17 projects for "unity 2d projects" with 2 filters applied:

  • Build Agents and Models on One Platform Icon
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  • 1
    Pymunk

    Pymunk

    Pymunk is a easy-to-use pythonic 2d physics library

    Pymunk is an easy-to-use Pythonic 2D physics library that can be used whenever you need 2D rigid body physics from Python. Perfect when you need 2D physics in your game, demo or simulation! It is built on top of the very capable 2D physics library Chipmunk2D. The first version was released in 2007 and Pymunk is still actively developed and maintained today, more than 15 years of active development.
    Downloads: 2 This Week
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  • 2
    Effekseer

    Effekseer

    This software is a particle effect editing tool

    Effekseer is an open-source tool designed for creating stunning visual effects for games and multimedia applications. It allows artists and developers to design complex particle effects through an intuitive graphical user interface, supporting various features like particles, beams, and distortion effects. Effekseer supports multiple platforms and integrates seamlessly with popular game engines, enabling the creation of rich visual experiences without extensive programming knowledge.
    Downloads: 3 This Week
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  • 3
    CGL

    CGL

    CGL (C Game Library) is a multipurpose library

    cgl is a compact, header-only C graphics library for 2D drawing operations using software rendering. Designed for simplicity and portability, cgl allows rendering of primitives such as lines, circles, triangles, and text to an in-memory framebuffer, which can then be displayed with any platform-dependent backend. It’s ideal for building custom engines, retro-style games, GUIs, or educational demos where GPU acceleration is not required. Its small footprint and lack of external dependencies...
    Downloads: 0 This Week
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  • 4
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and universal projects an easy task. ...
    Downloads: 1 This Week
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  • Host LLMs in Production With On-Demand GPUs Icon
    Host LLMs in Production With On-Demand GPUs

    NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.

    Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
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  • 5
    Phaser CE

    Phaser CE

    Phaser CE is a fun, free and fast 2D game framework

    Phaser CE is the community-maintained version of Phaser 2, offering bug fixes, new features, and ongoing improvements after official development moved to Phaser 3. It remains a stable choice for developers who prefer the Phaser 2 API.
    Downloads: 0 This Week
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  • 6
    JMEScriptGUI

    JMEScriptGUI

    Pequeño IDE para el lenguaje JMEScript.

    Con este IDE podrá probar cualquier script escrito en JMEScript con toda la funcionalidad del lenguaje, incluidos gráficos 2D y conexión MySQL. La versión para Android, en este momento, tiene menos funcionalidad y ejecuta la versión 0.1 de JMEScript. Parser JME y lenguaje JMEScript en https://sourceforge.net/projects/jme/ Documentación en https://morenobarrientos-jme.site44.com/ Código fuente y UDL para Notepad++ en pestaña 'FILES'
    Downloads: 0 This Week
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  • 7
    Harmonica

    Harmonica

    A simple, physics-based animation library

    Harmonica is a Go animation library based on simple physics simulation. It provides tools for creating smooth, natural motion in 2D and 3D applications. The project includes spring animation behavior that can make interface movement feel more organic than fixed linear transitions. It also includes projectile-style simulation that is useful for particles, motion effects, and game-like interactions. Harmonica can be used with terminal interfaces, Bubble Tea applications, and graphical projects that need realistic movement. ...
    Downloads: 6 This Week
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  • 8
    XPL

    XPL

    Unity Post Processing Stack Library

    The XPL Library project is a collection of advanced post-processing effects designed for use in Unity projects. It provides a wide range of visual effects such as bloom, color grading, motion blur, and stylized filters, enabling developers to enhance the visual quality of their games. The library is built with performance in mind, ensuring that effects can be applied efficiently in real-time environments. It integrates seamlessly with Unity’s rendering pipeline, allowing developers to easily incorporate and customize effects. ...
    Downloads: 2 This Week
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  • 9
    Design Patterns Written in Unity3D

    Design Patterns Written in Unity3D

    All Gang of Four Design Patterns written in Unity C#

    ...The project also explains the reasoning behind each pattern, making it educational as well as practical. By focusing on Unity-specific use cases, it addresses challenges unique to game development workflows. Overall, it provides a valuable reference for improving code quality in Unity projects.
    Downloads: 2 This Week
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  • 10
    Superpowers

    Superpowers

    Extensible HTML5 app for real-time collaborative projects

    Superpowers Core is the foundational repository for Superpowers, an extensible, collaborative HTML5-based development environment designed to help developers build projects—including 2D and 3D games—together in real time. It acts as the engine and infrastructure on which editors, game logic, plugins, and collaborative tools are built, using web technologies like TypeScript, WebSockets, and browser APIs to deliver a flexible and live editing experience. Users can work solo or invite collaborators to join a project, seeing changes instantly and sharing assets, scripts, and scenes without having to commit to external version control systems. ...
    Downloads: 0 This Week
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  • 11
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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    Downloads: 1 This Week
    Last Update:
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  • 12
    Starling Extension Graphics

    Starling Extension Graphics

    flash.display.Graphics style extension for the Starling Flash GPU

    Starling-Extension-Graphics is an extension for the Starling framework (which itself is a GPU-accelerated 2D framework for Flash/AIR via Stage3D). This extension adds graphics primitives (fills, strokes, planes etc.) that mimic flash.display.Graphics-style drawing but implemented in a GPU-friendly manner. It automatically triangulates vector shapes, letting developers use familiar drawing APIs but get performance benefits of GPU rendering via Starling. Starling is an ActionScript 3 library...
    Downloads: 0 This Week
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  • 13

    LGML

    LGPL GML parser

    LGML is a GML parser under the LGPL license. The aim is to parse a GML document or fragment in order to get a WKT output. 2D and 3D inputs are both handled, but it is not permitted to have mixed geometries. The caller can choose if the input coordinates are parsed as X, Y, Z (if present) order, or Y, X, Z (if present) order. The willing of the project is to be a starting point useful for developers that need to parse GML objects in order to use them, for example, in the context of OGC catalogue projects. ...
    Downloads: 0 This Week
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  • 14
    "Unified Modular System" is project primarily designed to create platform independent light-weighted modular applications like games but also GUI or service utilities supported. Application is gathered from unified modules as brick wall from brick.
    Downloads: 0 This Week
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  • 15
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. ...
    Downloads: 0 This Week
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  • 16
    Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
    Downloads: 0 This Week
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  • 17
    Sagüim is a powerful, intuitive and easy to learn 2D game programming library. Sagüim allows you to create a simple game with only a few lines of code and has powerful features that facilitates the management of complex projects.
    Downloads: 0 This Week
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