Downloads: 0 This Week
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  • 10
    A skeletal animation library designed to load and play skeletal animations. It supports models that are composed of several swappable meshes bound to a single skeleton that can be driven by multiple animations and has an export plug-in for Maya.
    Downloads: 1 This Week
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  • 11
    XUL4J is yet another fork of the jXUL source. A Java based XUL engine based on Mozilla XUL 1.4. The library will be released under LGPL.
    Downloads: 0 This Week
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  • 12
    Helium (He) is a lightweight and extremely useful templating engine based entirely on XML. He is 100% Java and 100% TDD (Test Driven Development).
    Downloads: 0 This Week
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  • 13
    NiL is a modular multi-purpose gaming engine including a multiplayer worm game a little like quake, except it's 2d and a little like worms except it's realtime.
    Downloads: 0 This Week
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  • 14
    ValidatePHP aims to be an easy to use and expandable Form Validation system for the Smarty Template Engine. Unlike similar products, it does not use sessions to store validation criteria; instead it uses a temp file with validation criteria.
    Downloads: 0 This Week
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  • 15
    A fuzzy logic engine written in Java.
    Downloads: 0 This Week
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  • 16
    Pure Python implementation of GOLD Parser Engine. GOLD Parser Engine is a LALR(1) parser with DFA tokenizer. It uses compiled grammar table generated by GOLD Parser Builder (not included - available on http://www.devincook.com/goldparser)
    Downloads: 1 This Week
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  • 17
    Eclipse is a 2D game engine based upon SDL and FMOD to allow the greatest freedom across multiple platfoms. Designed to be easy to use Eclipse will take care of the mundane tasks and let you get on with the most exciting part - creating your game!
    Downloads: 1 This Week
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  • 18
    OpenSource 3D Engine for Flash MX 2004: Create 3D applications using the builtin DataCube object and put your data as dynamic 3D Models into a virtual universe. Then let the viewer navigate the camera interactively through your data universe.
    Downloads: 0 This Week
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  • 19
    jME Physics System provides an interface between jME (Java Monkey Engine) and ODE (Open Dynamics Engine). It sits on top of a slightly modified version of odejava, and provides a way to very easily set up a physics world and add objects to it.
    Downloads: 0 This Week
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  • 20
    Peek is a perl based chat engine. It can be used for local networks or even the internet! Peek-Engine supports plugins written in perl.
    Downloads: 0 This Week
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  • 21
    GAEM stands for Graphical Adventure tiny-Engine for Mobiles. Its main use is to read some text files and images and generate the game. It's being developed in J2ME under CLDC/MIDP environment.
    Downloads: 0 This Week
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  • 22
    A 100% platform independent 2D/3D hybrid engine complete with networking (via BSD Sockets), database support (using MySQL), built-in webserver (again via BSD Sockets), graphics (via OpenGL and Cg for Shaders), sound (via OpenAL) and window management.
    Downloads: 0 This Week
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  • 23
    PhpXBuilder is a template engine which is based on html template and uses PHP (>=3.x.x) and a MySQL database. The final goal is to have a CMS (Content manager System).
    Downloads: 0 This Week
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  • 24
    libQGLViewer is a C++ library based on Qt that eases the creation of OpenGL 3D viewers.
    Downloads: 0 This Week
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  • 25
    ClipsGen is a Lightweight Eclipse plugin for easy code generation. ClipsGen uses simple XML files as model and the velocity template engine for code generation. The model can be accessed by the dot-notation which is a feature of velocity.
    Downloads: 0 This Week
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