9 projects for "scene" with 2 filters applied:

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  • 1
    DC-SDK

    DC-SDK

    DC-SDK is based on the open source project Cesium for development

    .../libs/dc-sdk/resources/, you need to copy Cesium-related static resources files: Assets, Workers, and ThirdParty to libs/dc-sdk/resources directory of the project to ensure that the 3D scene can be rendered properly. You can also use DC.baseUrl to set the static resource base related to Cesium.
    Downloads: 4 This Week
    Last Update:
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  • 2
    Phaser HTML5 Game Framework

    Phaser HTML5 Game Framework

    Phaser is a free and fast 2D game framework for making HTML5 games

    Phaser is a popular open-source 2D game framework for making HTML5 games for desktop and mobile platforms. Built with JavaScript and powered by WebGL and Canvas, it offers a robust API for developing everything from arcade to platformer and puzzle games.
    Downloads: 1 This Week
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  • 3
    Phaser Editor 2D

    Phaser Editor 2D

    A web-based IDE for HTML5 game development. Powered by Phaser

    Phaser Editor 2D v3 is a lightweight, multi-platform IDE for HTML5 game development using the Phaser framework. It combines visual tools and code editing capabilities, helping developers design scenes, UI, and game logic in an efficient and organized workflow.
    Downloads: 18 This Week
    Last Update:
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  • 4
    Phaser 3 Plugin Path Builder

    Phaser 3 Plugin Path Builder

    Draw and edit Lines, Bezier Curves, Splines at runtime

    Phaser 3 Plugin Path Builder is a tool that allows developers to create and edit paths for path followers and tweens within Phaser 3 games. It supports various path types and enables runtime editing and exporting of paths.
    Downloads: 0 This Week
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  • 5
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format.
    Downloads: 3 This Week
    Last Update:
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  • 6
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash. ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim...
    Downloads: 0 This Week
    Last Update:
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  • 7
    Library of terrain level of detail algorithm nodes for Coin (an implementation of an Open Inventor scene graph) and other utility classes. Currently are implemented ROAM, Geo Mip-Mapping and Chunked-LoD algorithms. Any issues and feedback for this projec
    Downloads: 0 This Week
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  • 8
    GLeffect! is a set of components that simplify writing OpenGL demos and applications. It includes OpenGL effect file (glfx), text rendering, scene loading (ase files) etc.
    Downloads: 0 This Week
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  • 9
    osgJuggler is a library suite that makes developing computer graphics appications for virtual reality easier. osgJuggler is a framework that allows you to develop a scene with OpenSceneGraph and view it on any platform supported by VRJuggler.
    Downloads: 0 This Week
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