Showing 28 open source projects for "audio linux"

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  • 1
    Faust

    Faust

    Functional programming language for signal processing

    Faust (Functional Audio Stream) is a functional programming language for sound synthesis and audio processing with a strong focus on the design of synthesizers, musical instruments, audio effects, etc. Faust targets high-performance signal processing applications and audio plug-ins for a variety of platforms and standards. The core component of Faust is its compiler. It allows to "translate" any Faust digital signal processing (DSP) specification to a wide range of non-domain specific...
    Downloads: 4 This Week
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  • 2
    OpenAI .NET

    OpenAI .NET

    The official .NET library for the OpenAI API

    OpenAI .NET is the official client library for calling the OpenAI REST API from C# and other .NET languages, with first-class support for modern .NET patterns. It provides strongly typed clients across API areas (chat, audio, images, embeddings, moderations, batches, files, models, vector stores, responses, realtime, assistants) and works with .NET Standard 2.0 while the examples use .NET 8. You install it via NuGet and authenticate with an API key, ideally through environment variables or...
    Downloads: 0 This Week
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  • 3
    LLM Tornado

    LLM Tornado

    The .NET library to build AI agents with 30+ built-in connectors

    LLM Tornado is a provider-agnostic .NET SDK designed to build, orchestrate, and deploy AI agents and workflows with a strong focus on flexibility and integration. It provides a unified interface that connects to more than 30 AI providers and vector databases, allowing developers to switch between models and services without rewriting application logic. The framework introduces a powerful orchestration system based on graph-like structures, where agents, tasks, and transitions can be defined...
    Downloads: 32 This Week
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  • 4
    Silk.NET

    Silk.NET

    About The high-speed OpenGL, OpenCL bindings library

    Spruce up your games and applications with cross-platform 3D graphics, audio, compute and haptics. Fast, free, cross-platform. With an efficient bindings regeneration mechanism, we are committed to ensuring our bindings reflect the latest specifications with monthly updates generated straight from the upstream sources. In addition to providing high-speed, direct, and transparent bindings, we provide high-level utilities and wrappers to maximize productivity in common workloads such as...
    Downloads: 0 This Week
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    YoutubeExplode

    YoutubeExplode

    Abstraction layer over YouTube's internal API

    YoutubeExplode is a .NET library that provides a high-level abstraction for interacting with YouTube data, enabling developers to retrieve metadata and download media streams programmatically. The project exposes a clean API that allows applications to query videos, playlists, channels, and search results without relying on the official YouTube Data API. Under the hood, the library parses raw page data and leverages reverse-engineered internal endpoints to obtain structured information and...
    Downloads: 2 This Week
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  • 6
    BotSharp

    BotSharp

    AI Multi-Agent Framework in .NET

    Conversation as a platform (CaaP) is the future, so it's perfect that we're already offering the whole toolkits to our .NET developers using the BotSharp AI BOT Platform Builder to build a CaaP. It opens up as much learning power as possible for your own robots and precisely control every step of the AI processing pipeline. BotSharp is an open source machine learning framework for AI Bot platform builder. This project involves natural language understanding, computer vision and audio...
    Downloads: 0 This Week
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  • 7
    ES-DOS A
    ES-DOS is a application for windows that looks like MS-DOS but is not a OS
    Downloads: 0 This Week
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  • 8
    AssetStudio

    AssetStudio

    AssetStudio is a tool for exploring, extracting and exporting assets

    AssetStudio is a cross-platform tool for exploring, extracting, and exporting assets from Unity games—supporting assetbundles and built-in assets. It handles textures, sprites, audio, meshes, shaders, and more, exporting to formats like png, bmp, mp3, wav. The original is archived (supports Unity ≤2022.1); forks like AssetStudio2024 add support for newer Unity versions and Lua asset decompiling.
    Downloads: 917 This Week
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  • 9
    FFME

    FFME

    FFME: The Advanced WPF MediaElement (based on FFmpeg)

    FFME: The Advanced WPF MediaElement (based on FFmpeg). FFME is an advanced and close drop-in replacement for Microsoft's WPF MediaElement Control. While the standard MediaElement uses DirectX (DirectShow) for media playback, FFME uses FFmpeg to read and decode audio and video. This means that for those of you who want to support stuff like HLS playback, or just don't want to go through the hassle of installing codecs on client machines, using FFME might just be the answer. Fast media seeking...
    Downloads: 0 This Week
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  • 10
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other...
    Downloads: 0 This Week
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  • 11
    Vlc.DotNet

    Vlc.DotNet

    .NET control that hosts the audio/video capabilities of the VLC libs

    Vlc.DotNet is a .net library that hosts the audio/video capabilities of the VLC libraries. In other words, it's a .net wrapper around libvlc. That's why a new control has been written. To be fair, first versions of Vlc.DotNet were built with that technique, but back then, there were issues in the .net framework causing the memory usage to explode. As of 2018, this issue is resolved. The old WPF control was just a wrapper around the WinForms control. This led to some issues (Airspace...
    Downloads: 1 This Week
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  • 12
    CSCore

    CSCore

    An advanced audio library, written in C#. Provides tons of features

    ...Although it is still a rather young project, it offers tons of features like playing or capturing audio, en- or decoding many different codecs, effects and much more! CSCore is based on a very extensible architecture that allows you to make it fit to your needs without any major effort. You can build music players, voice chats, audio recorders and so on! Supported platforms, Windows only, Linux and mac experimental. Optimized performance though the usage of CLI instructions provided by a custom post compiler.
    Downloads: 0 This Week
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  • 13
    Accord.NET Framework

    Accord.NET Framework

    Machine learning, computer vision, statistics and computing for .NET

    ...The Accord.NET project provides machine learning, statistics, artificial intelligence, computer vision and image processing methods to .NET. It can be used on Microsoft Windows, Xamarin, Unity3D, Windows Store applications, Linux or mobile. After merging with the AForge.NET project, the framework now offers a unified API for learning/training machine learning models that is both easy to use and extensible.
    Downloads: 0 This Week
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  • 14
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 2 This Week
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  • 15

    PartWriter

    A project designed to write sheet music.

    The project is composed of two layers. The first layer is an artificial intelligence engine, partwriter, that writes music based on some heuristic. The second layer is the layer that defines the heuristic. The definition of this heuristic defines the type of music that partwriter will create. Currently (December 2012), the deepest layer is more or less complete. The author is now writing second layers of interest, namely species counterpoint heuristics according to Fux's Gradus Ad Parnassum.
    Downloads: 0 This Week
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  • 16
    The Open Toolkit is an advanced, cross-platform, C# OpenGL, OpenAL and OpenCL wrapper for Mono/.Net. It is especially suitable to RAD development and can be used in games, GUIs (WinForms, WPF, GTK#) and scientific applications. The official repository can be found in github: https://github.com/opentk/opentk The sourceforge repository will no longer be updated, but will remain online for posterity.
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    Downloads: 177 This Week
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  • 17

    Rpg.NET

    Performance enhancement API for RPG Maker XP, VX, VXA.

    Rpg.NET is an API built using the .NET Framework for both improving performance and enhancing the RPG Maker series (XP, VX, and VXA). Contained within are various functions and classes that extend the ability of RPG Maker in areas such as graphics, audio, and Windows API interop. Included is a Ruby script that is the wrapper around the library, so it can be used as any other script within your game.
    Downloads: 0 This Week
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  • 18
    C# Wrapper for OpenAL via OpenTK allowing the playing of Ogg Vorbis files on any platform supporting Mono/.Net & OpenAL. Incorporates csvorbis & TagLibSharp from the Mono SVN.
    Downloads: 0 This Week
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  • 19
    C# SDL
    SDL.NET is a set of object-oriented .NET bindings for the SDL gaming library and provides high-level access to audio, keyboard, mouse, joystick, TTF fonts, various image formats, sound mixing, MPEG-1, and 2D video framebuffer.
    Downloads: 28 This Week
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  • 20
    code in this repository is now deprecated, vvvv has moved to github. please see: https://github.com/vvvv/vvvv-sdk --- a collection of standards-based plugins compatible with (among others) vvvv: video tracking plugins based on the freeframe api, audio/video directshow filters, and plugin nodes based on vvvvs own plugin interface. for vvvv see: http://vvvv.org
    Downloads: 0 This Week
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  • 21
    Exposes OpenAL functionality via c# in an object oriented way. The end result will be a framework that allows developers to create audio solutions in .NET and Mono languages for various uses, such as 3D audio in games, audio players/recorders, etc.
    Downloads: 0 This Week
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  • 22
    Jeto is a flexible, advanced platform and operating system based on the ECMA CLI standard (ECMA-335). It strives to incorporate new ideas and concepts.
    Downloads: 0 This Week
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  • 23
    A program that can learn from midi examples, and create new music from that.
    Downloads: 1 This Week
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  • 24
    An ID3 tagging library for .NET. Supports ID3v1.0, ID3v1.1, ID3v2.2, ID3v2.3 and ID3v2.4. Aims to support all ID3v2 frames.
    Downloads: 0 This Week
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  • 25
    Open Source IM and voice client using Jabber and SIP protocols, with great audio quality thanks to speex and a nice and clean interface. Programmed in Java and C++. It supports chat, voice and file transfers.
    Downloads: 0 This Week
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