NimGL (Nim Game Library) is a collection of bindings for popular libraries, mostly used in computer graphics. A library of libraries. This collection of bindings is heavily inspired by LWJGL3. It enables low-level access and it is not a framework, so we highly encourage you to use a game engine if you do not have experience in working with low-level graphics development. These bindings contain several optional helper procedures to help with development and to better suit it to the language.
Features
- Complete OpenGL bindings
- Support for modern OpenGL features
- Integration with Nim's type system
- Cross-platform compatibility
- Examples and documentation
- Active community support
Categories
LibrariesLicense
MIT LicenseFollow Nim Game Library
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