Showing 1452 open source projects for "3d rendering software"

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  • 1
    This is the beginning of a project I would like to enlist the help of developers. nothing exists for a rather sureal, low grade weather, rainy, pt. pleasant video game with dimensional interplay and UFO's invading and beings such as mothman.
    Downloads: 0 This Week
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  • 2
    Eynhorn is a 3d action rpg engine / framework. It will support dialog system, fight system, armors and weapons, and will include a map assembly. It is realized in Soya 3d and Python, so it'll be platform independent.
    Downloads: 0 This Week
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  • 3
    A flexible, modular game engine that can make use of different components (internally developed or existing external libraries) to implement subsystems such as graphics rendering, AI, audio or physics.
    Downloads: 0 This Week
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  • 4
    Zen3D

    Zen3D

    Zen3D is a 3D engine and editor for creating games

    Zen3D is a full 3D engine and editor to create games. It supports DX12/11/GL/Vulkan & Metal. It has a bespoke scripting language called ZenScript. It includes RTX support for Raytraced or Hybrid rendering.
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  • 5
    A port of the popular 3d rendering engine irrlicht to the libogc (Gamecube/Wii) Platform.
    Downloads: 0 This Week
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  • 6

    Iso2DEngine

    Isometric engine for 2D rendering with XNA and SDL

    Isometric engine for 2D rendering. Supported frameworks: * SDL * XNA * easily extendable to other frameworks Features: * diamond maps of different width and height * user defined tile size (via rendering metrics) * supports 1 static tile + and any amount of movable elements per cell * z-order display * supports animated tiles * supports zooming (ability to define tilesets for different rendering metrics and switch between them) * supports multi-cell elements
    Downloads: 0 This Week
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  • 7
    RenderStack is a support library for OpenGL 3+, currently in C++. Features currently for example basic window creation, mesh generation, wrappers for OpenGL programs, framebuffer, texture and vertex buffer objects. Predecessor: https://github.com/tksuoran/renderstack_net Successor: https://github.com/tksuoran/RenderStack
    Downloads: 0 This Week
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  • 8
    Open source ink APIs for a number of platforms, including Java and Objective C/iPhone. OpenGL or Java2D rendering. A replacement for Microsoft's API for the most common functions, including capture, selection and rendering. Efficient.
    Downloads: 0 This Week
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  • 9
    RenderXML is an user interface rendering engine that makes possible UsiXML UI rendering in multiple platforms.
    Downloads: 0 This Week
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  • 10
    A menu management and rendering system for Java based web applications
    Downloads: 0 This Week
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  • 11
    an Improvement of HeiankyoView
    Downloads: 0 This Week
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  • 12
    This is open source and freeware project. It is a real 3D tetris style game with serious graphics. It was written in C++. This game is using shader model 3.0 and direct sound. You can play really 3D tetris. Play now! Homepage: www.gamebuilderz.extra.hu
    Downloads: 0 This Week
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  • 13
    X3D-UML is a 3D extension to the Unified Modelling Language (UML). It is based on OpenSceneGraph and allows 3D modelling of software.
    Downloads: 0 This Week
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  • 14
    PIEngine is a general purpose 3D game engine designed to be an easy to use framework for game developers. It glues together OGRE, ODE, OIS and some other common parts of an engine.
    Downloads: 0 This Week
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  • 15
    Javascript SDK for Nintendo Wii's Opera browser with classes for 3D vertex math, triangle meshes, canvas drawing, Wii Remote motion/button detecting, and multiuser interfaces. Official site: http://wiioperasdk.com and blog: http://blog.wiioperasdk.com.
    Downloads: 0 This Week
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  • 16
    A plug-in allowing home-brew game developers using the Microsoft XNA framework to import content from Blender's native binary format.
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  • 17
    A software library to bridge Simpull, a 2D Java Physics Engine, and PulpCore, a 2D rendering and animation framework. This will expand the capabilities of PulpCore to include physics simulations. Just extend SimpullScene2D and have at it!
    Downloads: 0 This Week
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  • 18
    Gamework is a framework for controlling simulations and games, decoupling the logic from the rendering. As it moves forward, the scope of the framework may grow, but for now, it is a pretty simple idea.
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  • 19
    This Project is a library. It uses the FCollada and DevIL Library to read a given .dae file. The Data will be available for the user by one list of structs containing all the data of the submeshes the whole mesh consist of. Use SVN to checkout
    Downloads: 0 This Week
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  • 20
    We have relocated to http://code.google.com/p/phoenixgl/
    Downloads: 0 This Week
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  • 21
    Fulcrum3d is an open source framework for creating 3d applications.
    Downloads: 0 This Week
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  • 22
    Components is a very fast and easy java web framework. The main features are: very strict separation between presentation and controller layers (no more JSP!), ease of use, very fast page rendering, zero-configuration paradigm.
    Downloads: 0 This Week
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  • 23
    YGE is an easy to use, small game-engine, written in C++. Git Repository: http://github.com/yenware/YGE
    Downloads: 0 This Week
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  • 24
    The Adventure System (or TAS for short) is a game engine, which handles rendering, sound, scripting, networking and a host of other features required to develop a game.
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  • 25
    SCLAR = Separate Content, Layout And Rendering - CMS and website programming framework based on true separation of content and layout. Provides PHP engine that generates standards compliant HTML, with content completely independent of layout and theming.
    Downloads: 0 This Week
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