Showing 367 open source projects for "3d game opengl source code c"

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  • 1
    ROC Engine

    ROC Engine

    Simple and light-weight 3D game engine

    ROC Engine is a simple and lightweight 3D game engine. Keyframed skeletal animation with hardware skinning. Audio playback with spatialization (Ogg, WAV, FLAC). TrueType font rendering with Unicode characters support. All information about modeling and scripting is available at wiki. Check demo scene resources out for an example of engine usage.
    Downloads: 0 This Week
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  • 2
    libGDX

    libGDX

    Desktop/Android/HTML5/iOS Java game development framework

    libGDX is a cross-platform Java game development framework based on OpenGL (ES) that works on Windows, Linux, macOS, Android, your browser and iOS. libGDX provides a well-tried and robust environment for rapid prototyping and fast iterations. libGDX does not force a specific design or coding style on you; it rather gives you the freedom to create a game the way you prefer.
    Downloads: 60 This Week
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  • 3
    Open3D

    Open3D

    A modern library for 3D data processing

    Open3D is an open-source library that supports rapid development of software that deals with 3D data. The Open3D frontend exposes a set of carefully selected data structures and algorithms in both C++ and Python. The backend is highly optimized and is set up for parallelization. Open3D was developed from a clean slate with a small and carefully considered set of dependencies.
    Downloads: 24 This Week
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  • 4
    The OpenGL Extension Wrangler Library
    The OpenGL Extension Wrangler Library is a simple tool that helps C/C++ developers initialize extensions and write portable applications. GLEW currently supports a variety of operating systems, including Windows, Linux, Darwin, Irix, and Solaris.
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    Downloads: 2,273 This Week
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  • 5
    glbinding

    glbinding

    A C++ binding for the OpenGL API, generated using the gl.xml specifica

    A C++ binding for the OpenGL API, generated using the gl.xml specification. glbinding leverages C++11 features like enum classes, lambdas, and variadic templates, instead of relying on macros; all OpenGL symbols are real functions and variables. It provides type-safe parameters, per-feature API headers, lazy function resolution, multi-context and multi-thread support, global and local function callbacks, meta information about the generated OpenGL binding and the OpenGL runtime, as well as...
    Downloads: 0 This Week
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  • 6
    DirectX OpenGL Wrapper

    DirectX OpenGL Wrapper

    DirectX 8 to OpenGL wrapper for legacy apps and portability

    DirectX OpenGL Wrapper is a lightweight compatibility layer that translates DirectX 8 API calls into OpenGL and platform-specific rendering commands. It enables legacy DirectX applications and games to run on systems where native DirectX support is limited or unavailable, including alternative platforms and compatibility environments. This project is intended for developers, retro-computing enthusiasts, and compatibility research. It provides a foundation for running legacy graphics...
    Downloads: 23 This Week
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  • 7
    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    [OFFICIAL] tinyfiledialogs C C++ v3.21.3

    inputbox password WIN OSX GTK QT Console VCPKG C# Lua R Fortran Pascal

    one C/C++ file & header ==> 8 functions: - beep - tray notify popup - message & question - input & password - save file - open file(s) - select folder - color picker complements OpenGL Vulkan GLFW GLUT GLUI VTK SFML TGUI SDL Ogre Unity3d ION OpenCV CeGui MathGL GLM CPW GLOW Open3D ImGui MyGui GLT NGL STB Nuklear Fenster MicroUi & head-less programs NO INIT NO MAIN LOOP NO LINKING NO INCLUDE win (XP to 11) ASCII MBCS UTF-8 UTF-16 (wchar_t) - native dialogs osx/unix...
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    Downloads: 180 This Week
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  • 8
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model. Hot reload of files on changes. One default light and one default camera. Interactive commands...
    Downloads: 7 This Week
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  • 9
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open...
    Downloads: 11 This Week
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  • 10
    Open Asset Import Library

    Open Asset Import Library

    The open-asset-importer-library repository

    The Open Asset Import Library (short name: Assimp) is a portable Open-Source library to import various well-known 3D model formats in a uniform manner. The most recent version also knows how to export 3d files and is therefore suitable as a general-purpose 3D model converter. See the feature-list. open3mod is a Windows-based model viewer. It loads all file formats that Assimp supports and is perfectly suited to quickly inspect 3d assets.
    Downloads: 3 This Week
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  • 11
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    The Point Cloud Library (PCL) is a standalone, large scale, open project for 2D/3D image and point cloud processing. PCL is released under the terms of the BSD license, and thus free for commercial and research use. Whether you’ve just discovered PCL or you’re a long time veteran, this page contains links to a set of resources that will help consolidate your knowledge on PCL and 3D processing. An additional Wiki resource for developers is available too. To simplify both usage and...
    Downloads: 11 This Week
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  • 12

    Simple 3D Classes

    A simple 3D framework in C++

    A simple 3D framework in C++ that supports OpenGL, OpenAL and GLUT.
    Downloads: 0 This Week
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  • 13
    Khronos KTX

    Khronos KTX

    KTX (Khronos Texture) Library and Tools

    KTX-Software is a suite of tools and libraries for working with Khronos Texture (KTX) files, designed and maintained by the Khronos Group. KTX is a container format for storing textures that are optimized for GPU upload, supporting modern formats like Basis Universal and ASTC. This repository includes tools for creating, validating, inspecting, and converting KTX and KTX2 files, making it essential for developers working in 3D engines, games, and visualization tools where texture streaming...
    Downloads: 29 This Week
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  • 14

    Halide

    A language for fast, portable data-parallel computation

    Halide is a programming language for fast, portable data-parallel computation. It was designed to make writing high-performance image and array processing code much easier on modern machines. It works on all major operating systems and with several CPU architectures (X86, ARM, MIPS, Hexagon, PowerPC) and GPU Compute APIs (CUDA, OpenCL, OpenGL, among others). It isn't a standalone programming language however; rather it is embedded in C++ which means that you write C++ code, building an...
    Downloads: 0 This Week
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  • 15
    Moon

    Moon

    A lightweight game server framework implemented with Actor Model

    Moon is a lightweight game server framework based on the actor model. One worker thread can have one or more actors (services), which communicate with each other through message queues. There are many features for game server development.
    Downloads: 1 This Week
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  • 16
    Gource

    Gource

    Software version control visualization

    ...Gource includes built-in log generation support for Git, Mercurial, Bazaar and SVN. Gource can also parse logs produced by several third party tools for CVS repositories. Gource is a visualization tool for source control repositories. The repository is displayed as a tree where the root of the repository is the centre, directories are branches and files are leaves. Contributors to the source code appear and disappear as they contribute to specific files and directories. Gource's display is rendered using OpenGL and requires a 3D accelerated video card to run.
    Downloads: 1 This Week
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  • 17
    FlatBuffers

    FlatBuffers

    Memory Efficient Serialization Library

    FlatBuffers is an open source, cross-platform serialization library designed for maximum memory efficiency. Originally created at Google for game development and other performance-critical apps, FlatBuffers has the unique ability of allowing you to directly access serialized data without having to parse or unpack beforehand. Since the only memory needed to access your data is that of the buffer, it is also very memory efficient and fast. FlatBuffers supports Windows, MacOS, Linux and...
    Downloads: 3 This Week
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  • 18
    Luau

    Luau

    Fast, small, safe, gradually typed embeddable scripting language

    It is designed to be backward compatible with Lua 5.1, as well as incorporating some features from future Lua releases, but also expands the feature set (most notably with type annotations). Luau is largely implemented from scratch, with the language runtime being a very heavily modified version of Lua 5.1 runtime, with a completely rewritten interpreter and other performance innovations. The runtime mostly preserves Lua 5.1 API, so existing bindings should be more or less compatible with a...
    Downloads: 47 This Week
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  • 19
    MAME

    MAME

    MAME is a multi-purpose emulation framework

    MAME's purpose is to preserve decades of software history. As electronic technology continues to rush forward, MAME prevents this important "vintage" software from being lost and forgotten. This is achieved by documenting the hardware and how it functions. The source code to MAME serves as this documentation. The fact that the software is usable serves primarily to validate the accuracy of the documentation (how else can you prove that you have recreated the hardware faithfully?). Over time,...
    Downloads: 37 This Week
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  • 20
    Cardboard SDK

    Cardboard SDK

    Open source Cardboard SDK and samples

    This SDK provides everything you need to create your own Virtual Reality (VR) experiences for Google Cardboard. It supports essential VR features, such as motion tracking, stereoscopic rendering, and user interaction via the viewer button. With these capabilities, you can build entirely new VR experiences, or enhance existing apps with VR capabilities. You can use the Cardboard SDK to turn a smartphone into a VR platform. A smartphone can display 3D scenes with stereoscopic rendering, track...
    Downloads: 0 This Week
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  • 21
    Effekseer

    Effekseer

    This software is a particle effect editing tool

    Effekseer is an open-source tool designed for creating stunning visual effects for games and multimedia applications. It allows artists and developers to design complex particle effects through an intuitive graphical user interface, supporting various features like particles, beams, and distortion effects. Effekseer supports multiple platforms and integrates seamlessly with popular game engines, enabling the creation of rich visual experiences without extensive programming knowledge.
    Downloads: 1 This Week
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  • 22

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 222 This Week
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  • 23
    Hello ImGui

    Hello ImGui

    Hello, Dear ImGui: unleash your creativity in app development

    hello_imgui is a cross-platform framework that simplifies the development of graphical applications using Dear ImGui. It abstracts away boilerplate code for window creation, input handling, and platform integration, allowing developers to focus on building user interfaces and interactive content quickly. Targeted at prototyping, tools, and GUI apps, hello_imgui works on Windows, macOS, Linux, iOS, and WebAssembly with minimal setup. Its plug-and-play nature makes it ideal for teaching,...
    Downloads: 0 This Week
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  • 24
    HLSL++

    HLSL++

    Math library using HLSL syntax with multiplatform SIMD support

    HLSL++ is a header-only C++ math library designed to replicate the syntax and functionality of the HLSL shading language, making it easier for developers to write CPU-side code that mirrors GPU shader logic. It provides vector, matrix, and math operations with a syntax identical or very similar to HLSL, allowing seamless transition between shader code and application code. The library is optimized for performance and supports SIMD instructions across multiple architectures, including SSE,...
    Downloads: 1 This Week
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  • 25
    A free OpenGL utility toolkit, the open-sourced alternative to the GLUT library.
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    Downloads: 1,122 This Week
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