Showing 136 open source projects for "two player game"

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  • 1
    Luau

    Luau

    Fast, small, safe, gradually typed embeddable scripting language

    ...As a consequence, Luau is now also used by games like Alan Wake 2 and Warframe.
    Downloads: 82 This Week
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  • 2
    Moonlight-Switch

    Moonlight-Switch

    Moonlight port for Nintendo Switch

    Moonlight-Switch is a port of Moonlight Game Streaming Project for Nintendo Switch. With a touch screen, you can move your cursor, tap to left click, and scroll 2 fingers to scroll. While touching the screen ZR and ZL buttons will work like left and right mouse buttons. Also While touching the screen L and R sticks will work like a scrolling wheel. By default, the Switch gamepad is configured as an X360 gamepad (A/B and X/Y swapped).
    Downloads: 13 This Week
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  • 3
    OpenVR SDK

    OpenVR SDK

    API and runtime that allows access to VR hardware

    OpenVR is an API and runtime that allows access to VR hardware from multiple vendors without requiring that applications have specific knowledge of the hardware they are targeting. This repository is an SDK that contains the API and samples. The runtime is under SteamVR in Tools on Steam. The OpenVR API provides a game with a way to interact with Virtual Reality displays without relying on a specific hardware vendor's SDK. It can be updated independently of the game to add support for new...
    Downloads: 35 This Week
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  • 4
    MAME

    MAME

    MAME is a multi-purpose emulation framework

    ...Over time, MAME (originally stood for Multiple Arcade Machine Emulator) absorbed the sister-project MESS (Multi Emulator Super System), so MAME now documents a wide variety of (mostly vintage) computers, video game consoles and calculators, in addition to the arcade video games that were its initial focus. The MAME project as a whole is distributed under the terms of the GNU General Public License, 2 (GPL-2.0), since it contains code made available under multiple GPL-compatible licenses.
    Downloads: 23 This Week
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  • 5
    PVLE

    PVLE

    C++ lightweight cross-platform game engine

    PVLE is a C++ lightweight cross-platform game engine (real-time visualisation/simulation engine), using OSG (OpenSceneGraph) and ODE (OpenDynamicsEngine) among other libs. It differs from other engines in the way it does not hide underlaying libraries.
    Downloads: 0 This Week
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  • 6
    Vivid3DIDE

    Vivid3DIDE

    Vivid3D is a C++ IDE/3D engine, with python scripting.

    Vivid3D is a C++ IDE/3D engine, with python scripting. - It uses DX12 or Vulkan, and will support RTX features. It features gameplay facilitated by Python.
    Downloads: 0 This Week
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  • 7
    Eagle Mode

    Eagle Mode

    Zoomable user interface (ZUI) with file manager, file viewers and more

    ...The most important one is the professional file manager with its rich, scriptable command set. It integrates file viewers for most of the common file types, as well as an audio and video player. Furthermore, the virtual cosmos contains a chess game, a netwalk game, a 3D minesweeper game, a multi-function clock, a stock watchlist, some fractals, and a Linux kernel configurator in form of a kernel patch.
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    Downloads: 26 This Week
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  • 8
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 122 This Week
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  • 9

    Wheefun Emulator Framework

    A framework for developing emulators

    The Wheefun Emulator Framework (WFEF) aims to provide low-level hardware emulation primitives for writing new emulators, as well as relatively basic implementations for common system architectures (such as the IBM compatible PC). It was originally designed to support the WDMF project, which has need for hardware emulation on modern operating systems. However, it could conceivably be used in other projects. At its core, WFEF provides primitives for emulating a generic system bus and for...
    Downloads: 0 This Week
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  • 10
    Buwlink

    Buwlink

    Buwlink is a remote control for Windows with your Android device.

    The Buwlink is the perfect companion to increase your productivity. Whether in the field of artistic development or other video game programming edition... There are often keyboard shortcuts to know. now to represent your shortcuts and other features on the icons appearance. Easy to use easy to remember Buwlink. PLEASE NOTE: Please download the windows version and the android version. Connect the two versions on the same wifi network configure the two software so that they can communicate.
    Downloads: 0 This Week
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  • 11
    Sudoku Game Solver Generator

    Sudoku Game Solver Generator

    Standalone Complete Sudoku puzzle Game Solver Generator for Windows

    ...As a result, the app can generate Sudoku fields in 7 difficulty levels from 'Yellow Belt' to 'Sudoku Game Jedi Master'. The application supports Quick Start mode, see features below [QS Step 1] and [QS Step 2] (buttons in an application window).
    Downloads: 3 This Week
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  • 12
    ScummVM

    ScummVM

    A cross-platform interpreter for many point-and-click adventure games

    ScummVM is a cross-platform interpreter for many point-and-click adventure games. This includes LucasArts SCUMM games (such as Monkey Island 1-3, Day of the Tentacle, Sam & Max, ...), many of Sierra's AGI and SCI games (such as King's Quest 1-6, Space Quest 1-5, ...), Discworld 1 and 2, Simon the Sorcerer 1 and 2, Beneath A Steel Sky, Lure of the Temptress, Broken Sword 1 and 2, Flight of the Amazon Queen, Gobliiins 1-3, The Legend of Kyrandia 1-3, many of Humongous Entertainment's...
    Downloads: 164 This Week
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  • 13

    Perl OpenGL 2

    Perl bindings to the Modern OpenGL API

    The Perl OpenGL 2 module provides bindings to the modern OpenGL APIs for use from the perl language.
    Downloads: 2 This Week
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  • 14

    BioGB

    Highly portable Gameboy Color emulator

    BioGB was designed with the following properties: 1. It most be as portable as posible. 2. The code most be easy to read.
    Downloads: 0 This Week
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  • 15
    New Terrain and 3D Map System

    New Terrain and 3D Map System

    a very lightweight advanced terrain-rendering and 3D map rendering sys

    A very lightweight advanced terrain-rendering and 3D map rendering system. Minimal dependencies: OpenGL, SDL. It's distrib in 2-3 separate modules: 1. the C++ implementation of the terrain- and/or surface- rendering Algorithms I have developed: both a multithread and a non-multithread variant is relaeased. 2. Seme as at point 1. , but with a road-network rendering and collision-detection module I wrote before. It also adds some trees at the top of the terrain. (multitread vesion not...
    Downloads: 0 This Week
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  • 16
    TOYVision

    TOYVision

    Toolkit for the easy prototyping of hybrid games for Tabletop Devices

    TOYVision is a software toolkit for the easy prototyping of Hybrid Videogames, mixing physical and virtual elements. Designers and developers of videogames, can use ToyVision to develop computer augmented hybrid games, based on manipulation of physical playing pieces and body gestures. ToyVision, supports Reactivision to comunicate with visual based Tabletop devices /http://nuigroup.com/go/lite), and Kinect sensor to track players movements ToyVision enables passive (carried out by...
    Downloads: 0 This Week
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  • 17
    New CTruck3D Rally

    New CTruck3D Rally

    Free-roaming 3D racing game featuring advanced terrain rendering

    It's a free-roaming 3D racing game featuring advanced terrain rendering. For small file-size, a 4k x 4k terrain is available, sampled meter-by-meter so it's very smooth. Lightweight program. This is the form in which I wished to do the first release of the terrain rendering Algorithm I have developed throughout almost 2 years. Written in C++, featuring multithreading (2 threads): a total remake of the first 3D game I did years ago, CTruck3D_Simplex and sequels. ...
    Downloads: 1 This Week
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  • 18

    Open Zelda

    2D game creation software

    Classic Edition of Open Zelda, a 2D game creation software. This project has been superseded by the Modern Edition, but recently the Player had DirectX code replace with SDL 2 and changes are still welcome. http://youtube.com/watch?v=zHs4zRkcua8 [Linux] http://youtube.com/watch?v=lU2Xe5ewgwA [OS X]
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    Downloads: 22 This Week
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  • 19

    GambleKit

    C++ Framework for slot machine games

    GambleKit is a free open-source C++ object oriented library for quick and easy building of slot machine and gambling games with reels and GUI management. It relies basically on declarative programming style, so the programmer needs simply to declare, for example at creation time, the basic layout and behavior of the game, and then leave the game flow, requiring as little additional intervention as possible. The project is welcoming contributors and feedback is appreciated! The next...
    Downloads: 0 This Week
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  • 20

    HexNET

    A simple telnet (and possibly SSH) server

    Sourceforge is no longer being updated! This project has merged into another that can be found here: https://github.com/nicrohobak/Toolbox ------------------------------------------------------------ A simple telnet server originally developed as a foundation to a MUD server project called HexMUD. These project should be maintained alongside each other, but this particular project should be a very generic telnet/SSH server and nothing more. The game logic belongs in the HexMUD project.
    Downloads: 0 This Week
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  • 21
    HyperGUI

    HyperGUI

    A GUI based on libSDL for C++ applications

    HyperGUI is a library of C++ classes and some other parts which can draw and run a GUI for your application. It uses libSDL as its backend for graphical output. This library can be used in both dynamic multimedia (game), and standard (static) applications. The HyperGUI manages it by avoiding screen refreshes as much as possible. In a game or other dynamic multimedia program, the screen (or part of it) is redrawn and refreshed tens of times a second, so there is no need for GUI to ask more...
    Downloads: 0 This Week
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  • 22

    wke (3DWebUI)

    3D Web UI, Embed Web and Flash in 3D Games, based on WebKit

    1. 3D Web UI. Embed Web and Flash in 3D Games, based on WebKit 2. DirectUI. HTML5, CSS3, Javascript and flash Embedded in native GDI application
    Downloads: 3 This Week
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  • 23

    Phobos Editor

    Phobos editor is a generic resource editing system.

    Phobos editor will enable developers to create editors for specific tasks. It can be viewed as editor editor. It will be geared towards games.
    Downloads: 0 This Week
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  • 24
    Sandbox_console

    Sandbox_console

    Another OpenGL Game Framework for Windows

    The purpose of this project is to provide a means to the most bang with the least amount of effort from the end user. At the same time, the system is structured as a gateway to a many number of mini games accessible from a single launch point while sharing components that are common to all.
    Downloads: 0 This Week
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  • 25

    PS2Toolchain

    This project focuses on the Playstation 2 homebrew toolchain

    Downloads: 2 This Week
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