Showing 188 open source projects for "tiny core linux"

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  • 1
    Gony

    Gony

    A tiny and lightweight IDE for the Go programming language

    Gony is an free, open-source, tiny and fast IDE for the Go programming language, designed to be easy. Write (and also learn) Go applications, in minutes. Gony has an integrated GoDoc Reference Widget which helps you at the whole time you code. Gony is very extensible and can be configured as well (Stylesheets, Themes, Plugins and more).
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  • 2
    A light-weight Regular Expression (regex) C library, using double-recursion. (command prompt tester included)
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  • 3
    micro c basic is light weight portable(posix dependent) basic compiler for tiny virtual machine.
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  • 4
    Graphal

    Graphal

    Graph algorithms interpreter, IDE, debugger, 3D visualizations.

    Graphal is an interpreter of a programming language that is mainly oriented to graph algorithms. There is a command line interpreter and a graphical integrated development environment. The IDE contains text editor for programmers, compilation and script output, advanced debugger and visualization window. The progress of the interpreted and debugged graph algorithm can be displayed in 3D scene.
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  • 5
    "Unified Modular System" is project primarily designed to create platform independent light-weighted modular applications like games but also GUI or service utilities supported. Application is gathered from unified modules as brick wall from brick.
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  • 6
    Colorer Library
    Colorer provides source text syntax highlighting services. It colorizes source codes in editor systems (more than 200 syntaxes). Uses powerful HRC format(XML, RE, context free grammas), allowing to support any language. Available as Eclipse plugin.
    Downloads: 9 This Week
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  • 7

    S-BITE

    S-BITE is an AS level topology generator for the Internet

    The Structure-Based Internet Topology gEnerator (S-BITE) is an Autonomous System (AS) level topology generator for the Internet. The generator exploits a technique that partitions the network topology into two distinct blocks: the Core, which captures the underlying community structure of the Internet, and the Periphery, representing the “tendrils” of the topology. Thanks to this layering, S-BITE is able to accurately reproduce Internet topology at the statistical level,matching...
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  • 8
    HyperGUI

    HyperGUI

    A GUI based on libSDL for C++ applications

    HyperGUI is a library of C++ classes and some other parts which can draw and run a GUI for your application. It uses libSDL as its backend for graphical output. This library can be used in both dynamic multimedia (game), and standard (static) applications. The HyperGUI manages it by avoiding screen refreshes as much as possible. In a game or other dynamic multimedia program, the screen (or part of it) is redrawn and refreshed tens of times a second, so there is no need for GUI to ask more...
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  • 9

    ATMSP

    ATMSP - A Tiny Mathematical Speed Parser

    A Tiny Mathematical Speed Parser ATMSP is a portable C++ parser for mathematical expressions like "sin(x)+y^2" e.g. These may contain arbitrary numbers of functions, variables and constants. Major design goal was minimalistic size and maximum speed. Tiny 320 code-lines offer a parser plus bytecode-generator, 26 mathematical functions and 17 supported base-types including complex and arbitrary MPFR-multiprecision. Both parser and bytecode may run in threads. The usage of ATMSP is...
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  • 10
    A parallel-programming framework for concurrently running large numbers of small autonomous jobs, or microthreads, across multiple cores in a CPU or CPUs in a cluster. Each microthread is conceptually similar to a task in Ada and it is much lighter weight than an operating system thread. SpikeOS was designed to handle millions of microthreads, for example in a neural network hosting millions of spiking model neurons. SpikeOS handles microthread scheduling, synchronization, distribution...
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  • 11
    The Micro C++ Library (libmicxx) is a small set of portable and easy to use classes providing core features commonly used in modern applications. It is based completely on the Standard C++ Template Library (STL).
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  • 12
    TISCH

    TISCH

    TISCH - Tangible Interaction Surfaces for Collaboration between Humans

    TISCH - Tangible Interaction Surfaces for Collaboration between Humans. This project provides libtisch, a C++ software framework for creating GUIs based on multitouch and/or tangible input devices. Please note: TISCH development has moved to GitHub, see https://github.com/floe/tisch-core/
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  • 13
    FL!P

    FL!P

    Flip data model framework, real-time collaboration-oriented

    Flip is a data model library, designed as a framework, real-time collaboration-oriented, transactional, portable and compact. Documentation : http://ohmflip.sourceforge.net/
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  • 14

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    The Local Binary Pattern (LBP) is a texture operator that is used in several different computer vision applications and implemented in a variety of platforms. When selecting a suitable LBP implementation platform, the specific application and its requirements in terms of performance, size, energy efficiency, cost and developing time has to be carefully considered. This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several...
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  • 15
    tiny-AI Library

    tiny-AI Library

    small and fast C++ library dealing with artificial intelligence

    A fast artificial intelligence library which currently supports: kNN (k-Nearest Neighbor algorithm) MLP (Multilayer-Perceptron)
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  • 16

    sealisp

    Lisp interpreter for the PSP + UNIX-clones.

    This is a Lisp interpreter which will eventually be ANSI standard compliant. It currently compiles for UNIX-clones and the PSP, it has no external dependencies, with the garbage collector and numeric library and all other components being home made, from scratch. Working so far: * Automatic precise garbage collector. * Procedural macros. * Computer algebra library * A bunch of useful primitives. * A fairly small, but useful standard library. In the PSP build, the following additional...
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  • 17
    This is an actor-based framework for C++. Actors are light-weight objects, and they interact fully asynchronously with messages. It’s intended for multi-core processors only and doesn’t have any network routines.
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  • 18
    libgdome-cpp is a C++ library that provides the DOM level 2 Core API for accessing XML documents. It is implemented as a wrapper around the libgdome library.
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  • 19
    DeltaQt

    DeltaQt

    Parser for DELTA files (Qt, C++)

    DeltaQt is part of the FreeDelta project and aims to implement a parser for DELTA (DEscription Language for TAxonomy) files using the Qt core framework. DeltaQt is a library intended to be incorporated into other applications that require the ability to parse DELTA files.
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  • 20
    Tiny Interpreter for embedded system. (Java spec based)
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  • 21
    mspgcc4 is no longer supported. Please use the newer toolchain at the MSPGCC project. (This was a port of the GCC 4.x branch to the Texas Instruments MSP430 microcontroller core. It is based on the MSPGCC project that is stuck with GCC 3.2.3.)
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  • 22
    Library incapsulate lua state and give some additional features.
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  • 23
    Simple lexical analyzer for ANSI C (C-88-090) language.
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  • 24
    Interval Container Library (ICL): An STL based generic library for computations on intervals, interval containers and cubes
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  • 25
    Porting of the core simulation portions of smoldyn to the GPU, using CUDA
    Downloads: 0 This Week
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