Vulkan & C++17 based Scene Graph Project
DC-SDK is based on the open source project Cesium for development
A production-grade java implementation of RAFT consensus algorithm
Converts between many 3D data formats
3D rendering and scene graph library (moved to GitHub)
3D .NET engine for Windows, Linux, Mac
A game engine written in the D programming language
Plugin based multi-purpose dev tool.
PHIGS (Programmer's Hierarchical Interactive Graphics System)
Graph algorithms interpreter, IDE, debugger, 3D visualizations.
The main task is an independent API for KDE and Qt
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor