Showing 972 open source projects for "linux game iso"

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  • 1
    Veldrid

    Veldrid

    A low-level, portable graphics library for .NET

    Veldrid is a low-level, portable graphics library for .NET, providing a unified API over multiple graphics backends such as Direct3D, Vulkan, OpenGL, and Metal. It enables developers to write high-performance, cross-platform graphics applications without being tied to a specific graphics API. Veldrid is suitable for game development, simulations, and other applications requiring advanced graphics capabilities.
    Downloads: 1 This Week
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  • 2

    Distro_Boot

    download iso's from distrowatch and boot them with qemu

    Dow load and boot ISO or IMG images from distrowatch and boot them in a virtual PC environment. Currently the app supports about 90 different linux iso's out of the box but feel free to use this tool to test your own iso's (windows 10, 11, PE, etc). This is my way of attempting to inplement what 've learned in the past 10 months with stuff that I already know well.
    Downloads: 2 This Week
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  • 3
    Workalendar

    Workalendar

    Worldwide holidays and workdays computational toolkit

    Worldwide holidays and workdays computational toolkit. Workalendar is a Python module that offers classes able to handle calendars, list legal/religious holidays and give working-day-related computation functions. This library is ready for production, although we may warn eventual users: some calendars may not be up-to-date, and this library doesn’t cover all the existing countries on earth (yet).
    Downloads: 0 This Week
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  • 4

    pd_sound

    A c++ public domain audio output class

    A public domain example of how to use portaudio or SDL2 to output mixed audio from .ogg and .wav files. Usable in a game for example where you have control over what files to play.
    Downloads: 0 This Week
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  • 5
    GeoAPI

    GeoAPI

    Set of Java interfaces for geospatial applications

    The development community in building GIS solutions is sustaining an enormous level of effort. The GeoAPI project aims to reduce duplication and increase interoperability by providing neutral, interface-only APIs derived from OGC/ISO Standards.
    Downloads: 1 This Week
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  • 6
    OpenGL Canvas

    OpenGL Canvas

    An Android library that provides views using openGL canvas

    android-openGL-canvas is a lightweight OpenGL rendering library for Android that emulates the Android Canvas API using OpenGL ES 2.0. It’s designed for developers who want to achieve hardware-accelerated 2D graphics on Android while maintaining the familiar Canvas drawing commands. Ideal for real-time graphics, games, or custom views, this project provides a fast and flexible alternative to Android’s software rendering without the need for a full game engine. It bridges the gap between...
    Downloads: 1 This Week
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  • 7
    C++ Standard Draft Sources

    C++ Standard Draft Sources

    C++ standards drafts

    These are the sources used to generate drafts of the C++ standard. These sources should not be considered an ISO publication, nor should documents generated from them unless officially adopted by the C++ working group (ISO/IEC JTC1/SC22/WG21). The current ISO C++ standard is officially known as ISO International Standard ISO/IEC 14882:2020(E) – Programming Language C++. The standard is not intended to teach how to use C++. Rather, it is an international treaty, a formal, legal, and sometimes...
    Downloads: 3 This Week
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  • 8
    EmbedIO

    EmbedIO

    A tiny, cross-platform, module based web server for .NET

    A tiny, cross-platform, module based, MIT-licensed web server for .NET Framework and .NET Core. Written entirely in C#, using our helpful library SWAN. Network operations use the async/await pattern: Responses are handled asynchronously. Multiple implementations support: EmbedIO can use Microsoft HttpListener or internal Http Listener based on Mono/websocket-sharp projects. Cross-platform: tested on multiple OS and runtimes. From Windows .NET Framework to Linux MONO. Extensible: Write your...
    Downloads: 0 This Week
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  • 9
    WideW - WebIDEWeb

    WideW - WebIDEWeb

    Web IDE in single HTML file

    IDE written in a single HTML file that runs on the browser tab. There is no need to install, download a single file and run anywhere. To change the initial configuration, edit the widew.html file in the last lines. * Widew use CodeMirror components in code editor. URLs: https://soluc.org/widew https://widew.sourceforge.io
    Downloads: 5 This Week
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  • 10
    Valence

    Valence

    A Rust framework for building Minecraft servers

    Rust framework for building Minecraft: Java Edition servers. Built on top of Bevy ECS, Valence is an effort to create a Minecraft-compatible server completely from scratch in Rust. You can think of Valence as a game engine for Minecraft servers. It doesn't do much by default, but by writing game logic yourself and leveraging Bevy's powerful plugin system, you can make almost anything. Opinionated features like dynamic scripting, dedicated executables, and vanilla game mechanics are all...
    Downloads: 1 This Week
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  • 11
    Sabaki

    Sabaki

    An elegant Go board and SGF editor for a more civilized age

    An elegant Go board and SGF editor for a more civilized age. Sabaki is a modern, elegant, cross-platform Go/Baduk/Weiqi board and SGF editor for a more civilized age. It’s free, open source and uses web technology based on Electron. You can see its code, contribute or report an issue at our GitHub repository. Sabaki offers a variety of board markup tools, including the SGF 4-compliant line and arrow tool. Annotate your positions and moves, set hotspots in your favorite games, write reviews...
    Downloads: 8 This Week
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  • 12
    space-shooter.c

    space-shooter.c

    A cross-platform, top-down 2D space shooter written in C

    space-shooter.c is a cross-platform, top-down 2D space shooter game implemented entirely in standard C11, designed as a low-level exploration of game development without relying on external frameworks. The project deliberately uses only platform-native libraries, such as Win32 on Windows, Xlib on Linux, and Emscripten for web builds, to demonstrate how games can be built directly on system APIs. It supports rendering through OpenGL and handles audio and input using platform-specific solutions, providing a comprehensive example of system-level game architecture. ...
    Downloads: 0 This Week
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  • 13
    Roact

    Roact

    A declarative UI library for Roblox Lua inspired by React

    Roact is a declarative view management library for Roblox that is similar to Facebook’s React. You can use Roact to create dynamic graphical user interfaces in Roblox games. Combine with Rodux for optimal syncing with game data when creating GUIs. Roact has many similarities with React: it exposes an API much like React’s, implements nearly identical semantics, and is made out of elements.
    Downloads: 2 This Week
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  • 14
    Free Pascal Compiler

    Free Pascal Compiler

    Free 32/64/16-bit multi-platform Pascal and Object Pascal compiler

    A 32/64/16-bit Pascal compiler for Win32/64/CE, Linux, Mac OS X/iOS, Android, FreeBSD, OS/2, Game Boy Advance, Nintendo NDS and DOS; semantically compatible with Delphi, Borland Pascal and Mac Pascal (partially) with extra features, e.g. operator overloading.
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    Downloads: 4,143 This Week
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  • 15
    MetalANGLE

    MetalANGLE

    OpenGL ES to Metal API translation layer

    metalangle is a Metal-backed implementation of ANGLE (Almost Native Graphics Layer Engine), allowing OpenGL ES applications to run on Apple platforms by translating their calls into Metal, Apple’s proprietary low-level graphics API. This makes it possible to run cross-platform OpenGL ES content on iOS and macOS with high performance and compatibility. It is particularly valuable for developers porting games and engines to Apple devices, where OpenGL is deprecated and no longer hardware-accelerated.
    Downloads: 6 This Week
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  • 16
    MarkovJunior

    MarkovJunior

    Probabilistic language based on pattern matching

    The MarkovJunior project is a procedural generation engine that uses rule-based systems inspired by Markov processes to create complex structures and patterns. It allows users to define transformation rules that iteratively modify a grid or space, producing outputs such as textures, maps, and architectural layouts. The system is highly flexible, supporting both deterministic and probabilistic rule application to generate diverse results. It is particularly popular in game development and...
    Downloads: 0 This Week
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  • 17
    SoloPi

    SoloPi

    SoloPi Automated Testing Tool

    SoloPi is a wireless, non-intrusive Android automation tool. The public beta version has three main functions: recording and playback, performance testing, and multiple controls on one machine, which can save valuable time for test developers. SoloPi has the ability to record operations. Users only need to execute the use case steps through SoloPi, and SoloPi can record the user's operations and support playback on various devices, all of which can be done independently on the mobile phone....
    Downloads: 4 This Week
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  • 18
    7-Zip-JBinding

    7-Zip-JBinding

    Java wrapper for 7z archiver engine

    Native (JNI) cross-platform library to extract (password protected, multi-part) 7z Zip Rar Tar Split Lzma Iso HFS GZip Cpio BZip2 Z Arj Chm Lhz Cab Nsis Deb Rpm Wim Udf archives and create 7z, Zip, Tar, GZip & BZip2 from Java.
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    Downloads: 19 This Week
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  • 19
    PECS

    PECS

    Entity Component System (ECS) for PICO-8 & Picotron

    PECS is a lightweight Entity Component System (ECS) framework tailored for PICO-8 and Picotron, implemented in just 567 tokens. Based on KatrinaKitten's Tiny ECS Framework v1.1, PECS allows developers to manage game entities and their behaviors efficiently within the token limitations of PICO-8.
    Downloads: 0 This Week
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  • 20
    GroIMP

    GroIMP

    Growth-grammar related Interactive Modelling Platform

    Important: Groimp migrates to Gitlab. You can find the latest code at "https://gitlab.com/grogra/groimp/". The version on Sourceforge will not be updated anymore. The modelling platform GroIMP is designed as an integrated platform which incorporates modelling, visualisation and interaction. It exhibits several features which makes itself suitable for the field of biological or ALife modelling: The “modelling backbone” consists in the language XL. It is fully integrated, e.g., the...
    Downloads: 2 This Week
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  • 21
    Generate Default Index Webpage

    Generate Default Index Webpage

    A Shell Script to Generate the Default Index Webpage for any Folder

    Please Download the Above zip file, Extract it and view the README file for instructions. Refer Screenshots / Video below. Character Set to be used for your input data: The html file generated carries a default charset setting, in its fourth line, as follows : charset="ISO-8859-1" If your data is still not getting displayed properly, then change this charset, using a text/code editor, to suit your input data. List of charsets are here...
    Downloads: 0 This Week
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  • 22
    ISLISP contrib is a set of lisp libraries for the "ISO/IEC 13816:1997(E) : Programming Language ISLISP", the International Standard version of Lisp standardized by ISO in 1997.
    Downloads: 0 This Week
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  • 23
    Game-Programmer-Study-Notes

    Game-Programmer-Study-Notes

    A collection of reading notes from my career as a game programmer

    The Game-Programmer-Study-Notes project is a comprehensive collection of study materials aimed at aspiring and professional game developers. It compiles notes, tutorials, and references covering a wide range of topics such as graphics programming, game engine architecture, mathematics, and optimization techniques. The repository is structured to guide learners through fundamental and advanced concepts, making it suitable for both beginners and experienced programmers. It includes insights...
    Downloads: 0 This Week
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  • 24
    Nim Game Library

    Nim Game Library

    NimGL is a Nim library that offers bindings for popular libraries

    NimGL (Nim Game Library) is a collection of bindings for popular libraries, mostly used in computer graphics. A library of libraries. This collection of bindings is heavily inspired by LWJGL3. It enables low-level access and it is not a framework, so we highly encourage you to use a game engine if you do not have experience in working with low-level graphics development. These bindings contain several optional helper procedures to help with development and to better suit it to the language.
    Downloads: 0 This Week
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  • 25
    The set of addons and tools for the Portable Host Project (AKA PHost, http://phost.de/). PHost is an improvement over PBEM game VGA Planets (http://www.vgaplanets.com/) original host that offers great flexibility and development support.
    Downloads: 0 This Week
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