Showing 4487 open source projects for "source engine"

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  • 1
    Godot Engine

    Godot Engine

    Godot is a powerful cross-platform game engine

    Godot was created to provide a fully free, open source game development environment. To compile from source see the official docs here https://docs.godotengine.org/en/latest/development/compiling/
    Downloads: 1,398 This Week
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  • 2
    PlayCanvas Engine

    PlayCanvas Engine

    Fast and lightweight JavaScript game engine built on WebGL and glTF

    PlayCanvas is an open-source game engine. It uses HTML5 and WebGL to run games and other interactive 3D content in any mobile or desktop browser. PlayCanvas is used by leading companies in video games, advertising and visualization such as Animech, Arm, BMW, Disney, Facebook, Famobi, Funday Factory, IGT, King, Miniclip, Leapfrog, Mojiworks, Mozilla, Nickelodeon, Nordeus, NOWWA, PikPok, PlaySide Studios, Polaris, Product Madness, Samsung, Snap, Spry Fox, Zeptolab, Zynga. ...
    Downloads: 31 This Week
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  • 3
    Open Source Routing Machine

    Open Source Routing Machine

    Open Source Routing Machine - C++ backend

    High-performance routing engine written in C++14 designed to run on OpenStreetMap data. There are several services available via HTTP API, C++ library interface and NodeJs wrapper. Nearest, snaps coordinates to the street network and returns the nearest matches. Route finds the fastest route between coordinates. Table computes the duration or distances of the fastest route between all pairs of supplied coordinates. Match snaps noisy GPS traces to the road network in the most plausible way....
    Downloads: 3 This Week
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  • 4
    Cocos Engine

    Cocos Engine

    Cocos simplifies game creation and distribution with Cocos Creator

    The Cocos Engine repository powers the open-source core of Cocos Creator, a cross-platform game engine and editor designed for building 2D and 3D games for web and native targets. It aims to simplify game creation and distribution, with support for high-performance rendering, physics, scene management, asset pipelines, and more. The engine is built using a mix of C++ (for performance-critical systems) and TypeScript/JavaScript (for scripting), enabling developers to script game logic while relying on a robust, high-performance core. ...
    Downloads: 16 This Week
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  • 5
    Redot Engine

    Redot Engine

    Multi-platform 2D and 3D game engine

    Redot Engine is an open-source game engine that aims to provide a flexible foundation for building games — likely offering a modern, modular structure so developers can compose only the systems they need (rendering, physics, input, scripting, etc.). It is built to give a base framework rather than a full “batteries-included” engine, which makes it suitable for developers who prefer minimalism, want complete control over architecture, or desire to build custom workflows. ...
    Downloads: 10 This Week
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  • 6
    Unicorn Engine

    Unicorn Engine

    Unicorn CPU emulator framework (ARM, AArch64, M68K, Mips, Sparc

    Unicorn is a lightweight multi-platform, multi-architecture CPU emulator framework. Highlight features. Multi-architectures: ARM, ARM64 (ARMv8), m68k, MIPS, PowerPC, RISC-V, S390x (SystemZ), SPARC, TriCore & x86 (include x86_64). Clean/simple/lightweight/intuitive architecture-neutral API. Implemented in pure C language, with bindings for Pharo, Crystal, Clojure, Visual Basic, Perl, Rust, Haskell, Ruby, Python, Java, Go, D, Lua, JavaScript, .NET, Delphi/Pascal & MSVC available. Native...
    Downloads: 10 This Week
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  • 7
    Axmol Engine

    Axmol Engine

    Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games

    Axmol is a modern C++ game engine forked from Cocos2d-x, designed to support high-performance 2D and lightweight 3D game development across multiple platforms. It improves upon the original Cocos2d-x with a cleaner architecture, better tooling, and support for modern C++ standards. Axmol supports scripting with Lua and JavaScript, and is suitable for both indie developers and studios targeting mobile, desktop, and web platforms. With an active community and frequent updates, Axmol is a solid...
    Downloads: 8 This Week
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  • 8
    Crown Engine

    Crown Engine

    The flexible game engine

    Crown is a general-purpose and data-driven game engine, written in orthodox C++ with a minimalistic and data-oriented design philosophy in mind. Every aspect of the game is controlled through text configuration files. Before shipping, configuration files are compiled to efficient platform-specific binary blobs. Data in memory is organized to achieve the maximum performance possible on every platform. Every game asset is hot-reloadable, code included. Evaluate modifications and adjustments...
    Downloads: 5 This Week
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  • 9
    Diligent Engine

    Diligent Engine

    A modern cross-platform low-level graphics library

    Diligent Engine is a modern, cross-platform, low-level graphics library and rendering framework. It abstracts platform-specific graphics APIs like Direct3D, Vulkan, and OpenGL, providing a unified interface for graphics programming. Diligent Engine is designed for high performance and flexibility, making it suitable for a wide range of applications, from games to scientific simulations.
    Downloads: 4 This Week
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  • 10
    MLX Engine

    MLX Engine

    LM Studio Apple MLX engine

    MLX Engine is the Apple MLX-based inference backend used by LM Studio to run large language models efficiently on Apple Silicon hardware. Built on top of the mlx-lm and mlx-vlm ecosystems, the engine provides a unified architecture capable of supporting both text-only and multimodal models. Its design focuses on high-performance on-device inference, leveraging Apple’s MLX stack to accelerate computation on M-series chips. The project introduces modular VisionAddOn components that allow image...
    Downloads: 5 This Week
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  • 11
    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    SpartanEngine is a C++ game engine focused on cutting-edge real-time rendering and simulation, developed primarily as a long-running personal research project and now grown into a community-driven platform. It centers around a modern Vulkan renderer (with an in-progress DirectX 12 backend) and a fully bindless, unified deferred rendering pipeline designed to handle hundreds of millions of instances. The engine implements a wide range of advanced graphics features, such as atmospheric...
    Downloads: 5 This Week
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  • 12
    Thunder Engine

    Thunder Engine

    Cross-platform 2D and 3D game engine with modular architecture

    Thunder is a lightweight, modular game engine written in C++ that provides a robust foundation for creating 2D and 3D games across platforms. It emphasizes a clean, component-based architecture and is designed for flexibility, performance, and scalability. Thunder includes built-in support for scripting, resource management, physics, animation, and rendering, with tools that facilitate efficient game development and deployment. Its cross-platform nature and minimal dependencies make it...
    Downloads: 3 This Week
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  • 13
    Feature-engine

    Feature-engine

    Feature engineering package with sklearn like functionality

    Feature-engine is a Python library with multiple transformers to engineer and select features for use in machine learning models. Feature-engine's transformers follow Scikit-learn's functionality with fit() and transform() methods to learn the transforming parameters from the data and then transform it.
    Downloads: 2 This Week
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  • 14
    Mach Engine

    Mach Engine

    Zig game engine & graphics toolkit

    Mach is a game engine and graphics toolkit written in Zig, built with the goal of enabling high-performance, truly cross-platform 2D, 3D, GUI, and visualization applications. The project aims to deliver a modular, robust foundation where graphics, input, windowing, and rendering are unified under a modern, low-level but ergonomic API. Because Mach is written in Zig (with some shader code / WGSL), it leverages Zig’s performance and modern systems-level features while offering safe-ish...
    Downloads: 2 This Week
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  • 15
    Transformer Engine

    Transformer Engine

    A library for accelerating Transformer models on NVIDIA GPUs

    Transformer Engine (TE) is a library for accelerating Transformer models on NVIDIA GPUs, including using 8-bit floating point (FP8) precision on Hopper GPUs, to provide better performance with lower memory utilization in both training and inference. TE provides a collection of highly optimized building blocks for popular Transformer architectures and an automatic mixed precision-like API that can be used seamlessly with your framework-specific code. TE also includes a framework-agnostic C++...
    Downloads: 2 This Week
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  • 16
    Wicked Engine

    Wicked Engine

    3D engine with modern graphics

    Wicked Engine is an open-source 3D engine with modern graphics. Use this as a C++ framework for your graphics projects, a standalone 3D editor, LUA scripting or just for learning. To build Wicked Engine for Windows (10 or later), use the latest version of Visual Studio and the provided WickedEngine.sln solution file. By simply pressing F5, the Editor application will be built.
    Downloads: 1 This Week
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  • 17
    Grid Engine

    Grid Engine

    A grid based movement engine compatible with Phaser3

    Grid Engine is a powerful grid-based movement system for Phaser 3. It helps developers create tilemap-based RPGs and tactics games by enabling controlled, collision-aware movement on a defined grid.
    Downloads: 1 This Week
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  • 18
    Permafrost Engine

    Permafrost Engine

    An OpenGL RTS game engine written in C

    Permafrost Engine is an OpenGL 3.3 real-time strategy (RTS) game engine written in C, designed to capture the feel of classic RTS titles while incorporating modern rendering and AI techniques. It uses a programmable pipeline with features like skeletal animation with GPU skinning, Phong lighting, bump mapping, terrain texture splatting, water rendering with reflection and refraction, and skyboxes. The engine is tailored specifically for large-scale RTS gameplay, supporting huge maps,...
    Downloads: 1 This Week
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  • 19
    Xash3D FWGS Engine

    Xash3D FWGS Engine

    Xash3D FWGS engine

    Xash3D FWGS is an open-source fork and extension of the original GoldSrc-based engine (from the classic era of first-person shooters), aimed at providing compatibility with the original engine (e.g. games built on it) while extending and modernizing its capabilities. The engine supports multiple rendering backends (OpenGL, GLES, software fallback), modern platforms (desktop OSes, mobile, etc.), and updated features such as better multiplayer, voice chat, IPv6 support, improved virtual filesystem, and support for modern asset formats. ...
    Downloads: 80 This Week
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  • 20
    Earth Engine API

    Earth Engine API

    Python and JavaScript bindings for calling the Earth Engine API

    The Earth Engine API provides Python and JavaScript client libraries for Google Earth Engine, a planetary-scale geospatial analysis platform. With it, users compose lazy, server-side computations over massive catalogs of satellite imagery and vector datasets without handling raw files locally. The API exposes functional operators for map algebra, reducers, joins, and machine learning that scale transparently on Earth Engine’s backend. Developers authenticate once, work interactively in...
    Downloads: 4 This Week
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  • 21
    DI-engine

    DI-engine

    OpenDILab Decision AI Engine

    DI-engine is a unified reinforcement learning (RL) platform for reproducible and scalable RL research. It offers modular pipelines for various RL algorithms, with an emphasis on production-level training and evaluation.
    Downloads: 0 This Week
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  • 22
    Lumos Engine

    Lumos Engine

    Cross-Platform C++ 2D/3D game engine

    Cross-platform 2D and 3D Game Engine written in C++ that supports both OpenGL and Vulkan. Support for Windows, Linux, macOS. Support for OpenGL/Vulkan. D audio using OpenAL. Rendering 3D models with PBR shading. Debug gui using ImGui 3D collision detection - cuboid/sphere/pyramid. 2D collision detection - Box2D. Basic lua scripting support.
    Downloads: 0 This Week
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  • 23
    Wren Engine

    Wren Engine

    The Semantic Engine for Model Context Protocol(MCP)

    Wren Engine is a semantic engine designed to empower Model Context Protocol (MCP) clients and AI agents by providing accurate, contextual, and governed access to business data. It serves as a bridge between large language models (LLMs) and enterprise systems, facilitating seamless integration and interaction. ​
    Downloads: 0 This Week
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  • 24
    Rules Engine

    Rules Engine

    A Json based Rules Engine with extensive Dynamic expression support

    A Json-based Rules Engine with extensive Dynamic expression support. RulesEngine is a highly extensible library to build a rule-based system using C# expressions. Rules Engine is a library/NuGet package for abstracting business logic/rules/policies out of a system. It provides a simple way of giving you the ability to put your rules in a store outside the core logic of the system, thus ensuring that any change in rules don't affect the core system. You need to store the rules based on the...
    Downloads: 0 This Week
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  • 25
    GraphHopper Routing Engine

    GraphHopper Routing Engine

    Open source routing engine for OpenStreetMap

    GraphHopper invests in an active open source community. Our flagships are the GraphHopper routing engine and jsprit, the toolkit for solving rich vehicle routing problems. We promote a fair & diverse mindset. jsprit is a Java based toolkit for solving rich traveling salesman problems (TSP) and vehicle routing problems (VRP). It is lightweight, flexible, easy-to-use, and based on a single all-purpose meta-heuristic.
    Downloads: 9 This Week
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