Showing 50 open source projects for "audio development"

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  • 1
    Faust

    Faust

    Functional programming language for signal processing

    Faust (Functional Audio Stream) is a functional programming language for sound synthesis and audio processing with a strong focus on the design of synthesizers, musical instruments, audio effects, etc. Faust targets high-performance signal processing applications and audio plug-ins for a variety of platforms and standards. The core component of Faust is its compiler. It allows to "translate" any Faust digital signal processing (DSP) specification to a wide range of non-domain specific...
    Downloads: 1 This Week
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  • 2
    OpenAI .NET

    OpenAI .NET

    The official .NET library for the OpenAI API

    OpenAI .NET is the official client library for calling the OpenAI REST API from C# and other .NET languages, with first-class support for modern .NET patterns. It provides strongly typed clients across API areas (chat, audio, images, embeddings, moderations, batches, files, models, vector stores, responses, realtime, assistants) and works with .NET Standard 2.0 while the examples use .NET 8. You install it via NuGet and authenticate with an API key, ideally through environment variables or...
    Downloads: 1 This Week
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  • 3
    CefSharp

    CefSharp

    .NET bindings for the Chromium embedded framework

    CefSharp is an easy way to embed a full-featured standards-compliant web browser into your C# or VB.NET app. CefSharp has browser controls for WinForms and WPF apps, and a headless (offscreen) version for automation projects too. CefSharp is based on Chromium Embedded Framework, the open source version of Google Chrome. CefSharp embraces modern web standards, and supports HTML5, JavaScript, CSS3 and HTML5 audio/video elements. 3D content is supported via WebGL which uses OpenGL/DirectX for...
    Downloads: 36 This Week
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  • 4
    Silk.NET

    Silk.NET

    About The high-speed OpenGL, OpenCL bindings library

    ...Silk.NET caters for anything you could need in swift development of multimedia, graphics, compute applications. Silk.NET is an all-in-one solution, complete with Graphics, Compute, Audio, Input, and Windowing.
    Downloads: 0 This Week
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  • 5
    ComputeSharp

    ComputeSharp

    .NET library to run C# code in parallel on the GPU through DX12

    ...The goal of this project is to make GPU computing easy to use for all .NET developers! You can use this library to create all sorts of things from scientific simulations, to animated backgrounds, audio visualizers and more! The sample app is available in the Microsoft Store, showcasing several pixel shaders all powered by ComputeSharp! In order to also build and run all UWP and WinUI 3 projects, these components need to be installed, UWP development workload, Windows 10 SDKs 17763 and 19041, and Windows App SDK extension for VS2022.
    Downloads: 3 This Week
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  • 6
    LLM Tornado

    LLM Tornado

    The .NET library to build AI agents with 30+ built-in connectors

    LLM Tornado is a provider-agnostic .NET SDK designed to build, orchestrate, and deploy AI agents and workflows with a strong focus on flexibility and integration. It provides a unified interface that connects to more than 30 AI providers and vector databases, allowing developers to switch between models and services without rewriting application logic. The framework introduces a powerful orchestration system based on graph-like structures, where agents, tasks, and transitions can be defined...
    Downloads: 3 This Week
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  • 7
    YoutubeExplode

    YoutubeExplode

    Abstraction layer over YouTube's internal API

    YoutubeExplode is a .NET library that provides a high-level abstraction for interacting with YouTube data, enabling developers to retrieve metadata and download media streams programmatically. The project exposes a clean API that allows applications to query videos, playlists, channels, and search results without relying on the official YouTube Data API. Under the hood, the library parses raw page data and leverages reverse-engineered internal endpoints to obtain structured information and...
    Downloads: 1 This Week
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  • 8
    BotSharp

    BotSharp

    AI Multi-Agent Framework in .NET

    ...It opens up as much learning power as possible for your own robots and precisely control every step of the AI processing pipeline. BotSharp is an open source machine learning framework for AI Bot platform builder. This project involves natural language understanding, computer vision and audio processing technologies, and aims to promote the development and application of intelligent robot assistants in information systems. Out-of-the-box machine learning algorithms allow ordinary programmers to develop artificial intelligence applications faster and easier. It's written in C# running on .Net Core that is full cross-platform framework. ...
    Downloads: 0 This Week
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  • 9
    ES-DOS A
    ES-DOS is a application for windows that looks like MS-DOS but is not a OS
    Downloads: 3 This Week
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  • 10
    RSPpmp3

    RSPpmp3

    multi-media player updated yearly

    Win64/Win32 DLL and C# sample project (soon C project too (possible)) to play all audio and video files that are supported by Libav library (this release is using the new Libav libraries available (14/nov/2022)), also now a stripped version with only standard audio (Mp3, Ogg, AAC, Opus), is available, it is marked as no Libav version Also after 25/nov/2024 some of the wav effects are being converted to Edge plugins, with the valuable help of Copilot, the license of the plugins is...
    Downloads: 1 This Week
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  • 11
    RSPmplayer
    simple .Net framework component to play media files using DirectShow, this project was supersede by the project http://rsppmp3.sourceforge.net/ , it is a standalone audio and video player capable of playing all major formats, no additional codecs required, please use it instead
    Downloads: 0 This Week
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  • 12
    slab3d

    slab3d

    slab3d is a real-time virtual acoustic environment.

    slab3d is a real-time virtual acoustic environment rendering system. It includes two rendering applications, libraries for spatial auditory display and audio signal processing development, and a set of tools for HRTF analysis and visualization.
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    Downloads: 3 This Week
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  • 13
    AssetStudio

    AssetStudio

    AssetStudio is a tool for exploring, extracting and exporting assets

    AssetStudio is a cross-platform tool for exploring, extracting, and exporting assets from Unity games—supporting assetbundles and built-in assets. It handles textures, sprites, audio, meshes, shaders, and more, exporting to formats like png, bmp, mp3, wav. The original is archived (supports Unity ≤2022.1); forks like AssetStudio2024 add support for newer Unity versions and Lua asset decompiling.
    Downloads: 681 This Week
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  • 14
    Org.WillPittenger.Tools.Sounds

    Org.WillPittenger.Tools.Sounds

    Provides a simplified means of playing sounds in .NET calls

    Normally, in .NET, you need to decide between System.Media.SoundPlayer and System.Media.SystemSounds. The latter only handles 5 sounds. The former can handle any sound you provide a link to. Now one library takes care of that for you. Just tell it what sound and it does the rest. A PowerShell module is coming to serve as a demonstration.
    Downloads: 0 This Week
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  • 15
    FFME

    FFME

    FFME: The Advanced WPF MediaElement (based on FFmpeg)

    FFME: The Advanced WPF MediaElement (based on FFmpeg). FFME is an advanced and close drop-in replacement for Microsoft's WPF MediaElement Control. While the standard MediaElement uses DirectX (DirectShow) for media playback, FFME uses FFmpeg to read and decode audio and video. This means that for those of you who want to support stuff like HLS playback, or just don't want to go through the hassle of installing codecs on client machines, using FFME might just be the answer. Fast media seeking...
    Downloads: 1 This Week
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  • 16
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other...
    Downloads: 0 This Week
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  • 17
    Duality

    Duality

    a 2D Game Development Framework

    Duality is a plugin-based 2D game development framework based on C# and OpenTK. To get a quick overview, please visit the project page. Duality is a modular 2D game engine that provides its own visual editor. It's highly extensible, written entirely in C# and backed by OpenGL. For a lot of game libraries, your code has the active role of setting everything up and managing it. These roles are reversed here: Your primary job is to define objects and specify their behaviors, Duality can handle...
    Downloads: 0 This Week
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  • 18
    Vlc.DotNet

    Vlc.DotNet

    .NET control that hosts the audio/video capabilities of the VLC libs

    Vlc.DotNet is a .net library that hosts the audio/video capabilities of the VLC libraries. In other words, it's a .net wrapper around libvlc. That's why a new control has been written. To be fair, first versions of Vlc.DotNet were built with that technique, but back then, there were issues in the .net framework causing the memory usage to explode. As of 2018, this issue is resolved. The old WPF control was just a wrapper around the WinForms control. This led to some issues (Airspace...
    Downloads: 0 This Week
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  • 19
    CSCore

    CSCore

    An advanced audio library, written in C#. Provides tons of features

    An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in real-time (e.g. applying custom effects during playback, creating visualizations). The possibilities are nearly unlimited. CSCore is a free .NET audio library which is completely written in C#. Although it is still a rather young project, it offers tons of features like playing or capturing audio, en- or decoding many different...
    Downloads: 1 This Week
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  • 20
    Accord.NET Framework

    Accord.NET Framework

    Machine learning, computer vision, statistics and computing for .NET

    The Accord.NET Framework is a .NET machine learning framework combined with audio and image processing libraries completely written in C#. It is a complete framework for building production-grade computer vision, computer audition, signal processing and statistics applications even for commercial use. A comprehensive set of sample applications provide a fast start to get up and running quickly, and extensive documentation and a wiki help fill in the details. The Accord.NET project provides...
    Downloads: 0 This Week
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  • 21
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
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  • 22

    TFS Build Watch

    The Ultimate Build Nofitication Tool

    Wallboard Team Foundation Server build notification application with a focus towards fun and emotions rather than cold blooded status report. Works best on a wide screen with audio speakers or a TV set connected to a computer.
    Downloads: 0 This Week
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  • 23

    PartWriter

    A project designed to write sheet music.

    The project is composed of two layers. The first layer is an artificial intelligence engine, partwriter, that writes music based on some heuristic. The second layer is the layer that defines the heuristic. The definition of this heuristic defines the type of music that partwriter will create. Currently (December 2012), the deepest layer is more or less complete. The author is now writing second layers of interest, namely species counterpoint heuristics according to Fux's Gradus Ad Parnassum.
    Downloads: 0 This Week
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  • 24
    Tagger#

    Tagger#

    Command-line media (audio/video/photo) tagger based on TagLib#

    Command-line tool for reading and writing metadata in media files, including video, audio, and photo formats. Based on TagLib#: https://github.com/mono/taglib-sharp. Requires .NET 3.5 SP1.
    Downloads: 0 This Week
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  • 25
    The Open Toolkit is an advanced, cross-platform, C# OpenGL, OpenAL and OpenCL wrapper for Mono/.Net. It is especially suitable to RAD development and can be used in games, GUIs (WinForms, WPF, GTK#) and scientific applications. The official repository can be found in github: https://github.com/opentk/opentk The sourceforge repository will no longer be updated, but will remain online for posterity.
    Downloads: 12 This Week
    Last Update:
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