Showing 9 open source projects for "3d rendering software"

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  • 1
    egui

    egui

    egui: an easy-to-use immediate mode GUI in Rust

    egui is a portable, Rust-native immediate mode GUI library that runs natively and in browsers (compiled to WebAssembly). It emphasizes ease of use, simplicity, and portability—ideal for lightweight applications, tools, and embedding into game engines or Rust applications.
    Downloads: 0 This Week
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  • 2
    Lapce

    Lapce

    Lightning-fast and Powerful Code Editor written in Rust

    Lapce is a GUI-based, next‑generation code editor written in Rust, using native GPU-accelerated rendering (via Floem and wgpu). It aims to deliver VS Code–level productivity with minimal latency, built-in LSP support, modal editing, remote development capabilities, and WASI‑based plugin extensibility.
    Downloads: 11 This Week
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  • 3
    Floem

    Floem

    A native Rust UI library with fine-grained reactivity

    Floem is a cross-platform GUI framework for Rust. It aims to be extremely performant while providing world-class developer ergonomics. Supporting both GPU and CPU rendering, Floem gives you performance that's closest to bare metal. Also primitives are provided to help the developer to write performant UI code without too much effect.
    Downloads: 0 This Week
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  • 4
    glutin

    glutin

    A low-level library for OpenGL context creation

    Glutin is a low-level library written in Rust that provides an interface for creating OpenGL contexts and handling windowing, events, and input. It serves as a foundational component for developing cross-platform graphical applications in Rust, offering developers the flexibility to build upon its abstractions for custom rendering solutions.
    Downloads: 0 This Week
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  • 5
    Dioxus

    Dioxus

    Friendly React-like GUI library for desktop, web, mobile, and more

    Build reliable user interfaces that run anywhere. Introducing Dioxus, a React-like library for building fast, portable, and beautiful user interfaces with Rust. Runs on the web, desktop, mobile, and more. Easily describe the layout of your application with HTML or RSX syntax. Build encapsulated components that manage their own state, then compose them to make complex UIs. Components and hooks can be reused to render on the web, desktop, mobile, server, and more! 1st class support for...
    Downloads: 0 This Week
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  • 6
    Yew

    Yew

    Rust / Wasm framework for building client web apps

    A framework for creating reliable and efficient web applications. Features a component-based framework that makes it easy to create interactive UIs. Developers who have experience with frameworks like React and Elm should feel quite at home when using Yew. Features a macro for declaring interactive HTML with Rust expressions. Developers who have experience using JSX in React should feel quite at home when using Yew. Features server-side rendering for all the SEO and enhancements of the...
    Downloads: 0 This Week
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  • 7
    sauron

    sauron

    A versatile web framework and library for building client-side apps

    Sauron is a versatile web framework and library for building client-side and/or server-side web applications with a strong focus on simplicity. It is suited for developing a web application that uses progressive rendering.
    Downloads: 0 This Week
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  • 8
    rspirv

    rspirv

    Rust implementation of SPIR-V module processing functionalities

    rspirv is a Rust-based parser, builder, and disassembler for SPIR-V, the intermediate binary format used in Vulkan and OpenCL for shaders and compute kernels. It’s part of the gfx-rs ecosystem, a suite of graphics tools aiming to provide cross-platform rendering capabilities in Rust. rspirv enables manipulation and inspection of SPIR-V modules, which is useful in shader compilers, graphics drivers, and development tools for low-level GPU programming. The library strictly follows the SPIR-V...
    Downloads: 0 This Week
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  • 9
    bevy_retrograde

    bevy_retrograde

    Plugin pack for making 2D games with Bevy

    Bevy Retrograde is a plugin for the Bevy game engine that helps developers build retro-style 2D games with pixel-perfect rendering, low-resolution output, and input abstraction. It simplifies the creation of NES- or SNES-era aesthetics while integrating tightly with Bevy’s ECS and rendering systems.
    Downloads: 0 This Week
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