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The Open Game Studio is a project that targets game developers (mostly hobbyists). The goal of this project is to create a development environment that focuses on developing the game content. An engine that can run the created games is in work too.
MeMo (stands for Meta-Model) is planned as Generic Programming Language & IDE, as flexible & smart as it is possible for computer application, including adjustable syntax, algorithm reduction. Ideally, it has to contain AI for interacting with the user.
SDL_GLel is an OpenGL extension library for SDL. Its files are dymically generated from the OpenGL extension repository using a lex/yacc parser, in order to be up-to-date with new extensions.
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Mallard is a graphical game design package, akin to many applications for Windows such as The Games Factory, RPG Maker, Game Maker, etc. It is written in Python with wxWidgets and PyGame, and therefore should support any OS which supports Python and SDL.