24 projects for "sdl" with 2 filters applied:

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  • 1
    SDL

    SDL

    Simple DirectMedia Layer

    SDL is written in C but is compatible with C++ and has bindings for multiple other programming languages, making it highly flexible for different development environments. The library is not a game engine itself, but rather a hardware abstraction layer that enables developers to build engines or applications on top of it with full control over performance and rendering.
    Downloads: 12 This Week
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  • 2
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
    Downloads: 23 This Week
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  • 3
    Riley's Graphics library FrameWork

    Riley's Graphics library FrameWork

    A cross platform lightweight single-header simple-to-use library

    RGFW (Really Good Framework) is a lightweight, C-based windowing and input library designed to be a minimal alternative to frameworks like GLFW or SDL. It supports OpenGL context creation, input handling, and simple file dialogs while staying highly portable and dependency-free. RGFW is ideal for developers who want tight control over their environment or want to build cross-platform applications with a tiny footprint. It’s particularly suited to educational, experimental, or embedded graphics projects.
    Downloads: 20 This Week
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  • 4
    PortableGL

    PortableGL

    An implementation of OpenGL 3.x-ish in clean C

    PortableGL is a single-header, software-only implementation of a subset of OpenGL (specifically the GL 2.1 pipeline), designed to run entirely on the CPU. This lightweight graphics library allows OpenGL-style rendering without GPU acceleration, making it ideal for educational use, debugging, embedded systems, and retro-style software rendering. Because it mirrors OpenGL syntax and design, it can act as a drop-in CPU renderer for testing or deploying 3D graphics on platforms without GPU support.
    Downloads: 2 This Week
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  • 5
    CGL

    CGL

    CGL (C Game Library) is a multipurpose library

    cgl is a compact, header-only C graphics library for 2D drawing operations using software rendering. Designed for simplicity and portability, cgl allows rendering of primitives such as lines, circles, triangles, and text to an in-memory framebuffer, which can then be displayed with any platform-dependent backend. It’s ideal for building custom engines, retro-style games, GUIs, or educational demos where GPU acceleration is not required. Its small footprint and lack of external dependencies...
    Downloads: 1 This Week
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  • 6
    GraphQL Kotlin

    GraphQL Kotlin

    Libraries for running GraphQL in Kotlin

    ...GraphQL Kotlin is built on top of grahpql-java as it can be easily extended with additional functionality and this implementation has been used and tested by many users. The most common way to create the schema in graphql-java is to first manually write the SDL file. Then write the runtime code that matches this schema to build the GraphQLSchema object. This means that there are two sources of truth for your schema and changes in either have to be reflected in both locations. As your schema scales to hundreds of types and many different resolvers, it can get more difficult to track what code needs to be changed if you want to add a new field, deprecate or delete an existing one, or fix a bug in the resolver code. graphql-kotlin-schema-generator aims to simplify this process by using Kotlin reflection to generate the schema for you. ...
    Downloads: 2 This Week
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  • 7
    Orx: Data-Driven Game Engine

    Orx: Data-Driven Game Engine

    Orx: Data-Driven Game Engine

    Orx is a portable, lightweight, plugin-based, data-driven and extremely easy to use 2D-oriented game engine. As orx is data driven, it allows users to create games with a small number of lines of code and reduces drastically the development time.
    Downloads: 4 This Week
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  • 8
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix ASCII UTF-8 - applescript kdialog zenity shanty … ° SSH console / X forwarding / waypipe Wayland ° the dialogs can be forced into console mode ° curses dialogs via Dialog.exe/Dialog (disabled by default) C89/C23 & C++98/C++23 compliant VisualStudio MinGW GCC Clang TinyCC IntelCC OWCC BCC SunCC on Windows Mac Linux Bsd Solaris Minix Raspbian Flatpak Haiku bindings: VCPKG C# R Lua Rust Haskell Java AllegroBasic Fortran Pascal D JavaScript Kotlin click tab 'Files' for prototypes
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    Downloads: 184 This Week
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  • 9

    Wheefun Math Library

    A C/C++ library for performing mathematics.

    The Wheefun Math Library (WFMATH) is a library that contains extended mathematical functionality not included in C89 and C++98. It aims to portably provide this functionality for projects which may require them. It uses an object-oriented framework, utilizing a SDL-style dispatch tables in C and special wrapper classes in C++. It is also designed so that new bindings to other languages can be written with effort.
    Downloads: 0 This Week
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  • 10
    QB64

    QB64

    BASIC for the modern era

    QB64 is a modern self-hosting BASIC compiler that brings classic QBasic/QuickBASIC programs into the modern era. It enables legacy code to run on today’s operating systems with minimal modifications, while also introducing new commands and libraries for multimedia, networking, and 64-bit computing. QB64 compiles to C++ and includes a built-in IDE, making it accessible for beginners, hobbyists, and retro programming enthusiasts. It aims to preserve the ease and nostalgia of BASIC while...
    Downloads: 103 This Week
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  • 11
    TinyGL

    TinyGL

    The penultimate portable graphics library

    tinygl is a lightweight, software-based OpenGL implementation originally written by Fabrice Bellard and modified here for modern learning and development purposes. It implements a subset of OpenGL 1.x features and provides a minimal yet functional rendering pipeline with no reliance on graphics hardware. tinygl is an ideal resource for educational purposes, embedded development, or rendering in software-only environments. Its simplicity and compact codebase allow developers to study how 3D...
    Downloads: 1 This Week
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  • 12

    Libraries for SDL 2

    Development of useful third-party libraries for use with SDL 2.0

    The goal of this project is to develop useful third-party libraries for use with the newest version of the Simple DirectMedia Layer API. These libraries are not official SDL libraries, and this project is not directly affiliated with official SDL development.
    Downloads: 0 This Week
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  • 13

    WonderGUI

    GUI library for games and multimedia.

    WonderGUI is a Graphical User Interface Toolkit written in C++. Just like other, GUI toolkits such as Qt, GTK, MFC, Swing etc it provides a user interface for your program with buttons, checkboxes, menus etc. What makes WonderGUI different from other GUI toolkits is that it doesn't have a standard look and feel, instead it is made to bring your own unique user interface to life with the widgets and layouts that you design. WonderGUI is also built for easy integration into an existing...
    Downloads: 0 This Week
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  • 14

    Tygamusic

    A pygame music lib.

    This lib was produced while I was programming an other program/game. I was tired of pygame's bad system of handling playlists and the management of music in general. With this lib I want to create an layer that allows you to interact with the music, how you would expect it. Currently featuring: -Playlist -Normal pausing and resuming (played time isn’t lost when new song is loaded) -Automatic recognition of songs and adding them to a separate list
    Downloads: 0 This Week
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  • 15
    SDL 2 for Free Pascal

    SDL 2 for Free Pascal

    SDL 2 headers for Free Pascal Compiler

    SDL 2 headers for Free Pascal Compiler Includes: • SDL2 • SDL2_mixer • SDL2_ttf • SDL2_image • SDL2_net
    Downloads: 0 This Week
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  • 16
    XTiles

    XTiles

    A library in C++ for creating old-school graphic tiles.

    An SDL-based library in C++ for creating old-school graphic tiles/characters. Especially suited for roguelike games and nostalgic programmers. Visit the blog for more information: http://xtiles.blogspot.com/
    Downloads: 2 This Week
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  • 17
    "Unified Modular System" is project primarily designed to create platform independent light-weighted modular applications like games but also GUI or service utilities supported. Application is gathered from unified modules as brick wall from brick.
    Downloads: 0 This Week
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  • 18
    A nested set of C++ wrappers and related code for the SDL library.
    Downloads: 0 This Week
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  • 19
    LibAndria is a library of classes, functions, and macros, primarily based on smart pointers, and organized into 'packages'. Since v3, all dependencies are internal, C++ standard, SDL, or optional.
    Downloads: 0 This Week
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  • 20
    A light GUI framework designed specifically for use with Simple DirectMedia Layer [SDL] 1.3 and officially maintained support libraries.
    Downloads: 0 This Week
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  • 21
    A matrix library intended for use with SDL.
    Downloads: 0 This Week
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  • 22
    Realistically and Acronymically Named Generalized Engine. Sometimes shortened to RANGE or RANGEngine. This is primarily a 2D computer game engine that provides all major functions required. See http://p.sf.net/rangengine/wiki
    Downloads: 0 This Week
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  • 23
    The Objective-C Game Library(ObjCGL) is a set of Objective-C classes that use SDL to provide a way for programmers to implement a basic set of components into their games quickly and easily.
    Downloads: 0 This Week
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  • 24
    A multi-SO framework to develop graphical applications, physical simulations or videogames running on wxWidgets or SDL
    Downloads: 0 This Week
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