Showing 1452 open source projects for "3d rendering software"

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  • 1
    KartoMNT is a free software of height model digitalization. This software allows you to create your own Digital Height Models (DHM) with a simple map. Then you'll be able to visualize DHMs with the KartoMNT 3D viewer.
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  • 2
    The Mandragora World Engine is a C++/Python engine which allows the easy creation of programs, including applications, simulations, and games. Able to load and run specific program modules. Will handle objects, graphics, sound, physics, GUI, and even AI.
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  • 3
    BeanView is a Java library for seamlessly rendering a JavaBean to a form and back. It includes a specification for the model and also implementation[s] for Swing and Echo 2.0.
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  • 4
    SAGE stands for Simple Asynchronous Game Engine and is an attempt to implement a multithreaded game engine in C#. For rendering/physics/sound/etc it uses(/will use) open source libraries (like OGRE, ODE, etc) through plugins.
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  • 5
    OpenVRL - standas for Open Source Virtual Reality 'L' ('L' stands for Life or Library...). A full 3D virtual reality simulation library, with physics, collision detection, platform independand rendering, etc. Uses OpenDE and OPCODE libraries for dy
    Downloads: 0 This Week
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  • 6
    Citric is a multi-platform game development suite that will enable you to create amazing 2D and 3D games with ease. It features an incredibly powerful yet simple programming language that makes all this possible.
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  • 7
    Powerful, professional implementation of Logo.
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  • 8
    Spineless is a generic cross-platform 3D game engine implemented in Python. Focus is on flexibility, clean design and ease of use, not pure speed or bleeding edge graphics.
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  • 9
    A 3D math library implemented in C++, suitable as building blocks for game development and middleware. Spawned by discussion on the sweng-gamedev mailing list.
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  • 10
    BattleEng is an advanced engine for battling programs, like crobots. 3d grpahics using Irrlicht & IrrXML. Script can be made with AngelScript. In future I will add co-operation and new operations/weapons/environments
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  • 11
    HappySprite is a Managed DirectX framework for writing 2.5D games. The engine is written in C# and Visual Studio 2005. We make sprites happy.
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  • 12
    If you want to make a game in Java, Base should be the first package you import.
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  • 13
    The eXtensible Resource Interchange (.xri) file format was written to provide a standard, open 3D model format. It is designed for use in real time computer graphics and is compatible with current 3D graphics technology.
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  • 14
    dompdf - the PHP 5 HTML to PDF converter. dompdf is a (mostly) CSS compliant HTML rendering engine written in PHP. It supports external stylesheets, inline style tags, and the style attributes of individual HTML elements. Requires PHP 5.
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  • 15
    GtkGLExt is an OpenGL extension to GTK+. It provides additional GDK objects which support OpenGL rendering in GTK+, and GtkWidget API add-ons to make GTK+ widgets OpenGL-capable.
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    Downloads: 44 This Week
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  • 16
    Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
    Downloads: 0 This Week
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  • 17
    The Fluxions 3D Engine is a full-featured 3D application toolkit for developing 3D simulations and games.
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  • 18
    M3DEA (Mobile 3D Engine API) facilitates the development of 3D games for mobile devices, by using the Java language with support to the Mobile 3D Graphics API specification (M3G) and J2ME.
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  • 19
    NLight is a framework for implementing and testing photo realistic rendering algorithms developed in C# with extensibility in mind.
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  • 20
    Soe stands for Simple OpenGL Engine. This projects aims at giving a simple framework when dealing with 3D.
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  • 21
    ddt-mini-soft is a collection of my useful small software including Image processing, 3D Water Effect in OpenGL, API lib, C/C++ lessons, game and more...
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  • 22
    SWCalendar provides SWT developers with a fully functional and robust calendar control for integration into their applications or plugins. The control is completely customizeable through the use of its rendering API.
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  • 23
    Sh is a predecessor to the RapidMind Multi-core Development Platform, a metaprogramming language for programmable GPUs. It is the result of research at the University of Waterloo Computer Graphics Lab.
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    Downloads: 1 This Week
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  • 24
    MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
    Downloads: 0 This Week
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  • 25
    The VR Juggler Toolbox is a collection of libraries and tools for use with VR Juggler applications.
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