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Reality Factory 2 is a next-generation game authoring suite. It combines a flexible, fully scripted game development environment powered by Python with the Ogre3D engine, and supports all major desktop operating systems.
XFX or XNA For XBOX is an open-source implementation of the XNA framework for the XBOX1 console. It is built on top of OpenXDK, the legal XBOX Development kit.
This project is a platform for creating and/or playing games. It's based on a framework that allow everybdy to create or use every module. For example if there is a 2D game, you can use it with a native 2D impl or an SDL impl or any other renderer.
Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
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SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
The 'Nameless Allegro Engine' is a several layers of C++ abstraction. It is intended to abstract the entire game development process all the way from Allegro to the finished game.