Showing 160 open source projects for "video-making"

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  • 1
    BizHawk

    BizHawk

    BizHawk is a multi-system emulator written in C#

    A multi-system emulator written in C#. As well as quality-of-life features for casual players, it also has recording/playback and debugging tools, making it the first choice for TASers (Tool-Assisted Speedrunners). Screenshotting and recording audio + video to file. Firmware management, input, framerate, and more in a HUD over the game. Rebindable hotkeys for controlling the frontend (keyboard+mouse+gamepad). A comprehensive input mapper for the emulated gamepads and other peripherals. ...
    Downloads: 45 This Week
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  • 2
    ffmpeg.wasm

    ffmpeg.wasm

    FFmpeg for browser, powered by WebAssembly

    ffmpeg.wasm is a pure WebAssembly (and JavaScript/TypeScript) port of FFmpeg that enables in-browser media recording, conversion, and streaming—letting developers perform video/audio processing entirely client-side without server uploads. Transpiled via Emscripten from FFmpeg and its codecs into WebAssembly. Supports both single-threaded and multi-threaded cores using web workers. Written in TypeScript for improved developer experience.
    Downloads: 13 This Week
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  • 3
    MLT Multimedia Framework

    MLT Multimedia Framework

    MLT Multimedia Framework

    Author, manage, and run multitrack audio/video compositions. The engine of a non-linear video editor that can be used in all sorts of apps, not just desktop video editors. MLT is an open source multimedia framework, designed and developed for television broadcasting. It provides a toolkit for broadcasters, video editors, media players, transcoders, web streamers and many more types of applications.
    Downloads: 2 This Week
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  • 4
    libplacebo

    libplacebo

    Official mirror of libplacebo

    ...It originated as a core part of the rendering pipeline for the mpv media player and has since grown into a standalone library used for tone mapping, dithering, color space conversion, and more. libplacebo is ideal for developers looking to integrate sophisticated video rendering and post-processing into their own applications with full control over shaders and rendering stages.
    Downloads: 4 This Week
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  • 5
    LZ4

    LZ4

    Extremely fast compression algorithm

    ...LZ4 library is provided as open-source software using a BSD license. This benchmark simulates simple "static content transfer" scenario such as OS Kernel compression or video game's static assets (text/images/tables/scripts/etc) which loading from Flash Memory / HDD / SSD. In this case, compression time is completely ignored. Because only content developers compress the data at once and usually they don't care about its computational cost. But they always care end user's experience a.k.a. "loading time" and bandwidth. ...
    Downloads: 281 This Week
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  • 6
    GLEW

    GLEW

    The OpenGL Extension Wrangler Library

    ...It provides efficient run-time mechanisms to determine the availability of OpenGL extensions on the target platform, exposing core and extension functionality in a single header file. GLEW supports multiple operating systems, including Windows, Linux, macOS, FreeBSD, Irix, and Solaris, making it a versatile tool for graphics developers.
    Downloads: 17 This Week
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  • 7
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
    Downloads: 34 This Week
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  • 8
    WebP Codec

    WebP Codec

    Library to encode and decode images in WebP format

    libwebp is the reference codec library for Google’s WebP image format, providing both encoding and decoding along with command-line tools. It supplies cwebp to compress images into WebP and dwebp to decompress them back, making it easy to test quality/size trade-offs across presets and tuning parameters. The GitHub repository is a mirror; the canonical source of truth lives on Chromium’s git, and developer docs are hosted on WebP’s portal. The project underpins WebP support across browsers, imaging libraries, and many native apps thanks to its stable C API. ...
    Downloads: 22 This Week
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  • 9
    ImageMagick

    ImageMagick

    ImageMagick 7

    ...It can be used to create, edit, compose, or convert bitmap images, and supports a wide range of file formats, including JPEG, PNG, GIF, TIFF, and PDF. ImageMagick is widely used in industries such as web development, graphic design, and video editing, as well as in scientific research, medical imaging, and astronomy. Its versatile and customizable nature, along with its robust image processing capabilities, make it a popular choice for a wide range of image-related tasks. ImageMagick includes a command-line interface for executing complex image processing tasks, as well as APIs for integrating its features into software applications. ...
    Downloads: 30 This Week
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  • 10
    libwdi

    libwdi

    Windows Driver Installer library for USB devices

    libwdi is a cross-platform open-source C library focused on simplifying the installation of device drivers for USB hardware that otherwise does not have automatic driver support, making it especially useful for developers building installers or system management tools. The library abstracts away many of the complexities of USB device enumeration and driver deployment on Windows systems, such as creating a list of devices, preparing appropriate driver files, and invoking the operating system’s driver installation mechanics, so your software doesn’t have to re-implement these low-level tasks. ...
    Downloads: 12 This Week
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  • 11
    librg

    librg

    Making multi-player gamedev simpler since 2017

    Making multi-player game dev simpler since 2017. Single-header cross-platform world replication in pure C99. librg is a lightweight library that serves as a middleware between data-transferring libraries (networking, file-streaming, etc.) and core application/game logic. The library was born to solve the complexities of setting up and managing the flow of multi-player games and dedicated game servers.
    Downloads: 0 This Week
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  • 12
    SmallBASIC

    SmallBASIC

    SmallBASIC is a fast and easy to learn BASIC language interpreter

    ...It offers a traditional text-based programming experience reminiscent of early microcomputers, while including modern features such as structured programming, graphics, and file I/O. SmallBASIC runs on multiple platforms, including Windows, Linux, Android, and DOS, making it accessible across a wide range of systems.
    Downloads: 3 This Week
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  • 13
    GLFW

    GLFW

    A multi-platform library for OpenGL, OpenGL ES, Vulkan, etc.

    GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events. Gives you a window and OpenGL context with just two function calls. Support for OpenGL, OpenGL ES, Vulkan and related options, flags and extensions. Support for multiple windows, multiple monitors, high-DPI and gamma ramps. Support for keyboard, mouse, gamepad, time and window event input,...
    Downloads: 15 This Week
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  • 14
    uemacs

    uemacs

    Random version of microemacs with my private modificatons

    uemacs is Linus Torvalds’ compact take on MicroEMACS, a tiny, fast, terminal-friendly text editor. The codebase prizes simplicity and portability, making it feasible to build and run on a variety of Unix-like systems without heavyweight dependencies. Its feature set is deliberately modest compared to full Emacs, favoring a quick, predictable editing experience for everyday text manipulation. The project serves as both a functional tool and an example of clean, old-school C systems programming. ...
    Downloads: 4 This Week
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  • 15
    MLX42

    MLX42

    Codam's own fixed, functioning alternative of the miniLibX

    ...It aims to provide a higher-level, beginner-friendly abstraction for students learning about graphical programming, while also embracing modern practices like event-driven input, texture rendering, and transparency. MLX42 is structured to reduce boilerplate and simplify the creation of games or interactive applications in C, making it an excellent learning and teaching tool for graphics programming fundamentals.
    Downloads: 4 This Week
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  • 16
    PortableGL

    PortableGL

    An implementation of OpenGL 3.x-ish in clean C

    PortableGL is a single-header, software-only implementation of a subset of OpenGL (specifically the GL 2.1 pipeline), designed to run entirely on the CPU. This lightweight graphics library allows OpenGL-style rendering without GPU acceleration, making it ideal for educational use, debugging, embedded systems, and retro-style software rendering. Because it mirrors OpenGL syntax and design, it can act as a drop-in CPU renderer for testing or deploying 3D graphics on platforms without GPU support.
    Downloads: 2 This Week
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  • 17
    Inspektor Gadget

    Inspektor Gadget

    The eBPF tool and systems inspection framework for Kubernetes

    ...It manages the packaging, deployment, and execution of eBPF programs in a Kubernetes cluster, including many based on BCC tools, as well as some developed specifically for use in Inspektor Gadget. It automatically maps low-level kernel primitives to high-level Kubernetes resources, making it easier and quicker to find the relevant information.
    Downloads: 0 This Week
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  • 18
    PJSIP

    PJSIP

    PJSIP project

    ...It combines signaling protocol (SIP) with a rich multimedia framework and NAT traversal functionality into high-level API that is portable and suitable for almost any type of system ranging from desktops, and embedded systems, to mobile handsets. PJSIP is both compact and feature rich. It supports audio, video, presence, and instant messaging, and has extensive documentation. PJSIP is very portable. On mobile devices, it abstracts system-dependent features and in many cases is able to utilize the native multimedia capabilities of the device.
    Downloads: 6 This Week
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  • 19
    gVisor

    gVisor

    Application Kernel for Containers

    ...Unlike traditional virtual machines or lightweight syscall filters, gVisor follows a third approach that offers many of the security benefits of virtualization while maintaining the speed, resource efficiency, and flexibility of containers. Its key runtime, runsc, integrates seamlessly with container ecosystems such as Docker and Kubernetes, making it easy to deploy sandboxed workloads using familiar tools. By intercepting and safely handling syscalls from applications, gVisor reduces the attack surface of the host kernel, mitigating risks associated with running untrusted or potentially malicious code in containerized environments.
    Downloads: 2 This Week
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  • 20
    Vanilla.PDF

    Vanilla.PDF

    Cross-platform SDK for creating and modifying PDF documents

    Vanilla.PDF is a modern, high-performance, open-source C++17 SDK designed for creating, editing, signing, and analyzing PDF documents across multiple platforms. It requires no external runtime dependencies, making it lightweight and ideal for embedding into desktop applications, servers, or automation pipelines. The SDK offers full cross-platform support including Windows, Linux, macOS, and Android, with builds available for major compilers and architectures. Vanilla.PDF supports advanced PDF features such as adding CMS (PKCS#7) digital signatures, modifying content streams and metadata, and working with encryption and permissions based on standard PDF security models. ...
    Downloads: 4 This Week
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  • 21
    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    ...It provides both a command-line tool (glslc) and a C/C++ library (libshaderc) that wrap the functionality of glslang (the Khronos reference compiler for GLSL) and SPIRV-Tools to deliver a modern, scriptable, and efficient shader compilation workflow. The glslc compiler offers a GCC/Clang-like interface for building GLSL and HLSL shaders, making it easy to integrate into existing build systems. Meanwhile, libshaderc exposes a stable API that allows developers to programmatically compile shader strings into SPIR-V modules within graphics engines and tools. Shaderc supports advanced features such as file inclusion (#include), concurrency, and cross-platform builds, and it maintains backward compatibility for long-term projects.
    Downloads: 1 This Week
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  • 22
    Honggfuzz

    Honggfuzz

    Security oriented software fuzzer

    ...Instrumentation via compiler hooks or hardware/perf counters guides mutations toward previously unseen edges, while persistent mode keeps the target process alive to amortize startup costs. The tool integrates tightly with sanitizers and can attach to already running processes, making it convenient for both white-box and black-box fuzzing. When it finds a crash, honggfuzz captures detailed context, minimizes the input, and can pin reproducibility by controlling CPU affinity and resource limits. Its small footprint and straightforward CLI make it easy to drop into CI or long-running campaigns across many cores.
    Downloads: 1 This Week
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  • 23
    CPU Features

    CPU Features

    A cross platform C99 library to get cpu features at runtime

    ...The library supports numerous architectures—including x86, ARM, AArch64, MIPS, POWER, RISCV, LoongArch, and s390x—and works on major operating systems like Linux, macOS, Windows, FreeBSD, Android, and iOS. Implemented in portable C99, it is thread-safe, has no memory allocations, and raises no exceptions, making it suitable even for use in low-level system libraries. The design emphasizes portability, extensibility, and compatibility with sandboxed or restricted environments where direct CPU access may be limited.
    Downloads: 2 This Week
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  • 24
    LÖVR

    LÖVR

    Lua Virtual Reality engine

    An open-source framework for rapidly building immersive 3D experiences. You can use LÖVR to easily create VR experiences without much setup or programming experience. The framework is tiny, fast, open-source, and supports lots of different platforms and devices. Runs on Windows, Mac, Linux, Android, WebXR. Supports Vive/Index, Oculus Rift/Quest, Pico, Windows MR, and has a VR simulator. Simple VR scenes can be created in just a few lines of Lua. Writen in C99 and scripted with LuaJIT,...
    Downloads: 2 This Week
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  • 25
    libuv

    libuv

    Cross-platform asynchronous I/O

    libuv is a high-performance, multi-platform C library focusing on asynchronous I/O, originally developed for Node.js. It provides a consistent event-loop and I/O abstraction layer across a range of systems, making non-blocking operations portable and efficient. Full-featured event loop backed by epoll, kqueue, IOCP, event ports. Asynchronous TCP and UDP sockets. Asynchronous DNS resolution. Asynchronous file and file system operations. File system events, ANSI escape code-controlled TTY. IPC with socket sharing, using Unix domain sockets or named pipes (Windows).
    Downloads: 0 This Week
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