921 projects for "graphics" with 2 filters applied:

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  • 1
    VulkanSceneGraph

    VulkanSceneGraph

    Vulkan & C++17 based Scene Graph Project

    VulkanSceneGraph (VSG), is a modern, cross-platform, high-performance scene graph library built upon Vulkan graphics/compute API. The software is written in C++17 and follows the CppCoreGuidelines and FOSS Best Practices. The source code is published under the MIT License, with the exception of vulkan.h, used for Vulkan extensions, which is under Apache License 2.0. This repository contains C++ headers and source and CMake build scripts to build the libvsg library.
    Downloads: 2 This Week
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  • 2
    TypeGPU

    TypeGPU

    A modular and open-ended toolkit for WebGPU

    TypeGPU is a modular TypeScript toolkit for working with WebGPU in a more type-safe and developer-friendly way. It lets developers define GPU logic with advanced type inference while still targeting WebGPU and WGSL-based execution. The project is designed for graphics, compute shaders, GPU programming, and high-performance browser or React Native experiments. It can generate WGSL from TypeScript-style functions, helping developers keep GPU code closer to the rest of their application logic. TypeGPU is useful for teams that want the power of WebGPU without losing the safety and tooling benefits of TypeScript. ...
    Downloads: 0 This Week
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  • 3
    MagicTools

    MagicTools

    A list of Game Development resources to make magic happen

    MagicTools is a curated directory of resources for building video games across many engines, platforms, and production disciplines. It is a discovery guide rather than an executable development tool. The collection groups resources for graphics, placeholder assets, sprite sheets, textures, character generation, level editing, animation, modeling, terrain, and voxel creation. It also includes game engines, frameworks, artificial intelligence tools, audio libraries, music editors, and board game resources. Separate sections point developers toward books, blogs, podcasts, game jams, communities, project management tools, complete source projects, and learning materials. ...
    Downloads: 0 This Week
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  • 4
    SFML.Net

    SFML.Net

    Official binding of SFML for .Net languages

    SFML.Net is the official .NET binding for the Simple and Fast Multimedia Library (SFML), providing C# developers with access to a powerful multimedia and game development framework. It wraps SFML’s C++ API into a user-friendly .NET interface, making it easy to build 2D games, multimedia apps, and simulations with graphics, sound, windowing, and input support. SFML.Net keeps the design idiomatic to C#, maintaining SFML's performance and portability while providing seamless integration with .NET languages like C# and F#.
    Downloads: 0 This Week
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  • 5
    Comedot

    Comedot

    Godot game template and component-based framework

    Comedot is a minimalist dot-based game engine built with Lua and LÖVE2D, designed for creating simple, highly stylized, and often weird or experimental games. It leverages a low-resolution aesthetic and embraces simplicity in both visuals and game mechanics, offering a unique canvas for hobbyist developers and game jam participants.
    Downloads: 2 This Week
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  • 6
    libplacebo

    libplacebo

    Official mirror of libplacebo

    libplacebo is a flexible, high-performance graphics library built on top of Vulkan, designed to provide reusable GPU-accelerated components for media applications. It originated as a core part of the rendering pipeline for the mpv media player and has since grown into a standalone library used for tone mapping, dithering, color space conversion, and more. libplacebo is ideal for developers looking to integrate sophisticated video rendering and post-processing into their own applications with full control over shaders and rendering stages.
    Downloads: 6 This Week
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  • 7
    LWJGL

    LWJGL

    Java library that enables cross-platform access to popular native APIs

    LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan), audio (OpenAL) and parallel computing (OpenCL) applications. This access is direct and high-performance, yet also wrapped in a type-safe and user-friendly layer, appropriate for the Java ecosystem. LWJGL is an enabling technology and provides low-level access. It is not a framework and does not provide higher-level utilities than what the native libraries expose. ...
    Downloads: 9 This Week
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  • 8
    PyObjC

    PyObjC

    The Python <-> Objective-C Bridge with bindings for macOS frameworks

    PyObjC is a Python-Objective-C bridge that allows Python scripts to interact with macOS Cocoa libraries. It enables developers to write native macOS apps entirely in Python by accessing Objective-C APIs.
    Downloads: 1 This Week
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  • 9
    Haze

    Haze

    Background blurring for Compose Multiplatform

    ...It provides a high-level abstraction for creating dynamic blur effects that apply to content behind UI elements rather than just the elements themselves, solving a limitation of standard blur modifiers. The library is built on top of Compose’s graphics layer APIs, allowing it to operate consistently across multiple platforms while maintaining performance. It introduces a flexible styling system where developers can define blur intensity, masking, and opacity dynamically using composable scopes. One of its standout features is support for progressive blurring, where blur intensity changes across a gradient, creating more visually refined effects. ...
    Downloads: 0 This Week
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  • 10
    Simple DirectMedia Layer

    Simple DirectMedia Layer

    Simple Directmedia Layer

    Simple DirectMedia Layer is a cross-platform development library designed to provide low-level access to audio, keyboard, mouse, joystick, and graphics hardware via OpenGL and Direct3D. It is used by video playback software, emulators, and popular games including Valve's award-winning catalog and many Humble Bundle games. SDL officially supports Windows, macOS, Linux, iOS, and Android. Support for other platforms may be found in the source code. SDL is written in C, works natively with C++, and there are bindings available for several other languages, including C# and Python.
    Downloads: 3 This Week
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  • 11
    egui

    egui

    egui: an easy-to-use immediate mode GUI in Rust

    egui is a portable, Rust-native immediate mode GUI library that runs natively and in browsers (compiled to WebAssembly). It emphasizes ease of use, simplicity, and portability—ideal for lightweight applications, tools, and embedding into game engines or Rust applications.
    Downloads: 1 This Week
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  • 12
    Butterchurn

    Butterchurn

    Butterchurn is a WebGL implementation of the Milkdrop Visualizer

    Butterchurn is a WebGL-based music visualization engine that recreates the classic MilkDrop visualizer experience entirely in the browser using modern web technologies. It is designed to render complex, real-time audio-reactive graphics that respond dynamically to music input, producing highly immersive and fluid visual effects. The engine uses GPU acceleration through WebGL to achieve high performance, allowing it to handle intricate shader-based visualizations without overwhelming system resources. Butterchurn supports preset-based rendering, enabling users to load, customize, and switch between a wide variety of visual styles that evolve over time with the audio signal. ...
    Downloads: 3 This Week
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  • 13
    typst.ts

    typst.ts

    Run Typst in JavaScriptWorld

    typst.ts is a project that brings the Typst typesetting system into the JavaScript ecosystem, enabling document compilation and rendering directly in browser and Node.js environments. It provides an implementation of Typst’s execution environment along with tools for compiling documents into various output formats, including vector graphics and web-friendly representations. The system is designed to support both client-side and server-side rendering workflows, allowing flexible deployment architectures for document generation. It includes multiple modules such as compilers, renderers, and exporters, which can be combined depending on the application’s needs. Developers can use typst.ts to build interactive document editors, live preview tools, or automated publishing systems entirely in JavaScript. ...
    Downloads: 2 This Week
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  • 14
    The Arcade Library

    The Arcade Library

    Easy to use Python library for creating 2D arcade games

    Arcade is an easy-to-use Python library for creating 2D video games. It provides a modern and straightforward API, enabling developers to craft engaging games and graphical applications efficiently. Arcade supports rendering shapes, handling user input, and managing game physics, making it suitable for both beginners and experienced developers.
    Downloads: 1 This Week
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  • 15

    Wheefun Graphics Library

    Portable Graphics Primitives

    The Wheefun Graphics Library (WFGFX) library implements basic graphics primitives that are designed to be used portably between different backends. The basic implementation includes support for the C and C++ programming languages. WFGFX at its core provides interfaces for manipulating both raster and vector images through an abstract graphics context; in many cases, several low-level primitives exist for more direct manipulation.
    Downloads: 0 This Week
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  • 16
    QOI

    QOI

    The “Quite OK Image Format” for fast, lossless image compression

    ...The format supports RGB and RGBA images while remaining easy to port across programming languages and hardware environments. Its simplicity and speed have made it popular among game developers, embedded systems engineers, graphics programmers, and experimental software projects. Overall, qoi demonstrates how streamlined design can achieve practical high-performance image compression with dramatically reduced implementation complexity.
    Downloads: 1 This Week
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  • 17
    GitHubPoster

    GitHubPoster

    Make everything a GitHub svg poster and Skyline

    ...It can transform data from many sources, such as GitHub, Strava, WakaTime, Kindle, Duolingo, Apple Health, ChatGPT exports, NeoDB, AutoSleep, and Google Keep. The project is built around loaders that import data and render it as visually recognizable contribution-style graphics. It is useful for people who want to display habits, reading, coding, health, language learning, or other quantified-life records in a GitHub-inspired format. It can be run locally from the command line and can also be automated through GitHub Actions. Its modular approach makes it possible for contributors to add new data sources over time.
    Downloads: 0 This Week
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  • 18
    ChartGPU

    ChartGPU

    Beautiful, open source, WebGPU-based charting library

    The ChartGPU repository is an open-source, WebGPU-based charting library written in TypeScript that enables developers to visualize large datasets with high performance and smooth interactivity even when handling millions of data points. By leveraging WebGPU — the next-generation graphics API for the web — ChartGPU offloads rendering work to the GPU, allowing for fast panning, zooming, and real-time updates with minimal latency. This makes the library particularly valuable for data-intensive dashboards, scientific visualizations, and financial charting where performance bottlenecks of traditional canvas or SVG approaches become apparent. ...
    Downloads: 0 This Week
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  • 19
    R Color Palettes

    R Color Palettes

    Comprehensive list of color palettes available in R

    ...The goal is to provide designers, data scientists, and R users with aesthetically pleasing, perceptually consistent color schemes that work well for plots, maps, and graphics. The repo contains static files listing palette definitions (e.g. hex codes, named hues), sample visualizations showing how each palette performs under different contexts (categorical, sequential, diverging), and helper functions/scripts to import or use the palettes in R. The author also documents palette provenance and usage guidance (contrast, readability, colorblind friendliness). ...
    Downloads: 0 This Week
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  • 20
    CGL

    CGL

    CGL (C Game Library) is a multipurpose library

    cgl is a compact, header-only C graphics library for 2D drawing operations using software rendering. Designed for simplicity and portability, cgl allows rendering of primitives such as lines, circles, triangles, and text to an in-memory framebuffer, which can then be displayed with any platform-dependent backend. It’s ideal for building custom engines, retro-style games, GUIs, or educational demos where GPU acceleration is not required.
    Downloads: 0 This Week
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  • 21
    OPENRNDR

    OPENRNDR

    Kotlin library for creative coding, real-time and interactive graphics

    OPENRNDR is an open source framework for creative coding, written in Kotlin that simplifies writing real-time interactive software. OPENRNDR provides simple, reusable utilities with which creative coders can build robust, fast, and reliable (interactive) applications for prototyping as well as building production-quality software. With ORML you can easily connect to a number of widely used Machine Learning models, such as Facemesh, Posenet, and Stylegan. You can use OPENRNDR to visualize the...
    Downloads: 0 This Week
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  • 22
    The OpenGL Extension Wrangler Library
    The OpenGL Extension Wrangler Library is a simple tool that helps C/C++ developers initialize extensions and write portable applications. GLEW currently supports a variety of operating systems, including Windows, Linux, Darwin, Irix, and Solaris.
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    Downloads: 3,854 This Week
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  • 23

    half

    C++ library for half precision floating point arithmetics.

    This is a C++ header-only library to provide an IEEE-754 conformant half-precision floating point type along with corresponding arithmetic operators, type conversions and common mathematical functions. It aims for both efficiency and ease of use, trying to accurately mimic the behaviour of the builtin floating point types at the best performance possible. It automatically uses and provides C++11 features when possible, but stays completely C++98-compatible when neccessary.
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    Downloads: 13,060 This Week
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  • 24
    CD
    CD (Canvas Draw) is a platform-independent graphics library. It is implemented in several platforms using native graphics libraries: Windows (GDI) and X-Windows (XLIB). The canvas is an abstract surface that can be a window, an image or a metafile.
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    Downloads: 48 This Week
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  • 25
    GLFW

    GLFW

    A project that has moved to GitHub

    GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
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    Downloads: 129 This Week
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