15 projects for "cube 2 engine" with 2 filters applied:

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  • 1
    QtRPT

    QtRPT

    Easy-to-use print report library and designer

    QtRPT is the easy-to-use report engine written in C++ QtToolkit. It allows combining several reports in one XML file. For separately taken field, you can specify some condition depending on which this field will display in different font and background color, etc. The project consists of two parts: report library QtRPT and report designer application QtRptDesigner. Report file is a file in XML format.
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    Downloads: 39 This Week
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  • 2
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 96 This Week
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  • 3
    gendasm

    gendasm

    Generic Code-Seeking Diassembler with Fuzzy-Function Analyzer

    GenDasm is a Generic Code-Seeking Diassembler engine. It allows you to enter known starting vectors for a given code image for the micro. It will disassemble the code and follow through branches to assist in the separation of code and data. Its included Fuzzy Function Analyzer companion uses a DNA Sequence Alignment Algorithm to locate similar code in multiple binaries to facilitate reverse-engineering and/or code recovery.
    Downloads: 0 This Week
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  • 4

    UniSIMD-assembler

    SIMD macro assembler unified for ARM, MIPS, PPC and x86

    UniSIMD assembler is a high-level C/C++ macro assembler framework unified across ARM, MIPS, POWER and x86 architectures. It establishes a subset of both BASE and SIMD instruction sets with clearly defined common API, so that application logic can be written and maintained in one place without code replication. The assembler itself isn't a separate tool, but rather a collection of C/C++ header files, which applications need to include directly in order to use. At present, Intel...
    Downloads: 1 This Week
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  • 5
    Flora-2
    Flora-2 is a powerful knowledge representation and reasoning system designed for building knowledge-intensive applications. It is based on F-logic, HiLog, Transaction Logic, and also supports defeasible reasoning. Applications include intelligent agents, Semantic Web, ontology management, and more. If you use Flora-2 and like it, please acknowledge it in your project!
    Downloads: 2 This Week
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  • 6

    Wheefun Ingeniously Retro Engine

    Low-Level Game Engine for Retro Platforms

    WFIRE is a low-level game engine which provides a portable library allowing for writing video games for multiple classic targets. Originally written for a game called the Crypts of Eldor, WFIRE aims to provide compatibility with a number of constrained environments, such as DOS and the Amiga. It also aims for "new-retro" computers such as the Commander X16 and the Neon816. Of course, modern operating environments such as Windows NT and GNU/Linux are also planned. WFIRE is meant to reduce...
    Downloads: 0 This Week
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  • 7
    Amberworld is (going to be) an interpreter for the Amiga classic Ambermoon (by Thalion) and games with a similar engine (Dragonflight, Amberstar, Albion). This project needs support, looking for an 680x0 assembler geek.
    Downloads: 5 This Week
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  • 8
    Open PHIGS

    Open PHIGS

    PHIGS (Programmer's Hierarchical Interactive Graphics System)

    PHIGS is an API standard for rendering 3D computer graphics. During the 1990's OpenGL became a more popular 3D API for professionals, and it still is today. PHIGS remains to be widely used in the film industry. Open PHIGS uses OpenGL for rendering graphics rather than implementing it's own abstraction layer to the graphics hardware, or using the PHIGS Extension to X (PEX). The reason for doing so is that today every graphics card manufacturer provides their own OpenGL implementation,...
    Downloads: 1 This Week
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  • 9

    GLMax

    Runtime graphic engine (use OpenGL) for ObjectPascal

    It is object-oriented module for using 3D/2D graphic. The GLMax can be used in games, 3D editors or multimedia software.
    Downloads: 0 This Week
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  • 10
    stupidGUI is a lite tool for u to create gui applications use c++ under win32. All of the controls are rendered by the lib,the default render engine is gdi ,u can even use direct3d replaced! Just make it Pretty,Small,and Stupid!
    Downloads: 0 This Week
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  • 11
    The RBSEE (Remote Bash Script Execution Engine) is set of the bash script which allows user to send & execute scripts on a remote platform and then collect and assert results. Mainly used for test automation.
    Downloads: 0 This Week
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  • 12
    This is an easy to use and extensible rules engine written in C# for .NET and Mono.
    Downloads: 0 This Week
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  • 13
    A source framework and runtime library for building game engines; providing windowing, input, sound, and networking; in a simple, platform-independant manner. Utilizing C++, OpenGL, and various native APIs to provide a platform-transparent system.
    Downloads: 0 This Week
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  • 14
    GeneralScript is a lightweight general purpose scripting engine which provides Scheme like syntax.
    Downloads: 0 This Week
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  • 15
    reputron is a knowledge extraction engine platform that covers all aspect of text mining, relevance, indexing and querying on a corpus of text documents.
    Downloads: 0 This Week
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