Showing 21 open source projects for "synchronization"

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  • 1
    NSync

    NSync

    nsync is a C library that exports various synchronization primitives

    nsync is a portable C library that provides a collection of advanced synchronization primitives designed to facilitate safe and efficient multithreaded programming. It offers reader-writer locks, condition variables, run-once initialization, waitable counters, and waitable bits for coordination and cancellation between threads. Unlike traditional pthreads-based synchronization, nsync introduces conditional critical sections, allowing developers to wait for arbitrary conditions without explicit signaling or complex loop-based logic. ...
    Downloads: 4 This Week
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  • 2
    libuv

    libuv

    Cross-platform asynchronous I/O

    libuv is a high-performance, multi-platform C library focusing on asynchronous I/O, originally developed for Node.js. It provides a consistent event-loop and I/O abstraction layer across a range of systems, making non-blocking operations portable and efficient. Full-featured event loop backed by epoll, kqueue, IOCP, event ports. Asynchronous TCP and UDP sockets. Asynchronous DNS resolution. Asynchronous file and file system operations. File system events, ANSI escape code-controlled TTY. IPC...
    Downloads: 0 This Week
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  • 3
    libplacebo

    libplacebo

    Official mirror of libplacebo

    libplacebo is a flexible, high-performance graphics library built on top of Vulkan, designed to provide reusable GPU-accelerated components for media applications. It originated as a core part of the rendering pipeline for the mpv media player and has since grown into a standalone library used for tone mapping, dithering, color space conversion, and more. libplacebo is ideal for developers looking to integrate sophisticated video rendering and post-processing into their own applications with...
    Downloads: 0 This Week
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  • 4
    systemd

    systemd

    The systemd system and service manager

    ...Other parts include a logging daemon, utilities to control basic system configuration like the hostname, date, locale, maintain a list of logged-in users and running containers and virtual machines, system accounts, runtime directories and settings, and daemons to manage simple network configuration, network time synchronization, log forwarding, and name resolution.
    Downloads: 3 This Week
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    librg

    librg

    Making multi-player gamedev simpler since 2017

    ...It came a long way in stripping out things that were non-essential, slowly sculpting into its current form, which you are able to see and use today. Usually, the networked game world consists of a set of networked players and a bunch of networked entities. The typical variant of setting up the synchronization relations between entities and players is to set up Everything-to-Everyone connections.
    Downloads: 0 This Week
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  • 6
    Arcan

    Arcan

    Powerful development framework for creating virtually anything

    ...For the main engine there has been quite some refactoring to reduce input latency; better accommodate variable-refresh rate display; prepare for asymmetric uncooperative multi-GPU and GPU handover; explicit synchronization and runtime transitions back and forth between low (16-bit) to standard (32-bit) to high-definition rendering (10-bit + fp16/fp32).
    Downloads: 0 This Week
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  • 7
    flom

    flom

    Free Lock Manager

    FLoM is a free open source distributed lock manager that can be used to synchronize shell commands, scripts and custom developed software. When used in a shell environment, FLoM manages process synchronization in the same way that "nice" manages process prioritization. Shell commands, scripts and custom programs can be synchronized inside a single system or in a network of IP connected systems. FLoM supports different types of abstract resources: simple, numeric, set, hierarchical and transactional sequence. libflom, the library shipped with FLoM, allows you to develop your own application using a simple C, C++, Java, Perl, PHP or Python client API. ...
    Downloads: 0 This Week
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  • 8

    Wheefun Execution Library

    A Portable Library for Code Execution

    WFEX provides functionality for portably executing code using a variety of different execution types ("executors") from generic job objects, most notably the "tasklet" concept. It also includes synchronization primitives such as locks and barriers. This library can be included in your project to implement certain forms of high-performance computing into your projects and has bindings planned for C, C++, and Objective C. It abstracts away various concepts that are often relegated to system APIs that are frequently incompatible with each other.
    Downloads: 0 This Week
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  • 9

    haikuVM

    A Java VM for ARDUINO and other micros using the leJOS runtime.

    HaikuVM has been started for hobbyists who develop applications for ARDUINO to open the world of JAVA and leJOS. Yes, you can program an ARDUINO with JAVA! HaikuVM is so small that it even runs on an atmega8 (and the ASURO robot). And yes, you can program an ASURO robot with JAVA! And since version 1.4.0 the RCX lego brick.
    Downloads: 0 This Week
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  • 10
    FastFlow: programming multi-core

    FastFlow: programming multi-core

    Pattern-based multi/many-core parallel programming framework

    FastFlow is a C/C++ programming framework supporting the development of pattern-based parallel programs on multi/many-core, GPUs and distributed platforms. FastFlow run-time is built upon non-blocking threads and lock-free queues. Thanks to its very efficient CAS-free communication/synchronization support (e.g. few clock cycles core-to-core latency), FastFlow effectively supports the exploitation of fine grain parallelism, e.g. parallel codes managing very high frequency streams on commodity multi-core. FastFlow works on x86, x86_64, PPC, ARM, and Linux, Mac and Win XP/7. From Jan 1, 2018 code development migrated on GitHub at https://github.com/fastflow/fastflow
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    Downloads: 0 This Week
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  • 11

    neuranep

    Neural Network Engineering Platform

    ...Microthreads are general processing elements that can also represent non-neural elements, such as cell populations, extracellular space, emulating sensory activity, etc. NeuraNEP handles microthread scheduling, synchronization, distribution and communication. This project is a fork of SpikeOS (sourceforge.net/projects/spikeos) and represents a major update to that code base, including a scripting interface and low-level rewrite of several components. SpikeOS was oriented towards computational modeling. NeuraNEP is oriented toward neural network research.
    Downloads: 2 This Week
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  • 12
    vfTasks parallelization library
    vfTasks is a C library to ease the implementation of concurrent tasks: thread pool to efficiently create and reuse tasks, highly efficient inter-task synchronization, and streaming interfaces to stream data from one task to another.
    Downloads: 0 This Week
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  • 13
    PerfCache

    PerfCache

    A high-performance C++ cache library implementing O(1) LRU and LFU.

    ...The cache infrastructure includes a directory, mapping cache entry keys to cache array indices, and a sub-system for handling cache entry replacement metadata. The LRU and LFU replacement policies are supported; the replacement metadata management overhead is O(1). PerfCache includes support for synchronization and for cache operation statistics.
    Downloads: 0 This Week
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  • 14
    vfStream - software streaming library
    C library to quickly implement streaming communication between parallel threads. Optimized for use in embedded systems. Allows FIFO behavior as well as separate data access and synchronization. NOTE: development has moved to the vfTasks project.
    Downloads: 1 This Week
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  • 15
    libsharedmem is an easy to use C library for handling shared memory blocks on POSIX compatible systems. It also contains malloc()/realloc()/free() -style shared allocation functionality and synchronization primitives. libshmsg adds optionally zero-co
    Downloads: 0 This Week
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  • 16
    ZenWINX is a framework for Windows native applications development. These applications are intended for use inside of the Windows boot process in a manner similar to Microsoft CheckDisk or UltraDefrag. Actually ZenWINX is part of UltraDefrag, so check it out if you'd like to develop your own native application.
    Downloads: 0 This Week
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  • 17
    The libpsync library provides lightweight portable synchronization primitives (thread, mutex, semaphore, etc.) for C/C++ under a non-restrictive license.
    Downloads: 0 This Week
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  • 18
    ZSRep (Zaurus Synchronization Repository) is a project whose main goal is to provide a professional cross-platform solution for synchronizing one's Sharp Zaurus with any Desktop PIM software on the Linux or Mac OS X operating system.
    Downloads: 0 This Week
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  • 19
    SyncML Conformance Test Suite is a tool to check if the Test Object implements all the mandatory features of the SyncML Device Management and Data Synchronization protocols.
    Downloads: 0 This Week
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  • 20
    PANG - Protocol for Arcade Network Gaming Provides multiplayer arcade games with frame synchronization and packet reliability. The PANG protocol is UDP-based, written in the C language, and developed for Linux, Unix, and Solaris systems.
    Downloads: 0 This Week
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  • 21
    ...It is non-standard, non-posix, limited but meant to be fast. It is based on signal handlers and setjump/longjump, it is very fast, and it provides mutexes for synchronization.
    Downloads: 0 This Week
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