Real-time physically based rendering engine for Android, iOS, and more
RenderDoc is a stand-alone graphics debugging tool
Cross-platform, customizable ML solutions for live and streaming media
A standalone, large scale, open project for 2D/3D image processing
The open-asset-importer-library repository
Simple and Fast Multimedia Library
Open source Cardboard SDK and samples
stb single-file public domain libraries for C/C++
3D Engine c++
A multimedia framework based on Qt and FFmpeg
Support for legacy OpenGL in core profiles
Softwares making our work easier
High performance image processing library in C++
Build Cross-platform Applications
AndroidAuto headunit emulator
Fractals generator with powerful functionality.
Realtime 3D engine for game development
C++ High level framework thinked for javascript