Showing 589 open source projects for "audio development"

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  • 1

    YTD-Downloader

    YTD-Downloader is a GUI-based Desktop Application.

    YTD-Downloader is a GUI-based Desktop Application. Users can download audio and video from YouTube using this software.
    Downloads: 6 This Week
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  • 2
    WideW - WebIDEWeb

    WideW - WebIDEWeb

    Web IDE in single HTML file

    IDE written in a single HTML file that runs on the browser tab. There is no need to install, download a single file and run anywhere. To change the initial configuration, edit the widew.html file in the last lines. * Widew use CodeMirror components in code editor. URLs: https://soluc.org/widew https://widew.sourceforge.io
    Downloads: 0 This Week
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  • 3
    space-shooter.c

    space-shooter.c

    A cross-platform, top-down 2D space shooter written in C

    space-shooter.c is a cross-platform, top-down 2D space shooter game implemented entirely in standard C11, designed as a low-level exploration of game development without relying on external frameworks. The project deliberately uses only platform-native libraries, such as Win32 on Windows, Xlib on Linux, and Emscripten for web builds, to demonstrate how games can be built directly on system APIs. It supports rendering through OpenGL and handles audio and input using platform-specific solutions, providing a comprehensive example of system-level game architecture. ...
    Downloads: 0 This Week
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  • 4
    AssetStudio

    AssetStudio

    AssetStudio is a tool for exploring, extracting and exporting assets

    AssetStudio is a cross-platform tool for exploring, extracting, and exporting assets from Unity games—supporting assetbundles and built-in assets. It handles textures, sprites, audio, meshes, shaders, and more, exporting to formats like png, bmp, mp3, wav. The original is archived (supports Unity ≤2022.1); forks like AssetStudio2024 add support for newer Unity versions and Lua asset decompiling.
    Downloads: 766 This Week
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  • 5
    Glicol

    Glicol

    Graph-oriented live coding language and music/audio DSP library

    Glicol is a graph-oriented live coding language and audio engine designed for real-time music creation and digital signal processing, written entirely in Rust. It introduces a unique paradigm where audio synthesis and sequencing are represented as interconnected nodes, allowing developers and musicians to construct complex sound pipelines through declarative code. The language is designed to be accessible to beginners while still offering powerful capabilities for advanced users, enabling...
    Downloads: 2 This Week
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  • 6
    VideoSrt

    VideoSrt

    Windows-GUI

    This is an open source Windows-GUI software tool that can recognize video speech and automatically generate subtitle SRT files. VideoSrtIt is written in Golanglanguage and developed based on lxn/walk Windows-GUI toolkit. Open source software tool that can recognize video speech and automatically generate subtitle SRT files. It is suitable for business scenarios that quickly and batch generate Chinese/English subtitles and text files for media (video/audio). Recognize video/audio speech to...
    Downloads: 14 This Week
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  • 7
    AugLy

    AugLy

    A data augmentations library for audio, image, text, and video

    AugLy is a data augmentations library that currently supports four modalities (audio, image, text & video) and over 100 augmentations. Each modality’s augmentations are contained within its own sub-library. These sub-libraries include both function-based and class-based transforms, composition operators, and have the option to provide metadata about the transform applied, including its intensity. AugLy is a great library to utilize for augmenting your data in model training, or to evaluate...
    Downloads: 0 This Week
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  • 8
    Org.WillPittenger.Tools.Sounds

    Org.WillPittenger.Tools.Sounds

    Provides a simplified means of playing sounds in .NET calls

    Normally, in .NET, you need to decide between System.Media.SoundPlayer and System.Media.SystemSounds. The latter only handles 5 sounds. The former can handle any sound you provide a link to. Now one library takes care of that for you. Just tell it what sound and it does the rest. A PowerShell module is coming to serve as a demonstration.
    Downloads: 0 This Week
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  • 9
    Mesh2HRTF
    Mesh2HRTF is an open-source project aiming at providing an easy-to-use software package for the numerical calculation of HRTFs. It targets researchers in the field of binaural audio. In a nutshell, Mesh2HRTF simply reads geometrical data, calculates the corresponding sound field and outputs HRTFs. To support multiple computer platforms, the concept of Mesh2HRTF is to focus on a command-line tool, which forms the numerical core, i.e., an implementation of the 3-dimensional Burton-Miller...
    Downloads: 0 This Week
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  • 10
    SVoice (Speech Voice Separation)

    SVoice (Speech Voice Separation)

    We provide a PyTorch implementation of the paper Voice Separation

    SVoice is a PyTorch-based implementation of Facebook Research’s study on speaker voice separation as described in the paper “Voice Separation with an Unknown Number of Multiple Speakers.” This project presents a deep learning framework capable of separating mixed audio sequences where several people speak simultaneously, without prior knowledge of how many speakers are present. The model employs gated neural networks with recurrent processing blocks that disentangle voices over multiple...
    Downloads: 0 This Week
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  • 11
    QB64

    QB64

    BASIC for the modern era

    QB64 is a modern self-hosting BASIC compiler that brings classic QBasic/QuickBASIC programs into the modern era. It enables legacy code to run on today’s operating systems with minimal modifications, while also introducing new commands and libraries for multimedia, networking, and 64-bit computing. QB64 compiles to C++ and includes a built-in IDE, making it accessible for beginners, hobbyists, and retro programming enthusiasts. It aims to preserve the ease and nostalgia of BASIC while...
    Downloads: 105 This Week
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  • 12
    Jekyll Spaceship

    Jekyll Spaceship

    Plugin to provide powerful supports for table, mathjax, plantuml, etc.

    A Jekyll plugin to provide powerful support for table, mathjax, plantuml, mermaid, emoji, video, audio, youtube, Vimeo, Dailymotion, SoundCloud, Spotify, etc. Spaceship is a minimalistic, powerful and extremely customizable Jekyll plugin. It combines everything you may need for convenient work, without unnecessary complications, like a real spaceship.
    Downloads: 0 This Week
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  • 13
    Spleeter

    Spleeter

    Deezer source separation library including pretrained models

    ...It makes it easy to train music source separation models (assuming you have a dataset of isolated sources), and provides already trained state of the art models for performing various flavours of separation. 2 stems and 4 stems models have state of the art performances on the musdb dataset. Spleeter is also very fast as it can perform separation of audio files to 4 stems 100x faster than real-time when run on a GPU. We designed Spleeter so you can use it straight from command line as well as directly in your own development pipeline as a Python library. It can be installed with Conda, with pip or be used with Docker.
    Downloads: 34 This Week
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  • 14
    The OSALP is a C++ class library that contains everything one needs to build an audio application. It contains a powerful chaining concept so programmers can build an audio application by selecting the building blocks they need.
    Downloads: 1 This Week
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  • 15
    Beep

    Beep

    A little package that brings sound to any Go application

    A little package that brings sound to any Go application. Suitable for playback and audio processing. Beep is built on top of its Streamer interface, which is like io.Reader, but for audio. It was one of the best design decisions I've ever made and it enabled all the rest of the features to naturally come together with not much code. Decode and play WAV, MP3, OGG, and FLAC. Encode and save WAV. Very simple API. Limiting the support to stereo (two channel) audio made it possible to simplify...
    Downloads: 0 This Week
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  • 16
    SoundHelix

    SoundHelix

    Versatile algorithmic random music generation software written in Java

    SoundHelix is a free versatile Java framework for algorithmic random music composition. SoundHelix can generate random songs, play them (for example, on any number of MIDI devices or MIDI-capable software synthesizers) and is highly customizable using XML configuration. SoundHelix also allows writing the generated music as MIDI files. SoundHelix produces music that is actually enjoyable to listen to.
    Downloads: 17 This Week
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  • 17
    irs

    irs

    A music downloader that understands your metadata needs

    irs is a command-line application that downloads audio and metadata in order to package an mp3 with both. Extensible, the user can download individual songs, entire albums, or playlists from Spotify. Note that the binaries right now have only been tested on WSL. They should run on most Linux distros, and OS X, but if they don't please make an issue. At it's core irs downloads individual songs. It does this by interfacing with the Spotify API, grabbing metadata, and then searching Youtube for...
    Downloads: 0 This Week
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  • 18
    AmplitudeJS

    AmplitudeJS

    Open Source HTML5 Web Audio Library

    Open Source HTML5 Web Audio Library. Design your web audio player, the way you want. No dependencies are required. AmplitudeJS is a lightweight JavaScript library that allows you to control the design of your media controls in your webpage, not the browser. No dependencies (jQuery not required). AmplitudeJS is available under the MIT License. Open-source software is not sustainable without proper financial support. Maintaining an open-source project takes a lot of effort and resources. If...
    Downloads: 1 This Week
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  • 19
    FFME

    FFME

    FFME: The Advanced WPF MediaElement (based on FFmpeg)

    FFME: The Advanced WPF MediaElement (based on FFmpeg). FFME is an advanced and close drop-in replacement for Microsoft's WPF MediaElement Control. While the standard MediaElement uses DirectX (DirectShow) for media playback, FFME uses FFmpeg to read and decode audio and video. This means that for those of you who want to support stuff like HLS playback, or just don't want to go through the hassle of installing codecs on client machines, using FFME might just be the answer. Fast media seeking...
    Downloads: 1 This Week
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  • 20
    CHOW Phaser

    CHOW Phaser

    Phaser effect based loosely on the Schulte Compact Phasing 'A'

    ChowPhaser is an open-source audio plugin that emulates the classic Schulte Compact Phasing 'A' effect. It offers a unique phasing effect with nonlinear feedback and modulation capabilities, suitable for various audio processing applications.
    Downloads: 0 This Week
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  • 21
    Angular Spotify

    Angular Spotify

    Spotify client built with Angular 12, Nx Workspace, ngrx

    A simple Spotify client built with Angular 12, Nx workspace, ngrx, TailwindCSS and ng-zorro. Spotify premium is required for the Web Playback SDK to play music. If you are using a free account, you can still browse the app, but it couldn't play the music. I still remember Window Media Player on windows has the visualization when you start to play the music, and I wanted to have the same experience when listening to Spotify. That is the reason I started this project. I found that there...
    Downloads: 2 This Week
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  • 22
    libxspf (formerly called "libSpiff") brings XSPF playlist reading and writing support to your C++ application. Both version 0 and 1 are supported. libxspf is the official reference implementation for XSPF of the Xiph.Org Foundation.
    Downloads: 3 This Week
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  • 23

    newlearnerspermit

    C for programmable guitar amp

    This project experiments with C language to discover and design a programmable guitar amplifier effects micro controller computer section of a tube and solid state designed guitar amp. This a collaboration electronics project with my son. The goal of this project is to use Arduino hardware with C language programming to manipulate the guitar signal by various effects of phaser, flanger, reverb, digital delay and echo, and tremelo. Also, the signals of two microphones, two guitars, and...
    Downloads: 0 This Week
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  • 24
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other...
    Downloads: 1 This Week
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  • 25
    deej

    deej

    Set app volumes with real sliders! Arduino project to build hardware

    deej is an open-source hardware volume mixer for Windows and Linux PCs. It lets you use real-life sliders (like a DJ!) to seamlessly control the volumes of different apps (such as your music player, the game you're playing and your voice chat session) without having to stop what you're doing. Control your microphone's input level. Lightweight desktop client, consuming around 10MB of memory. Runs from your system tray. Helpful notifications to let you know if something isn't working. The...
    Downloads: 2 This Week
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