Showing 18 open source projects for "3d game opengl source code c"

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  • 1

    FCML

    A machine code manipulation library for Intel 64 and IA-32.

    ...- Support for the Intel and AT&T syntax - An instruction renderer - An instruction parser - Instructions represented as generic models - UNIX/GNU/Linux and Windows support - Portable - written entirely in C (no external dependencies) - C++ wrapper - Supported instruction sets: MMX, 3D-Now!, SSE, SSE2, SSE3, SSSE3, SSE4.1, SSE4.2, SSE4A, AVX, AVX2, AES, TBM, BMI1, BMI2, HLE, ADX, CLMUL, RDRAND, RDSEED, FMA, FMA4, LWP, SVM, XOP, VMX, SMX, AVX-512 Source code moved to: https://github.com/swojtasiak/fcml-lib
    Downloads: 1 This Week
    Last Update:
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  • 2
    [NOTE] This project has been relocated to github https://github.com/jswigart/gmscriptex
    Downloads: 0 This Week
    Last Update:
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  • 3
    Game Editor
    Game Editor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
    Downloads: 19 This Week
    Last Update:
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  • 4

    C+- programming language and WinC+- pack

    also download updates from files section

    Please, read Wiki for more information: https://sourceforge.net/p/cplusminus/wiki/Home/
    Downloads: 0 This Week
    Last Update:
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  • 5
    QoS Enabled Distributed Objects. Qedo is an implementation of the CORBA Component Model (CCM) extended by Quality of Service (QoS) support.
    Downloads: 0 This Week
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  • 6
    Python bindings for Ogre3d graphics engine, built using Py++ and Boost.Python library - Also refered to a Python-Ogre.
    Downloads: 0 This Week
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  • 7
    Open Game Studio
    The Open Game Studio is a project that targets game developers (mostly hobbyists). The goal of this project is to create a development environment that focuses on developing the game content. An engine that can run the created games is in work too.
    Downloads: 0 This Week
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  • 8
    CpX is an XML-based lightweight C++ development environment.It’s a philosophy of simple OO software engineering, with a C++ subset & base classes.It has general-purpose useful C++ services & tasks to speed up build.Tired? A Sudoku game is given in CpX as a bonus.
    Downloads: 0 This Week
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  • 9
    Collection of tools for modifying the game Warcraft III: The Frozen Throne including frameworks such as "wc3lib" and "Advanced Script Library".
    Downloads: 0 This Week
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  • 10
    Adventure Develop would be a free and open alternative to AdventureMaker, providing an user-friendly interface and a complete environment for develop point&click game. ********** Development has been stopped because the engine is too distant to be compli
    Downloads: 0 This Week
    Last Update:
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  • 11
    Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
    Downloads: 1 This Week
    Last Update:
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  • 12
    XTern is an external scripteditor for the game X2.
    Downloads: 2 This Week
    Last Update:
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  • 13
    Kazam is a visual editor and project manager for interactive fiction game creation with Inform, one of the major development tools for this type of games. Kazam is developed with the wxWindows cross-platform GUI package.
    Downloads: 12 This Week
    Last Update:
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  • 14
    SoftWire was the precursor to TransGaming's SwiftAsm. SwiftAsm is an optimizing run-time x86 assembler that can be used as a JIT compiler back-end for scripting languages, or for dynamic code generation of efficient processing pipelines.
    Downloads: 1 This Week
    Last Update:
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  • 15
    System for simplifying construction of OGLSL shaders
    Downloads: 0 This Week
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  • 16
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
    Downloads: 0 This Week
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  • 17
    Sigel teaches virtual robots to walk in a physical 3D-simulation. It uses the method of "Genetic Programming" to evolve control programs for any robots that come into your mind, visualizes them using OpenGL and exports animations to Povray.
    Downloads: 0 This Week
    Last Update:
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  • 18
    Pangaea will be a robust and feature filled game engine built using Allegro (http://alleg.sourceforge.net) It will be similar to Final Fantasy 1-3, etc., complete with map editor/world builder.
    Downloads: 0 This Week
    Last Update:
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