Showing 11 open source projects for "linux game iso"

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  • 1
    Small Device C Compiler (SDCC)

    Small Device C Compiler (SDCC)

    The Small Device C Compiler (SDCC), targeting 8-bit architectures

    SDCC is a retargettable, optimizing standard C (ANSI C89 / ISO C90, ISO C99, ISO C11 / C17, ISO C23, ISO C2y) compiler that targets a growing list of architectures: STM8, MCS-51, DS390, HC08, S08, 6502, 65C02, Z80, Z80N, Z180, Rabbit, SM83, TLCS-90, eZ80, R800, Padauk PDK14 and PDK15 microprocessors. There also is incomplete support for the Microchip PIC16 and PIC18 and the Padauk PDK13.
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    Downloads: 1,506 This Week
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  • 2
    MinForth

    MinForth

    A minimalistic but complete standard Forth compiler in C

    MinForth V3.4 is a classic Forth system with command-line interface. Development resource requirements are minimal. A source text editor and a C compiler are sufficient. By design no toolchain is required to adapt or rebuild MinForth. A complete rebuild takes only few seconds. Current sources are for Windows and Linux (32-bit or 64-bit). MinForth primitive definitions are written in mixed Forth and C language and are transpiled to pure C code. Main but not exclusive application for the...
    Downloads: 0 This Week
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  • 3
    jsc
    JSC allows developers to think in C# while targeting JavaScript, Java, Actionscript and PHP. If you want to create a Flash or WebGL powered game in C# JSC is what you need. If you want to create a single page web application JSC is what you need! JSC also integrates with NuGet which allows to create packages. Contact us at: info@jsc-solutions.net
    Downloads: 0 This Week
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  • 4

    coldev

    C/C++ , PHP, PYTHON, 3D ENGINES, CHROME NATIVE CLIENT

    + C/C++ and PHP projects, Python and Others + 3D ENGINES + Videogames Projects based in Bennugd http://www.bennugd.org Web Page https://coldev.sourceforge.io/
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    Downloads: 34 This Week
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  • 5
    Drivers, firmware and cross dev tools for the Commodore 64 Retro Replay, RRNet and MMC64.
    Downloads: 1 This Week
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  • 6

    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory...
    Downloads: 0 This Week
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  • 7
    WinXP, Vista, Win7, linux, OpenSolaris native port of the BSD PSPSDK (ps2dev.org), with freely distributable import libraries and header files (DevPaks) for building cross compiled homebrew Sony PSP (PlayStation Portable) applications.
    Downloads: 53 This Week
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  • 8
    PXC is a new C-Crosscompiler-Project, based on PCC the UNIX(TM)-Original. Aimed at ISO-9899:99/201x Feature-Completness and easy retargeting. The Toolchain will consist of an Assembler, Linker, Librarian and an integrated MISRA-C-Checker.
    Downloads: 0 This Week
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  • 9
    Ruby On Flash is a compiler written in Java that compiles Ruby source code directly into Flash applications(.swf files), and aims to provide a programmer-friendly approach to casual Flash game development.
    Downloads: 0 This Week
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  • 10
    Binutils, gcc, gdb and glibc re-targeted for MIPS R3000R and R5900 as shipped in PlayStation and PlayStation 2 video game consoles, both from Sony Computer Entertainment Inc.
    Downloads: 0 This Week
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  • 11
    (Note: this page is basically abandoned, but the compiler and library are still in development, see http://www.vr32.de/ for details.) gccVB is a GCC-based tool-chain targeting the custom NEC v810 variant used in Nintendo©'s Virtual Boy™ game syst
    Downloads: 0 This Week
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