Showing 9 open source projects for "osc"

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  • 1
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    ...Automatically generated set of defines based on the platform, buffer, render pass, geometry attributes and materials properties. Passing custom uniforms (float, int, vec2, vec3 and vec4) through console IN or OSC.
    Downloads: 4 This Week
    Last Update:
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  • 2
    Contour

    Contour

    Modern C++ Terminal Emulator

    contour is a modern and actually fast, modal, virtual terminal emulator, for everyday use. It is aimed at power users with a modern feature mindset. Available on all 4 major platforms, Linux, OS/X, FreeBSD, Windows. GPU-accelerated rendering. Font ligatures support (such as in Fira Code). Unicode: Emoji support (-: ๐ŸŒˆ ๐Ÿ’ ๐Ÿ˜› ๐Ÿ‘ช - including ZWJ, VS15, VS16 emoji :-) Unicode: Grapheme cluster support. Bold and italic fonts. High-DPI support. Vertical Line Markers (quickly jump to markers in your...
    Downloads: 1 This Week
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  • 3
    Tidal

    Tidal

    Pattern language

    ...This allows you to quickly create complex patterns from simple ingredients. By default, sound is made with the featureful SuperDirt synth/sampler, but you can control other synths using Open Sound Control (OSC) or MIDI. Whether you're using SuperDirt or a synth, every filter and effect can be manipulated independently with Tidal patterns. Tidal is embedded in the Haskell language, although you don't have to learn Haskell to learn Tidal. You can learn Tidal through experimentation and play, most Tidal coders have little or no experience in software engineering.
    Downloads: 0 This Week
    Last Update:
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  • 4
    SuperCollider

    SuperCollider

    Real-time audio synthesis engine and music programming language

    N.B. SuperCollider is now hosted at GitHub, and the most recent versions can be downloaded from there. http://supercollider.github.io A real time audio synthesis engine, and an object-oriented programming language specialised for music. SuperCollider was created in 1996 by James McCartney, now (since version 3) released as free software.
    Downloads: 39 This Week
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  • 5
    Melon

    Melon

    Kinect based controller.

    Melon's purpose is to simplify as much as possible the setup of interactive installation (art, cultural, commercial, etc) as much as possible. It broadcast in OSC 3D pointers. Each pointer can be attached to any of the bone of the skeleton. The interaction area defined for this pointer is attached to another bone of the skeleton, therefore the visitor is free to move in the space defined. Video tutorial: https://vimeo.com/73297050 Developped by http://www.numediart.org [!] > requires OpenNI & NITE 1.5
    Downloads: 0 This Week
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  • 6
    KinectA

    KinectA

    Software for motion tracking (skeletons, objects, hands) via Kinect!

    ...This software has been developed for the needs of media artists and designers. It provides a clearly arranged interface with multiple functionalities. The tracked information can be send via OSC to other hard- and software. KinectA is available for Mac and Windows.
    Downloads: 0 This Week
    Last Update:
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  • 7
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
    Last Update:
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  • 8
    RtMidiRouter is a small but powerful command line tool which allows you to route, manipulate and create MIDI messages. For reliable realtime performance RtMidiRouter is based on RtMidi. It is controllable via command line and network (OSC).
    Downloads: 0 This Week
    Last Update:
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  • 9
    MonomeSerial is a serial-to-OSC application for the monome series of devices (www.monome.org) We haven't bundled it into a release yet, so source files are in svn. Executables are available at monome.org for the time being.
    Downloads: 0 This Week
    Last Update:
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