121 projects for "sdl" with 2 filters applied:

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  • 1
    SDL

    SDL

    Simple DirectMedia Layer

    SDL is written in C but is compatible with C++ and has bindings for multiple other programming languages, making it highly flexible for different development environments. The library is not a game engine itself, but rather a hardware abstraction layer that enables developers to build engines or applications on top of it with full control over performance and rendering.
    Downloads: 12 This Week
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  • 2
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
    Downloads: 23 This Week
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  • 3
    Riley's Graphics library FrameWork

    Riley's Graphics library FrameWork

    A cross platform lightweight single-header simple-to-use library

    RGFW (Really Good Framework) is a lightweight, C-based windowing and input library designed to be a minimal alternative to frameworks like GLFW or SDL. It supports OpenGL context creation, input handling, and simple file dialogs while staying highly portable and dependency-free. RGFW is ideal for developers who want tight control over their environment or want to build cross-platform applications with a tiny footprint. It’s particularly suited to educational, experimental, or embedded graphics projects.
    Downloads: 20 This Week
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  • 4
    PortableGL

    PortableGL

    An implementation of OpenGL 3.x-ish in clean C

    PortableGL is a single-header, software-only implementation of a subset of OpenGL (specifically the GL 2.1 pipeline), designed to run entirely on the CPU. This lightweight graphics library allows OpenGL-style rendering without GPU acceleration, making it ideal for educational use, debugging, embedded systems, and retro-style software rendering. Because it mirrors OpenGL syntax and design, it can act as a drop-in CPU renderer for testing or deploying 3D graphics on platforms without GPU support.
    Downloads: 2 This Week
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  • 5
    GraphQL Lighthouse

    GraphQL Lighthouse

    A framework for serving GraphQL from Laravel

    A framework for serving GraphQL from Laravel. Use the GraphQL Schema Definition Language to describe your data and add functionality through server-side directives. Build a GraphQL server on top of an existing Laravel application. Maximize code reuse and work with concepts you already know. Lighthouse leverages your existing models and creates optimized database queries out of the box. Define your schema without any boilerplate by using the GraphQL Schema Definition Language. In a GraphQL...
    Downloads: 3 This Week
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  • 6
    A bunch of modules built on top of the SDL-Libary to allow easy use of OpenGL with SDL. The basis is a 'Game-Loop' which allows real-time animation easily. Examples for turn based games with animation is provided - too. Includes examples for usage.
    Downloads: 0 This Week
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  • 7
    CGL

    CGL

    CGL (C Game Library) is a multipurpose library

    cgl is a compact, header-only C graphics library for 2D drawing operations using software rendering. Designed for simplicity and portability, cgl allows rendering of primitives such as lines, circles, triangles, and text to an in-memory framebuffer, which can then be displayed with any platform-dependent backend. It’s ideal for building custom engines, retro-style games, GUIs, or educational demos where GPU acceleration is not required. Its small footprint and lack of external dependencies...
    Downloads: 1 This Week
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  • 8
    GraphQL Kotlin

    GraphQL Kotlin

    Libraries for running GraphQL in Kotlin

    ...GraphQL Kotlin is built on top of grahpql-java as it can be easily extended with additional functionality and this implementation has been used and tested by many users. The most common way to create the schema in graphql-java is to first manually write the SDL file. Then write the runtime code that matches this schema to build the GraphQLSchema object. This means that there are two sources of truth for your schema and changes in either have to be reflected in both locations. As your schema scales to hundreds of types and many different resolvers, it can get more difficult to track what code needs to be changed if you want to add a new field, deprecate or delete an existing one, or fix a bug in the resolver code. graphql-kotlin-schema-generator aims to simplify this process by using Kotlin reflection to generate the schema for you. ...
    Downloads: 2 This Week
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  • 9
    PDCurses
    An implementation of the curses library for Windows, DOS, OS/2, X11 and SDL.
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    Downloads: 100 This Week
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  • 10
    Orx: Data-Driven Game Engine

    Orx: Data-Driven Game Engine

    Orx: Data-Driven Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 4 This Week
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  • 11
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix ASCII UTF-8 - applescript kdialog zenity shanty … ° SSH console / X forwarding / waypipe Wayland ° the dialogs can be forced into console mode ° curses dialogs via Dialog.exe/Dialog (disabled by default) C89/C23 & C++98/C++23 compliant VisualStudio MinGW GCC Clang TinyCC IntelCC OWCC BCC SunCC on Windows Mac Linux Bsd Solaris Minix Raspbian Flatpak Haiku bindings: VCPKG C# R Lua Rust Haskell Java AllegroBasic Fortran Pascal D JavaScript Kotlin click tab 'Files' for prototypes
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    Downloads: 184 This Week
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  • 12
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be implemented as part of an application or library. ...
    Downloads: 0 This Week
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  • 13
    TuxCap Games Framework
    The TuxCap Games Framework is a GNU/Linux and Mac OSX port of the PopCap Games Framework used for 2D game development. It comes with PyCap Python bindings, a fast 2D physics engine, a particle engine, widgets and many documented examples.
    Downloads: 0 This Week
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  • 14
    SmallBASIC
    SmallBASIC is a fast and easy to learn BASIC language interpreter ideal for everyday calculations, scripts and prototypes.
    Downloads: 15 This Week
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  • 15

    Wheefun Math Library

    A C/C++ library for performing mathematics.

    The Wheefun Math Library (WFMATH) is a library that contains extended mathematical functionality not included in C89 and C++98. It aims to portably provide this functionality for projects which may require them. It uses an object-oriented framework, utilizing a SDL-style dispatch tables in C and special wrapper classes in C++. It is also designed so that new bindings to other languages can be written with effort.
    Downloads: 0 This Week
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  • 16
    QB64

    QB64

    BASIC for the modern era

    QB64 is a modern self-hosting BASIC compiler that brings classic QBasic/QuickBASIC programs into the modern era. It enables legacy code to run on today’s operating systems with minimal modifications, while also introducing new commands and libraries for multimedia, networking, and 64-bit computing. QB64 compiles to C++ and includes a built-in IDE, making it accessible for beginners, hobbyists, and retro programming enthusiasts. It aims to preserve the ease and nostalgia of BASIC while...
    Downloads: 103 This Week
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  • 17
    TinyGL

    TinyGL

    The penultimate portable graphics library

    tinygl is a lightweight, software-based OpenGL implementation originally written by Fabrice Bellard and modified here for modern learning and development purposes. It implements a subset of OpenGL 1.x features and provides a minimal yet functional rendering pipeline with no reliance on graphics hardware. tinygl is an ideal resource for educational purposes, embedded development, or rendering in software-only environments. Its simplicity and compact codebase allow developers to study how 3D...
    Downloads: 1 This Week
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  • 18

    Libraries for SDL 2

    Development of useful third-party libraries for use with SDL 2.0

    The goal of this project is to develop useful third-party libraries for use with the newest version of the Simple DirectMedia Layer API. These libraries are not official SDL libraries, and this project is not directly affiliated with official SDL development.
    Downloads: 0 This Week
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  • 19

    WonderGUI

    GUI library for games and multimedia.

    WonderGUI is a Graphical User Interface Toolkit written in C++. Just like other, GUI toolkits such as Qt, GTK, MFC, Swing etc it provides a user interface for your program with buttons, checkboxes, menus etc. What makes WonderGUI different from other GUI toolkits is that it doesn't have a standard look and feel, instead it is made to bring your own unique user interface to life with the widgets and layouts that you design. WonderGUI is also built for easy integration into an existing...
    Downloads: 0 This Week
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  • 20
    zCharter
    Charting tools, backtesting tools, and data visualization tools for the most popular cryptocurrencies.
    Downloads: 0 This Week
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  • 21
    Graphcool Framework

    Graphcool Framework

    Graphcool is an open-source backend development framework

    Graphcool was an open-source framework for developing and deploying GraphQL-based backends. It acts as a “backend-as-a-service / framework” that lets you define your data model via GraphQL SDL (Schema Definition Language), and in turn generates a GraphQL CRUD API, supports nested mutations, filtering, pagination, and real-time subscriptions. Graphcool separates the business logic from stateful storage components, allowing the stateful parts (database, subscription engine) to scale independently and giving flexibility in how you compose your system. ...
    Downloads: 0 This Week
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  • 22

    geeny

    scriptable game engine with built-in support for 2D graphics and sound

    Geeny is a scriptable game engine with built-in support for 2D graphics and sound. The scripting language is object oriented, high performance is attainable by using vector and array operations. Win32 C++, full portability planned in the future.
    Downloads: 0 This Week
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  • 23
    ScummVM

    ScummVM

    A cross-platform interpreter for many point-and-click adventure games

    ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's...
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    Downloads: 79 This Week
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  • 24
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain.
    Downloads: 9 This Week
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  • 25

    RPi-64

    computer simulation for my raspberry pi

    Pi64 is not an emulator, it just mimics the 80's classic 8bit computers with SDL based graphics and RtAudio based sound. The fullscreen editor for shell and the built-in program editor help you create your own programs and games. Programming language is LUA, but Pi64 is open for any library plugins written in your favourite language. Source was written in pure C, so should compile on Windows, Mac OS X and Linux without issues.
    Downloads: 0 This Week
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