Showing 54 open source projects for "video-making"

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  • 1
    ffmpeg.wasm

    ffmpeg.wasm

    FFmpeg for browser, powered by WebAssembly

    ffmpeg.wasm is a pure WebAssembly (and JavaScript/TypeScript) port of FFmpeg that enables in-browser media recording, conversion, and streaming—letting developers perform video/audio processing entirely client-side without server uploads. Transpiled via Emscripten from FFmpeg and its codecs into WebAssembly. Supports both single-threaded and multi-threaded cores using web workers. Written in TypeScript for improved developer experience.
    Downloads: 18 This Week
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  • 2
    libplacebo

    libplacebo

    Official mirror of libplacebo

    ...It originated as a core part of the rendering pipeline for the mpv media player and has since grown into a standalone library used for tone mapping, dithering, color space conversion, and more. libplacebo is ideal for developers looking to integrate sophisticated video rendering and post-processing into their own applications with full control over shaders and rendering stages.
    Downloads: 4 This Week
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  • 3
    GLEW

    GLEW

    The OpenGL Extension Wrangler Library

    ...It provides efficient run-time mechanisms to determine the availability of OpenGL extensions on the target platform, exposing core and extension functionality in a single header file. GLEW supports multiple operating systems, including Windows, Linux, macOS, FreeBSD, Irix, and Solaris, making it a versatile tool for graphics developers.
    Downloads: 15 This Week
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  • 4
    WebP Codec

    WebP Codec

    Library to encode and decode images in WebP format

    libwebp is the reference codec library for Google’s WebP image format, providing both encoding and decoding along with command-line tools. It supplies cwebp to compress images into WebP and dwebp to decompress them back, making it easy to test quality/size trade-offs across presets and tuning parameters. The GitHub repository is a mirror; the canonical source of truth lives on Chromium’s git, and developer docs are hosted on WebP’s portal. The project underpins WebP support across browsers, imaging libraries, and many native apps thanks to its stable C API. ...
    Downloads: 24 This Week
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  • 5
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
    Downloads: 26 This Week
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  • 6
    libwdi

    libwdi

    Windows Driver Installer library for USB devices

    libwdi is a cross-platform open-source C library focused on simplifying the installation of device drivers for USB hardware that otherwise does not have automatic driver support, making it especially useful for developers building installers or system management tools. The library abstracts away many of the complexities of USB device enumeration and driver deployment on Windows systems, such as creating a list of devices, preparing appropriate driver files, and invoking the operating system’s driver installation mechanics, so your software doesn’t have to re-implement these low-level tasks. ...
    Downloads: 12 This Week
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  • 7
    librg

    librg

    Making multi-player gamedev simpler since 2017

    Making multi-player game dev simpler since 2017. Single-header cross-platform world replication in pure C99. librg is a lightweight library that serves as a middleware between data-transferring libraries (networking, file-streaming, etc.) and core application/game logic. The library was born to solve the complexities of setting up and managing the flow of multi-player games and dedicated game servers.
    Downloads: 0 This Week
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  • 8
    uemacs

    uemacs

    Random version of microemacs with my private modificatons

    uemacs is Linus Torvalds’ compact take on MicroEMACS, a tiny, fast, terminal-friendly text editor. The codebase prizes simplicity and portability, making it feasible to build and run on a variety of Unix-like systems without heavyweight dependencies. Its feature set is deliberately modest compared to full Emacs, favoring a quick, predictable editing experience for everyday text manipulation. The project serves as both a functional tool and an example of clean, old-school C systems programming. ...
    Downloads: 5 This Week
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  • 9
    GLFW

    GLFW

    A multi-platform library for OpenGL, OpenGL ES, Vulkan, etc.

    GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events. Gives you a window and OpenGL context with just two function calls. Support for OpenGL, OpenGL ES, Vulkan and related options, flags and extensions. Support for multiple windows, multiple monitors, high-DPI and gamma ramps. Support for keyboard, mouse, gamepad, time and window event input,...
    Downloads: 15 This Week
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  • 10
    PortableGL

    PortableGL

    An implementation of OpenGL 3.x-ish in clean C

    PortableGL is a single-header, software-only implementation of a subset of OpenGL (specifically the GL 2.1 pipeline), designed to run entirely on the CPU. This lightweight graphics library allows OpenGL-style rendering without GPU acceleration, making it ideal for educational use, debugging, embedded systems, and retro-style software rendering. Because it mirrors OpenGL syntax and design, it can act as a drop-in CPU renderer for testing or deploying 3D graphics on platforms without GPU support.
    Downloads: 3 This Week
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  • 11
    MLX42

    MLX42

    Codam's own fixed, functioning alternative of the miniLibX

    ...It aims to provide a higher-level, beginner-friendly abstraction for students learning about graphical programming, while also embracing modern practices like event-driven input, texture rendering, and transparency. MLX42 is structured to reduce boilerplate and simplify the creation of games or interactive applications in C, making it an excellent learning and teaching tool for graphics programming fundamentals.
    Downloads: 3 This Week
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  • 12
    PJSIP

    PJSIP

    PJSIP project

    ...It combines signaling protocol (SIP) with a rich multimedia framework and NAT traversal functionality into high-level API that is portable and suitable for almost any type of system ranging from desktops, and embedded systems, to mobile handsets. PJSIP is both compact and feature rich. It supports audio, video, presence, and instant messaging, and has extensive documentation. PJSIP is very portable. On mobile devices, it abstracts system-dependent features and in many cases is able to utilize the native multimedia capabilities of the device.
    Downloads: 4 This Week
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  • 13
    Shaderc

    Shaderc

    A collection of tools, libraries, and tests for Vulkan shader

    ...It provides both a command-line tool (glslc) and a C/C++ library (libshaderc) that wrap the functionality of glslang (the Khronos reference compiler for GLSL) and SPIRV-Tools to deliver a modern, scriptable, and efficient shader compilation workflow. The glslc compiler offers a GCC/Clang-like interface for building GLSL and HLSL shaders, making it easy to integrate into existing build systems. Meanwhile, libshaderc exposes a stable API that allows developers to programmatically compile shader strings into SPIR-V modules within graphics engines and tools. Shaderc supports advanced features such as file inclusion (#include), concurrency, and cross-platform builds, and it maintains backward compatibility for long-term projects.
    Downloads: 1 This Week
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  • 14
    Honggfuzz

    Honggfuzz

    Security oriented software fuzzer

    ...Instrumentation via compiler hooks or hardware/perf counters guides mutations toward previously unseen edges, while persistent mode keeps the target process alive to amortize startup costs. The tool integrates tightly with sanitizers and can attach to already running processes, making it convenient for both white-box and black-box fuzzing. When it finds a crash, honggfuzz captures detailed context, minimizes the input, and can pin reproducibility by controlling CPU affinity and resource limits. Its small footprint and straightforward CLI make it easy to drop into CI or long-running campaigns across many cores.
    Downloads: 1 This Week
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  • 15
    CPU Features

    CPU Features

    A cross platform C99 library to get cpu features at runtime

    ...The library supports numerous architectures—including x86, ARM, AArch64, MIPS, POWER, RISCV, LoongArch, and s390x—and works on major operating systems like Linux, macOS, Windows, FreeBSD, Android, and iOS. Implemented in portable C99, it is thread-safe, has no memory allocations, and raises no exceptions, making it suitable even for use in low-level system libraries. The design emphasizes portability, extensibility, and compatibility with sandboxed or restricted environments where direct CPU access may be limited.
    Downloads: 2 This Week
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  • 16
    libuv

    libuv

    Cross-platform asynchronous I/O

    libuv is a high-performance, multi-platform C library focusing on asynchronous I/O, originally developed for Node.js. It provides a consistent event-loop and I/O abstraction layer across a range of systems, making non-blocking operations portable and efficient. Full-featured event loop backed by epoll, kqueue, IOCP, event ports. Asynchronous TCP and UDP sockets. Asynchronous DNS resolution. Asynchronous file and file system operations. File system events, ANSI escape code-controlled TTY. IPC with socket sharing, using Unix domain sockets or named pipes (Windows).
    Downloads: 0 This Week
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  • 17
    Vanilla.PDF

    Vanilla.PDF

    Cross-platform SDK for creating and modifying PDF documents

    Vanilla.PDF is a modern, high-performance, open-source C++17 SDK designed for creating, editing, signing, and analyzing PDF documents across multiple platforms. It requires no external runtime dependencies, making it lightweight and ideal for embedding into desktop applications, servers, or automation pipelines. The SDK offers full cross-platform support including Windows, Linux, macOS, and Android, with builds available for major compilers and architectures. Vanilla.PDF supports advanced PDF features such as adding CMS (PKCS#7) digital signatures, modifying content streams and metadata, and working with encryption and permissions based on standard PDF security models. ...
    Downloads: 2 This Week
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  • 18
    Particle Firmware for the Electron, P1

    Particle Firmware for the Electron, P1

    Device OS (Firmware) for particle devices

    ...The entire Particle firmware is contained in this repository. The main user code sits in the application.cpp file under firmware/user/src/ folder. Unless you know what you are doing, refrain from making changes to any other files. After you are done editing the files, you can rebuild the repository by running the make command in the firmware/main/ directory. If you have made changes to any of the other directories, make automatically determines which files need to be rebuilt and builds them for you.
    Downloads: 1 This Week
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  • 19
    imgui_club

    imgui_club

    Nice things to use along dear imgui

    ...Because the repo lives alongside Dear ImGui, it reflects current best practices and idioms for the framework rather than drifting into unrelated experiments. It also points to a broader ecosystem of community extensions, making it a hub for discovering higher-level widgets and specialized components.
    Downloads: 0 This Week
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  • 20
    Double Conversion

    Double Conversion

    Efficient binary-decimal & decimal-binary conversion routines for IEEE

    ...The library ensures consistent and accurate results for converting between double values and their string representations, avoiding rounding errors and performance bottlenecks common in standard conversion routines. It is optimized for both speed and correctness, making it ideal for numerical computation libraries, serialization systems, and scripting engines. The codebase includes detailed documentation and comprehensive unit tests to validate correctness across various platforms. With flexible build options using SCons, CMake, or Bazel, Double Conversion integrates seamlessly into modern C++ development workflows.
    Downloads: 0 This Week
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  • 21
    TBOX

    TBOX

    A glib-like multi-platform c library

    TBOX is a glib-like cross-platform C library that is simple to use yet powerful in nature. The project focuses on making C development easier and provides many modules (.e.g stream, coroutine, regex, container, algorithm ...), so that any developer can quickly pick it up and enjoy the productivity boost when developing in C language. It supports the following platforms: Windows, Macosx, Linux, Android, iOS, BSD and etc. Supports file, data, http and socket source.
    Downloads: 0 This Week
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  • 22
    libjpeg-turbo

    libjpeg-turbo

    SIMD-accelerated libjpeg-compatible JPEG codec library

    libjpeg-turbo is a JPEG image codec that uses SIMD instructions (MMX, SSE2, NEON, AltiVec) to accelerate baseline JPEG compression and decompression on x86, x86-64, ARM, and PowerPC systems. On such systems, libjpeg-turbo is generally 2-6x as fast as libjpeg, all else being equal. On other types of systems, libjpeg-turbo can still outperform libjpeg by a significant amount, by virtue of its highly-optimized Huffman coding routines. In many cases, the performance of libjpeg-turbo rivals...
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    Downloads: 44,108 This Week
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  • 23
    RSPpmp3

    RSPpmp3

    multi-media player updated yearly

    Win64/Win32 DLL and C# sample project (soon C project too (possible)) to play all audio and video files that are supported by Libav library (this release is using the new Libav libraries available (14/nov/2022)), also now a stripped version with only standard audio (Mp3, Ogg, AAC, Opus), is available, it is marked as no Libav version Also after 25/nov/2024 some of the wav effects are being converted to Edge plugins, with the valuable help of Copilot, the license of the plugins is MIT With the help of Microsoft Copilot we are adding Lucid Mode video enhancement
    Downloads: 0 This Week
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  • 24

    Wheefun Graphics Library

    Portable Graphics Primitives

    ...WFGFX at its core provides interfaces for manipulating both raster and vector images through an abstract graphics context; in many cases, several low-level primitives exist for more direct manipulation. It is designed to be easily ported to other programming environments like .NET and the Java Virtual Machine, making the codebase reusable as a result.
    Downloads: 0 This Week
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  • 25
    RSPmplayer
    simple .Net framework component to play media files using DirectShow, this project was supersede by the project http://rsppmp3.sourceforge.net/ , it is a standalone audio and video player capable of playing all major formats, no additional codecs required, please use it instead
    Downloads: 0 This Week
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