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  • 1
    EvolutionaryComputation

    EvolutionaryComputation

    Evolutionary Computation on Android

    This project is a prototype of evolutionary computation algorithms implementations for Android. We, Tom BERNARD and Ugo PICHE, were asked to do this project as part of our electronic & computer science in the Polytech'Paris-UPMC engineer school, in France. We wanted to thank Mario Zechner and all contributors behind the fabulous libGDX project (https://code.google.com/p/libgdx/) which allowed us to use Box2D and OpenGL ES more, more easily than without this API.
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  • 2
    Pixcon is an SDK for windows & linux designed to promote the development of graphic applications, games, & image rendering.
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  • 3
    Linderdaum Engine
    Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
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  • 4
    bigfish

    bigfish

    Library for crossplattform communication

    bisfish is a crossplattform library that can be used with IPhone, Android and Windows Phone 7 projects. It enables you to easily share data between the three platforms. You run a server (programmed in java) to that all the clients will connect. The clients can choose a session to join with. A session can be password protected. In a session you can send messages (bytes) to all of the members of a session, to a group of members or to a single member (broadcast, multicast and unicast).
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  • 5

    rundotso

    ARM linux run shared library rundotso dlopen dlsym Inline Assembler

    ...you can use any arm compiler to try. adb push rundotso /data adb shell /data/rundotso /system/libc.so system "ls /data" adb shell /data/rundotso /system/libc.so printf "%d %c %s %d %c %s" 16 G HelloRundotsoTest 16 d end Have fun! Made by Biyong SUN Songjiang, Shanghai, China. Email: sunbiyong@163.com
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  • 6
    OpenSkyNet - Moving towards a comprehensive artificial intelligence solution for game developers under the LGPL. The goals are to implement action selection solvers, robust steering behaviors (including pathfinding algorithms), and machine learning.
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  • 7
    myNFC.org
    myNFC is a framework allowing JavaScript developers to create cross-platform mobile & NFC applications for smart phones and other embedded systems. These NOT web based applications can be loaded dynamically and can offer a wide user experience.
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  • 8
    libzipper offers a flexible C++ interface for reading compressed files in multiple formats.
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  • 9
    MARGE is Mobile Augmented Reality Game Engine for iPhone, Android and Symbian Platforms. Currently developed for iPhone platform only. The MARGE developed by Mobile Interactive Media and Entertainment Group of NUS. www.mimelab.com
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  • 10
    baphomet is a cross-platform game engine written in C++ using SDL
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  • 11
    Tool for performance testing. Enable investigation of power management issues.
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  • 12
    Loid is used to work with Java and Objective-C to simplify data exchange bindings. Loid can generate meta-information available at run-time. Requesting clients or applications can inference on the meta-information for data binding.
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  • 13
    dxcut is a library for reading, editing, and writing dex and odex files which contain the class definition and Dalvik bytecode used by the Android operating system. This project includes a disassembler/decompiler, dex optimizer, and hooking utils.
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  • 14
    espeak-tswana is a branch of espeak project implementing Setswana (A Southern African Bantu speaking language) .
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  • 15
    Testing Bug Tracker And Mailing List
    Este es un proyecto creado para aprender como funcionan los bug tracker y las mailing list.
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  • 16
    Scalable Language API (SLAPI) The most comprehensive architecture for conversational natural-language applications including speech recognition/synthesis, semantics, & machine translation. Used on Android & other mobile app platforms.
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  • 17

    Android on PXA270

    Android on PXA270

    Porting Android to Intel(Marvell) ARM XScale PXA270. A complete build system for embedded Linux and Android on PXA270. It was open source for anyone but no responsibility for any damage resulting from any usage of the software. Demo : http://www.youtube.com/watch?v=3Ine1k4Hzy8 http://www.youtube.com/watch?v=3Xp5zMPOI1c http://www.youtube.com/watch?v=lYzRSNuUsIw http://www.youtube.com/watch?v=1lmmld7LjGM http://www.youtube.com/watch?v=CNGhFmCwaxw Documents...
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  • 18
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
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  • 19
    cosmos

    cosmos

    Algorithms that run our universe | Your personal library of every algo

    Cosmos (by OpenGenus Foundation) is your personal offline collection of every algorithm and data structure one will ever encounter and use in a lifetime. This provides solutions in various languages spanning C, C++, Java, JavaScript, Swift, Python, Go and others. This work is maintained by a community of hundreds of people and is a massive collaborative effort to bring the readily available coding knowledge offline.
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  • 20
    delegates

    delegates

    Modern c ++ 17 library containing delegate.

    Modern c ++ 17 library containing delegate which is a data structure that refers to a static method or to a class instance and an instance method of that class. * Github repository : https://github.com/gammasoft71/delegates * Homepage : https://gammasoft71.wixsite.com/delegates * Reference guide : https://codedocs.xyz/gammasoft71/delegates/ * Examples : https://github.com/gammasoft71/delegates/tree/master/examples
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