Showing 81 open source projects for "sp flash linux"

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  • 1
    royale-asjs

    royale-asjs

    Apache Royale ASJS

    Apache Royale is an open-source compiler and framework that converts ActionScript 3 and MXML code into JavaScript, enabling Flash/Flex developers to build modern web apps using familiar tools. It offers cross-compilation, component libraries, and skinning systems while generating lightweight and responsive HTML5 apps. Royale helps migrate legacy Flash projects or build new web UIs with a declarative approach.
    Downloads: 0 This Week
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  • 2
    jsc
    JSC allows developers to think in C# while targeting JavaScript, Java, Actionscript and PHP. If you want to create a Flash or WebGL powered game in C# JSC is what you need. If you want to create a single page web application JSC is what you need! JSC also integrates with NuGet which allows to create packages. Contact us at: info@jsc-solutions.net
    Downloads: 1 This Week
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  • 3
    AS3HttpClient

    AS3HttpClient

    HTTP Client for AS3

    as3httpclient is an HTTP/HTTPS client written in ActionScript 3. It offers functionality beyond Flash’s built-in URLRequest/URLStream, implementing HTTP methods such as GET, POST, DELETE, etc., support for multipart form data, chunked transfer encoding, HTTPS (via TLS), and general HTTP client features for Flash and AIR applications. The project is old and no longer actively supported. Learn the HTTP protocol by trying to implement a client. Use AS3Crypto TLSSocket support for implementing...
    Downloads: 0 This Week
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  • 4
    purePDF

    purePDF

    A complete actionscript PDF library

    purePDF is a complete PDF library for ActionScript designed as a port of the Java iText 1 library. It allows developers to both create and read PDF documents directly from running SWF files, enabling seamless integration of PDF functionality into Flash-based applications. The library supports a wide range of PDF features, including advanced text rendering, graphics, gradients, transparency, annotations, and interactive forms. It also provides robust support for images, fonts, metadata,...
    Downloads: 2 This Week
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  • 5
    MMORPG

    MMORPG

    MMORPG

    This MMORPG project is a Flash-based multiplayer online role-playing game engine designed for browser gameplay. It includes core components such as character movement, chat, map transitions, and simple combat systems, serving as a foundation for developing 2D online games. The codebase is suitable for learning how multiplayer mechanics work in ActionScript and supports socket-based networking.
    Downloads: 0 This Week
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  • 6
    Starling Filters

    Starling Filters

    A collection of filters for use with the Starling AS3 framework

    Starling-Filters is an open-source collection of filter effects for the Starling AS3 framework. These filters allow developers using Starling (a GPU accelerated 2D rendering framework in Flash/AIR) to apply image processing / visual effects (e.g. blur, glow, etc.) in their Starling-based applications. The repo has versions for Starling 2.0 (on master) and older filters archived for Starling 1.x. A collection of filters for use with the Starling AS3 framework. The master branch contains...
    Downloads: 0 This Week
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  • 7
    Starling Extension Graphics

    Starling Extension Graphics

    flash.display.Graphics style extension for the Starling Flash GPU

    Starling-Extension-Graphics is an extension for the Starling framework (which itself is a GPU-accelerated 2D framework for Flash/AIR via Stage3D). This extension adds graphics primitives (fills, strokes, planes etc.) that mimic flash.display.Graphics-style drawing but implemented in a GPU-friendly manner. It automatically triangulates vector shapes, letting developers use familiar drawing APIs but get performance benefits of GPU rendering via Starling. Starling is an ActionScript 3 library...
    Downloads: 0 This Week
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  • 8
    A Flash UI Framework using the Adobe drawing APIs to create everything. All UI objects can be skin.
    Downloads: 0 This Week
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  • 9
    OSMF HLS Plugin

    OSMF HLS Plugin

    OSMF HLS Plugin

    The OSMF HLS Plugin is a plugin extension for OSMF (Open Source Media Framework) version 2.0 that enables playback of Apple’s HTTP Live Streaming (HLS) streams within Flash/OSMF-based video players. It supports various use cases (live, video-on-demand, DVR style) and handles HLS protocol tags, bitrate switching, discontinuities, etc., to allow AS3/Flash / AIR apps/players to use HLS as a streaming protocol. HLS playback in OSMF 2.0-based video players. Multi-bitrate streaming. VOD/Live/DVR...
    Downloads: 0 This Week
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  • 10
    yunus and my other projects
    Yunus is a simple "visual" script language. Yunus is obsolete (left in 2004). However this site exhibits many projects; you will find my other "PHP, VS.NET, Flash, Delphi" projects. eOgr is my second complete application after Yunus.
    Downloads: 1 This Week
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  • 11
    webcamjs

    webcamjs

    HTML5 webcam library for capturing images from browser

    WebcamJS is a lightweight JavaScript library that enables users to access and capture images from their webcam directly within the browser using HTML5 and Flash fallback. It supports taking snapshots and integrating webcam features into web applications with minimal code. Ideal for creating apps involving profile pictures, document capture, or verification tools.
    Downloads: 21 This Week
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  • 12
    ND2D

    ND2D

    A Flash Molehill (Stage3D) GPU accelerated 2D game engine

    ND2D is a 2D game framework for Flash that uses Stage3D / Molehill (i.e. the GPU acceleration in newer Flash Player versions). It allows game developers to build 2D games with lots of sprites, leveraging GPU for better performance. It includes display tree constructs, sprite sheets, particle systems, cameras, post-processing etc., made to simplify building high-performance 2D content in Flash. ND2D was built to make an ease use of hardware accelerated 2D content in the Flashplayer. The aim...
    Downloads: 0 This Week
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  • 13

    Flash Debugger

    Logging flash stack trace

    Flash Debugger, allows to log flash functions calling, catch errors with stack trace, calculate function calls & work time.
    Downloads: 0 This Week
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  • 14
    WiiGesture for Fex/AIR

    WiiGesture for Fex/AIR

    Allows inclusion of Gesture Interaction via WiiMote in Web-Apps

    WiiGesture is a library to add gestural interaction in web-applications that are based on Adobe Flash/Flex/Air. Therefore it uses the WiiFlash service (http://wiiflash.bytearray.org/?page_id=50) to retrieve the sensor data and an internal algorithm based on template matching recognizes performed gestures in real-time. For easier gesture training, a so called WiiGesture-Learning desktop tool was developed that automatically generates gesture templates by performing gestures with at least...
    Downloads: 0 This Week
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  • 15
    SWFWire

    SWFWire

    Flash Development Tools

    SWFWire is a set of open-source ActionScript 3 libraries and tools for parsing, editing, and generating SWF files. It’s designed to help developers analyze Flash content, extract embedded assets, or build SWFs programmatically. This project is especially useful for reverse engineering Flash files or building custom Flash pipelines, and includes a visual decompiler/editor.
    Downloads: 0 This Week
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  • 16
    Apache Flex SDK

    Apache Flex SDK

    Mirror of Apache Flex SDK

    Apache Flex SDK is the open-source software development kit maintained by the Apache Software Foundation for building applications using Adobe’s Flex framework—primarily targeting Flash runtime and AIR for rich internet applications. The Apache Flex SDK defaults to using the Adobe Flash Player 11.1. The SDK can be used with Flash Player versions 10.2 and up. The Apache Flex SDK uses third-party code that will be downloaded as part of the build. In addition, you can choose to download...
    Downloads: 0 This Week
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  • 17
    DesignPanel

    DesignPanel

    DragonBones DesignPanel

    DragonBones DesignPanel is the visual editor component of the DragonBones skeletal animation system. Developed as a Flash application, it enables artists to rig 2D characters, set up bones, mesh deform, and build complex animations. It exports animation data in JSON format for use with various runtimes. DesignPanel played a major role in democratizing bone-based 2D animation in Flash game development.
    Downloads: 0 This Week
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  • 18
    CrossBridge-Community

    CrossBridge-Community

    C/C++ Compiler for the ActionScript Virtual Machine (AVM2)

    Previously codenamed "FlasCC" and "Alchemy," CrossBridge provides a complete BSD-like C/C++ development environment based on GCC that lets you compile your C/C++ code to target the Adobe Flash Runtimes (Flash Player and AIR). With CrossBridge you can port almost any existing C/C++ code to the web, across browsers. Forum: http://forum.crossbridge.io/ GitHub - SDK Source: https://github.com/crossbridge-community/crossbridge/ GitHub - Issue...
    Downloads: 2 This Week
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  • 19
    AS3WebSocket

    AS3WebSocket

    ActionScript client implementation for the WebSocket Draft RFC6455

    AS3WebSocket is an ActionScript 3 client implementation of the WebSocket protocol, following the final version of RFC 6455. It’s designed to allow Flash/AIR applications to connect via WebSocket (including secure WebSocket: wss://) to servers implementing that standard, to send/receive text and binary data, handle subprotocols, and support fragmentation etc. A test app is included. The testApp directory contains a Flash Builder 4.6 Air Project that uses the AS3WebSocket library and...
    Downloads: 0 This Week
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  • 20
    jQuery-webcam

    jQuery-webcam

    A webcam wrapper plugin for jQuery

    A small jQuery plugin that wraps a Flash-based webcam interface (via .swf) to enable webcam capture and control from JavaScript in web pages. A small wrapper library to be able to communicate with a Flash webcam via JavaScript. The camera doesn't work if you have any dom-errors on your page. If you want to draw the picture onto a canvas, have a look at the source of the page on the blog. For further details and code examples take a look at the demonstration and documentation page.
    Downloads: 0 This Week
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  • 21
    Robotlegs Framework

    Robotlegs Framework

    An ActionScript 3 application framework for Flash and Flex

    An ActionScript 3 application framework designed for building modular and maintainable applications in Flash and Flex, offering features like dependency injection, command/view management, and plug-and-play extensions. The fluent API makes your code more readable. An extension mechanism makes the framework highly customizable. Bundles allow you to get applications started quickly. Lightweight, built-in logging shows you what the framework is doing. Mediators can be mapped to abstract types...
    Downloads: 0 This Week
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  • 22
    Gestouch

    Gestouch

    Gestouch: multitouch gesture recognition library for Flash

    Gestouch is an ActionScript 3 library designed to enhance gesture handling in Flash/AIR projects, offering customizable recognition of single- and multi-touch gestures along with conflict management—going beyond the limited default Flash gesture support. Pretty neat architecture. Very similar to Apple’s UIGestureRecognizers (Cocoa-Touch UIKit). Works with any display list hierarchy structures: native DisplayList (pure AS3/Flex/your UI framework), Starling or ND2D (Stage3D) and 3D libs....
    Downloads: 0 This Week
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  • 23
    StarlingPunk

    StarlingPunk

    StarlingPunk is a framework built on top the Starling library

    StarlingPunk is a game framework built on top of the Starling GPU-accelerated 2D library (AS3 / Flash / AIR). It is inspired by FlashPunk: it gives structure (entities, worlds), collision detection systems, tile maps, etc., and is intended to help developers organize 2D game code more cleanly while benefiting from Starling’s performance. It has features for quick prototyping and reusing code between projects. Organizing game objects into Worlds, Entities, with type-based grouping etc. Manage...
    Downloads: 0 This Week
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  • 24
    Books (zengfeng)

    Books (zengfeng)

    Collection of scanned/digitized books, tutorials, and source code

    The “books” repository is a collection of scanned / digitized books, tutorials, source code and documents related to Flash / ActionScript 3.0 and graphics/game programming. It includes Chinese translations and source code for AS3 animation, Stage3D tutorials, 3D mathematics, etc. It is more of a resource repository than a software product.
    Downloads: 0 This Week
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  • 25
    monoMIG
    Ever wanted to use a Wii Remote, pheraps a Multitouch surface or the Microsoft Kinect to control your application/game even if web based? If so, then MonoMIG (Multi Input Gateway) is what you are looking for!
    Downloads: 0 This Week
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