Showing 20 open source projects for "es.67..bh76"

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  • 1
    eS

    eS

    Cross-platform IDE for developing embedded solutions and desktops

    Solution Editor (eS) is a free, lightweight, cross-platform, development environment (IDE) for Assembler, C or C++ programming, designed to interface with various compilers and debuggers (GDB,CDB). The environment allows you to develop and debug code for MIPS, ARM, AVR and any other processors for embedded solutions and desktop applications. It contains a minimum of settings for easy and convenient programming.
    Downloads: 1 This Week
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  • 2
    GLFW

    GLFW

    A multi-platform library for OpenGL, OpenGL ES, Vulkan, etc.

    GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events. Gives you a window and OpenGL context with just two function calls. Support for OpenGL, OpenGL ES, Vulkan and related options, flags and extensions. Support for multiple windows, multiple monitors, high-DPI and gamma ramps.
    Downloads: 12 This Week
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  • 3
    Oboe

    Oboe

    Oboe is a C++ library that makes it easy to build high-performance

    oboe is a C++ library for building high-performance audio apps on Android, providing a unified, low-latency API over AAudio and OpenSL ES. It abstracts device and API-version differences so developers can focus on audio processing instead of platform quirks. The library emphasizes minimal latency and glitch-free playback/recording via tuned buffer strategies and callback-driven I/O. It supports features like floating-point audio, channel configuration, sample-rate negotiation, and stream sharing to match device capabilities. ...
    Downloads: 1 This Week
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  • 4
    ESP32-S2-Mini

    ESP32-S2-Mini

    Arduino ESP32-S2-Mini v1.00 Wemos | Firmware PS4 900x HOST Wifi AP

    Firmware para placa de desarrollo Arduino ESP32-S2 Mini v1.0.0 LOLIN-WIF WEMOS ESP32S2 Dev para Montar Servidor Host AP PlayStation 4 Herramienta web para instalar la última versión del Firmware: https://xdevgms.github.io/ Una vez instalado el firmware podrá conectar con la placa ESP32-S2 Mini vía Wifi WiFi SSID: PS4-Host-AP Password: password Página del administrador http://10.1.1.1/admin.html http://webkey.local/admin.html Nota Importante 1: En la sección configuración General en Conexión WIFI marcar la casilla INICIAR WIFI: y conectar a su wifi local para poder administrar desde una PC, Así podrá subir archivos, borrarlos y Actualizar el Firmware de la placa Nota Importante 2: La herramienta Web https://xdevgms.github.io/ solo la necesita cuando su placa ESP32-S2 este vacía, es decir, sin ningún firmware, luego que cargue este firmware, no volverá a necesitarla y para actualizar solo requerirá descargar la última versión fwupdate_webkey.bin Información
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    Downloads: 147 This Week
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  • 5
    GLFW

    GLFW

    A project that has moved to GitHub

    GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
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    Downloads: 148 This Week
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  • 6
    ...This software was created to help people understand how is the CRC calculated and be able to see it in a practical way, it is also available to copy and use it for your own project. I hope it helps you. ES: Código creado para mostrar como se realiza el cálculo de un CRC. Con el mismo se incluyen varios CRCs que pueden ser escogidos. Este software se creó con el propósito de ayudar a la gente a entender como se hace el cálculo de un CRC de una manera más práctica y sencilla, también se puede copiar y aprovecharlo para otras aplicaciones. ...
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    Downloads: 16 This Week
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  • 7
    SDL2 for AmigaOS 4

    SDL2 for AmigaOS 4

    Simple DirectMedia Layer 2.0 port for AmigaOS 4

    ...Some parts were recycled from older SDL 1.2 port for AmigaOS 4, such as audio and joystick code. Features: - Based on version 2.0.7 - 2D renderers: compositing, OpenGL (MiniGL) and software - OpenGL 1.x context using MiniGL - OpenGL ES 2.0 context (beta)
    Downloads: 0 This Week
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  • 8
    AGI-C-API es una implementación en C de funciones para el desarrollo de aplicaciones AGI (Asterisk Gateway Interface). Con esta librería se puedes realizar aplicaciones escritas es C para el control de llamadas de un servidor Asterisk usando todas los comandos AGI. En esta versión R1 están implementados todos los comandos descritos en la documentación Asterisk 11 AGI Commands.
    Downloads: 0 This Week
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  • 9
    Libre Impuestos

    Libre Impuestos

    Unofficial Libre Impuestos Debian repository

    Libre Impuestos es una aplicación escritorio (Desktop Application), para el llenado de los Formularios Electrónicos de Impuestos Nacionales del Estado Plurinacional de Bolivia (Software Tributario).
    Downloads: 0 This Week
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  • 10

    SBI - Small Bytecode Interpreter

    SBI - A Small Bytecode Intepreter to run programs on an AVR from SD

    The project was originally created to run programs from a MicroSD card on an ATmega16 (without reprogramming it). SBI is a generic library (platform indipendent) that lets you run programs from a stream (es. File). The programs are a sort of bytecode, and they are interpretated at the moment. So you don't have the better speed, but for now this is the only way to run programs from RAM (or SD) on Harvard architectures.
    Downloads: 0 This Week
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  • 11

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    ...This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several platforms: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. "Evaluation of real-time LBP computing in multiple architectures," Journal of Real Time Image Processing, 2014
    Downloads: 0 This Week
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  • 12
    El proyecto WorldSpace no es más que la intención de acercar la programación en 3D a la gente normal. La idea es compartir conocimientos con gente que quiera aprender programación gráfica en OpenGL, desarrollar un juego en 3D, documentacion y tutoriales.
    Downloads: 0 This Week
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  • 13
    CISPGE Código de Instrucción Simbólica para uso GEneral - Es un interprete de lenguaje tipo Basic pero en castellano, el objetivo del mismo es didáctico, permitiendo dar los primeros pasos en la construcción de un interprete de lenguaje.
    Downloads: 1 This Week
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  • 14
    Campus Ubicuo es un proyecto que se basa en el uso de los nuevos dispositivos portátiles para ofrecer a los usuarios movilidad en un Campus por medio de servicios telemáticos avanzados sobre tecnologías inalámbricas implementados con Sw Libre
    Downloads: 0 This Week
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  • 15
    Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
    Downloads: 0 This Week
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  • 16
    Taronja es una libreria orientada a objetos con gestion automatica de memoria, no siendo necesario la destruccion de objetos, pues se hace de forma automatica. Taronja dispone ademas de un subsistema grafico multiplataforma y diversas clases de utilidad.
    Downloads: 0 This Week
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  • 17
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
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  • 18
    Some features are lacking in the 'ES'-compiler for Serious Sam. Here we try to fix them. An '#include' for inside ES itself is the first project, but there may be more.
    Downloads: 0 This Week
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  • 19
    This library is an Object Oriented API designed to build a OpenGL ES 2D / 3D scenes. The code was wrote in ANSI C, it is cross platform and designed at the begging for iOS applications. At the moment the source can be compiled at almost any platform.
    Downloads: 0 This Week
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  • 20
    Ayin project aims to create new generation graphics system for embedded Linux systems. Includes a composite windows server based on OpenGL ES, a core client library and a native widget toolkit based on vector graphics (cairo).
    Downloads: 0 This Week
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