Showing 36 open source projects for "openal%20library"

View related business solutions
  • Atera all-in-one platform IT management software with AI agents Icon
    Atera all-in-one platform IT management software with AI agents

    Ideal for internal IT departments or managed service providers (MSPs)

    Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
    Learn More
  • Free and Open Source HR Software Icon
    Free and Open Source HR Software

    OrangeHRM provides a world-class HRIS experience and offers everything you and your team need to be that HR hero you know that you are.

    Give your HR team the tools they need to streamline administrative tasks, support employees, and make informed decisions with the OrangeHRM free and open source HR software.
    Learn More
  • 1
    LWJGL

    LWJGL

    Java library that enables cross-platform access to popular native APIs

    LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan), audio (OpenAL) and parallel computing (OpenCL) applications. This access is direct and high-performance, yet also wrapped in a type-safe and user-friendly layer, appropriate for the Java ecosystem. LWJGL is an enabling technology and provides low-level access. It is not a framework and does not provide higher-level utilities than what the native libraries expose. ...
    Downloads: 21 This Week
    Last Update:
    See Project
  • 2
    PureBasic OpenAL SDK

    PureBasic OpenAL SDK

    PureBasic software development kit for the OpenAL 3D audio API

    SDK for PureBasic, featuring the OpenAL audio API, supporting 3D multichannel output of sound sources around the listener. It's not a DLL wrapper, but rather an import library for the OpenAL DLL, which can be used as a User-Lib in PureBasic. The library is compatible with the original OpenAL v1.0 and v1.1 and OpenAL Soft. The SDK includes the header files, API documentation and usage examples.
    Downloads: 2 This Week
    Last Update:
    See Project
  • 3
    Portable OpenAL Sound

    Portable OpenAL Sound

    Concurrent, asynchronous sounds package for Ada apps.

    This is an Ada package that can play WAV files on Windows, OSX, and Linux, using Ada tasking and OpenAL libraries. It includes a partial Ada binding to OpenAL. It provides sound-playing capabilities for Ada apps to * asynchronously start and stop music/sound loops, * initiate transient sounds, * allow unlimited sound concurrency. It is suitable for any Ada application that needs music, sound loops or transient sound effects; eg. games.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 4
    Quake3e

    Quake3e

    Improved Quake III Arena engine

    Quake3e is a modernized fork of id Software’s Quake III Arena engine, tailored for mod developers and competitive players. It includes numerous technical improvements while preserving the core gameplay and mod compatibility of the original. Focused on performance, security, and extended modding capabilities, it has become a popular base for competitive tournaments and engine forks. With its updated rendering path and support for high refresh rates, Quake3e offers a slick and responsive...
    Downloads: 19 This Week
    Last Update:
    See Project
  • Secure your business by securing your people. Icon
    Secure your business by securing your people.

    Over 100,000 businesses trust 1Password

    Take the guesswork out of password management, shadow IT, infrastructure, and secret sharing so you can keep your people safe and your business moving.
    Learn More
  • 5
    SFML.Net

    SFML.Net

    Official binding of SFML for .Net languages

    SFML.Net is the official .NET binding for the Simple and Fast Multimedia Library (SFML), providing C# developers with access to a powerful multimedia and game development framework. It wraps SFML’s C++ API into a user-friendly .NET interface, making it easy to build 2D games, multimedia apps, and simulations with graphics, sound, windowing, and input support. SFML.Net keeps the design idiomatic to C#, maintaining SFML's performance and portability while providing seamless integration with...
    Downloads: 2 This Week
    Last Update:
    See Project
  • 6
    Portable Cpp Sound OpenAL

    Portable Cpp Sound OpenAL

    cross-platform sound-playing package for C++ apps

    This is a cross-platform sound-playing package for C++ apps that can asynchronously start and stop music loops, as well as initiate transient sounds. It plays WAV files, via OpenAL, on Windows, OSX, and linux platforms. It is suitable for any Cpp application that needs music, sound loops or transient sound effects; eg. games.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    Universal runtime installer

    Universal runtime installer

    This installer allows to install the latest Windows Runtimes

    This installer allows to install the latest Visual C++ Runtime of all years (2008-2022), Full DirectX Runtime, Microsoft XNA Framework, .Net Runtime, Java and OpenAL at once.
    Leader badge
    Downloads: 14 This Week
    Last Update:
    See Project
  • 8

    Simple 3D Classes

    A simple 3D framework in C++

    A simple 3D framework in C++ that supports OpenGL, OpenAL and GLUT.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Universeller-Runtime-Installer-DE OLD

    Universeller-Runtime-Installer-DE OLD

    OUT OF SUPPORT BITTE NEUEN INSTALLER VERWENDEN

    Dieser Installer erlaubt es, die neusten Visual C++ Runtime aller Jahre (2008-2022), die Komplette DirectX Runtime, Microsoft XNA Framework, .Net Runtime, Java und OpenAL auf einmal zu installieren. English Version: https://sourceforge.net/p/u-r-i-en/ Bitte neuen installer verwenden: https://universal-runtime-installer.sourceforge.io
    Downloads: 0 This Week
    Last Update:
    See Project
  • No-code email and landing page creation Icon
    No-code email and landing page creation

    Make campaign creation fast and easy with Knak

    Built for speed and collaboration, Knak streamlines campaign production with modular templates, real-time editing, simple collaboration, and seamless integrations with leading MAPs like Adobe Marketo Engage, Salesforce Marketing Cloud, Oracle Eloqua, and more. Whether you're supporting global teams or launching fast-turn campaigns, Knak helps you go from brief to build in minutes—not weeks. Say goodbye to bottlenecks and hello to marketing agility.
    Learn More
  • 10
    Cocos2D-ObjC

    Cocos2D-ObjC

    Cocos2d for iOS and OS X, built using Objective-C

    ...Motion Streak (Served as an extension). Render To Texture (Served as an extension). Touch/Accelerometer on iOS. Touch/Mouse/Keyboard on Mac. Sound Engine support based on OpenAL (Served as an extension). Integrated Slow motion/Fast forward. Fast textures, PVR compressed and uncompressed textures. Point-based, RetinaDisplay mode compatible. Open Source Commercial Friendly, compatible with open and closed source projects. Image assets support, TVOS support, App thinning support, 3D touch support.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 11
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a weekly or twice-weekly basis (or faster if there are urgent issues).
    Downloads: 1 This Week
    Last Update:
    See Project
  • 12
    OGLplus

    OGLplus

    C++ wrapper for the OpenGL (Version 3 and higher) API

    OGLplus is a open-source header-only library which implements a thin object-oriented facade over the OpenGL® (version 3 and higher) C-language API. It provides wrappers which automate resource and object management and make the use of OpenGL in C++ safer and easier.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13

    Herakles Engine

    Strong 2D & 3D graphics engine

    Herakles is a 2D-3D graphics engine. As its name implies, it is intended to be a really strong and fast engine. Its only library dependancies are OpenGL and OpenAL. Fully object-oriented, written in C++.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    Lightweight Java Game Library
    The Lightweight Java Game Library (LWJGL) is a solution aimed directly at professional and amateur Java programmers alike to enable commercial quality games to be written in Java. LWJGL provides developers access to high performance crossplatform libraries such as OpenGL (Open Graphics Library), OpenCL (Open Computing Language) and OpenAL (Open Audio Library) allowing for state of the art 3D games and 3D sound. Additionally LWJGL provides access to controllers such as Gamepads, Steering wheel and Joysticks. All in a simple and straight forward API. LWJGL is available under a BSD license, which means it's open source and freely available at no charge.
    Leader badge
    Downloads: 343 This Week
    Last Update:
    See Project
  • 15

    TrollEditor

    Editor of virtual worlds.

    Troll enables creation and visualisation of complex environments. It is based on Ogre3D (graphics engine), Bullet (physics engine), PhysX (physics engine), OpenAL (3D sound and music), OpenCV (image analysis and camera model) and Boost (threading and python binding). It uses Python for scripting, as well as built in simple scripting language. Some features: - built in multiplayer - incorporating data from different sensors (IMU, AHRS, Razer Hydra) - image server/client - built in support for motion capture data analysis - path finding using data from physics engine (backwave propagation algorithm) - built in XML parser - graphical world editor - plugins system (C++)
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    The Open Toolkit is an advanced, cross-platform, C# OpenGL, OpenAL and OpenCL wrapper for Mono/.Net. It is especially suitable to RAD development and can be used in games, GUIs (WinForms, WPF, GTK#) and scientific applications. The official repository can be found in github: https://github.com/opentk/opentk The sourceforge repository will no longer be updated, but will remain online for posterity.
    Downloads: 9 This Week
    Last Update:
    See Project
  • 17
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    Linderdaum Engine
    Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 19
    C# Wrapper for OpenAL via OpenTK allowing the playing of Ogg Vorbis files on any platform supporting Mono/.Net & OpenAL. Incorporates csvorbis & TagLibSharp from the Mono SVN.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    Project created to help the process of develop a game or an interactive application. Have some OpenGL, CGFX and OpenAL abstraction layers, a lot of matrix and vector operations and a simple simulation system to do animation and smooth interpolation.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    Tremgcc is a standalone compiler suite especially created to build tremulous videogame, but is able to compile ioquake/openarena, gnupg and other small programs too.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    SpriteWorld (spriteworld.org) is a game SDK for Macintosh written in C. The goal of this project (SpriteWorld X) is to create a cross-platform version of SpriteWorld which sits on top of SDL (libsdl.org) and OpenGL (opengl.org) / OpenAL (openal.org).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    2d/3d game engine using OpenGL and OpenAL
    Downloads: 0 This Week
    Last Update:
    See Project
  • 24
    Exposes OpenAL functionality via c# in an object oriented way. The end result will be a framework that allows developers to create audio solutions in .NET and Mono languages for various uses, such as 3D audio in games, audio players/recorders, etc.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    OS-Portable game engine. Uses STL and boost, OpenGL as it's main renderer, OpenAL as main sound device, SDL for input and window handling and Lua for scripting.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • Next