16 projects for "physics simulation" with 2 filters applied:

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  • 1
    Pymunk

    Pymunk

    Pymunk is a easy-to-use pythonic 2d physics library

    Pymunk is an easy-to-use Pythonic 2D physics library that can be used whenever you need 2D rigid body physics from Python. Perfect when you need 2D physics in your game, demo or simulation! It is built on top of the very capable 2D physics library Chipmunk2D. The first version was released in 2007 and Pymunk is still actively developed and maintained today, more than 15 years of active development.
    Downloads: 3 This Week
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  • 2
    Sandspiel

    Sandspiel

    Creative cellular automata browser game

    Sandspiel is an interactive, browser-based cellular automata simulation game that allows users to experiment with physics-like behaviors using simple elements such as sand, water, fire, and plant matter. Built with Rust compiled to WebAssembly and rendered using WebGL, it achieves high-performance simulation directly in the browser without requiring installation. The project focuses on creative exploration, enabling users to draw elements onto a canvas and observe emergent behaviors as they interact in real time. ...
    Downloads: 1 This Week
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  • 3
    QuantumOptics.jl

    QuantumOptics.jl

    Library for the numerical simulation of closed as well as open quantum

    QuantumOptics.jl is a numerical framework written in the Julia programming language that makes it easy to simulate various kinds of open quantum systems. It is inspired by the Quantum Optics Toolbox for MATLAB and the Python framework QuTiP. QuantumOptics.jl optimizes processor usage and memory consumption by relying on different ways to store and work with operators. The framework comes with a plethora of pre-defined systems and interactions making it very easy to focus on the physics, not...
    Downloads: 6 This Week
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  • 4
    Quan is designed to model physical quantities in C++ programs. Advantages include automated dimensional analysis checking, automatic unit conversions, self documentation of code.
    Downloads: 0 This Week
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  • 5
    CASUP

    CASUP

    Cellular Automata library for SUPercomputers (CASUP)

    CASUP is a Cellular Automata (CA) library for HPC and supercomputers. It can be used in materials science (microstructure evolution, grain coarsening, fracture etc.), physics (Ising magnetisation) and for many other CA. If you use the library, please reference it as: A. Shterenlikht, L. Margetts, Three-dimensional cellular automata modelling of cleavage propagation across crystal boundaries in polycrystalline microstructures, Proc. Roy. Soc. A 471:20150039, DOI:...
    Downloads: 0 This Week
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  • 6
    Gravity Simulator

    Gravity Simulator

    Multithreaded N-Point Gravity Simulation for PC and Android

    Create a sun, spin some asteroids around it, and watch them collide and form planets. An N-Point Gravity Simulator is a realistic simulation in which all points attract each other: even the smallest asteroid has its own gravitational field that can affect even a large sun far away from it. Can be reused as a library for making games. If used as library, license is GNU LGPLv3, otherwise it's GNU GPLv3.
    Downloads: 0 This Week
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  • 7
    An optimized C library for numerically solving exterior ballistics problems. It supports standard drag models (Drag Functions G1-G8). The solution method is the common "3 degree of freedom" analysis found in many commercial programs.
    Downloads: 2 This Week
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  • 8

    Advanced Numerical Instruments 2D

    Advanced numerical instruments: adaptive meshing, FE methods, solvers

    Ani2D provides portable libraries for each step in the numerical solution of systems of PDEs with variable tensorial coefficients: (1) unstructured adaptive mesh generation, (2) metric-based mesh adaptation, (3) finite element discretization and interpolation, (4) algebraic solvers.
    Downloads: 1 This Week
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  • 9
    World Construction Kit (WCK)

    World Construction Kit (WCK)

    Box2d Flash Alchemy Port + World Construction Kit

    WCK (World Construction Kit) is an ActionScript 3 physics engine built as a port of Box2D (with Flash Alchemy in mind). It provides tools for building simulated worlds with rigid bodies, shapes, collision detection, joints, gravity, etc., embedded into Flash/AIR environments. It aims to integrate Box2D-style physics decently with Flash, allowing developers to assemble physics scenes (“worlds”), define shapes, manage simulation steps, and run demos.
    Downloads: 0 This Week
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  • 10
    libmgcd is a multigrid contact detection (MGCD) library.
    Downloads: 0 This Week
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  • 11
    a library which i hope to write to compute high precision aerodynamic and electrodynamic equations
    Downloads: 0 This Week
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  • 12
    Matho is a OS Independant Application and API for mathematical operations, features include curve sketching, calculus, iterative formulae, algebra solver, 2d/3d geometry and mechanical and statistical functionality.
    Downloads: 0 This Week
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  • 13
    Yaobi is a fast collision detection library for general triangulated objects. It uses a hierarchical representation based on oriented bounding boxes. Yaobi compares well with other libraries when it comes to speed and memory consumption.
    Downloads: 0 This Week
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  • 14
    jSGP is a Java implementation of the five SGP/SDP propagators described in NORAD's Spacetrack Report No. 3.
    Downloads: 0 This Week
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  • 15
    The class libraries here provide infrastructure for creating simulations of low energy nuclear physics experiments, as well as some useful working programs that do simple simulations and analysis of experiments performed with magnetic spectrographs.
    Downloads: 0 This Week
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  • 16
    A .NET physics modeling and simulation library aiming at modularity, flexibility and extensibility. "Lamp" stands for "Lamp abstract managed physics"
    Downloads: 0 This Week
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