Showing 1452 open source projects for "3d rendering software"

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  • 1
    wozgonon
    At an early stage of development. Application/middleware usage monitoring/reporting. Focus on business transactions/use cases to help communicate with users. Small footprint, easy to use GUI and a level of statistical analysis to summarise the data.
    Downloads: 0 This Week
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  • 2
    STEROBIL
    Sterobil is a project used to build a 3D model from photographic pictures, based on the principle of photogrammetry. This project was developped by ECE students, in collaboration with the C2RMF.
    Downloads: 0 This Week
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  • 3
    Motor de Jogos 2D/3D para programadores C++, baseado em OpenGL e SDL. MotorJIP está com boa parte dos recursos implementados, dando suporte a elementos de GUI estáticos ou animados, terrenos, modelos personalizados ou importados (.obj), entre outros.
    Downloads: 0 This Week
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  • 4
    A XNA Game Development Project
    Downloads: 0 This Week
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  • 5
    A collection of tutorials that show the use of some major free 3D engines. While most of these engines have similar tutorials already, these tutorials allow you to see the engines side by side with common coding practises.
    Downloads: 0 This Week
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  • 6
    Dependency Injection framework for Java3D using Spring. The goal is to provide fast, easy examples of setting up Java3D with Spring.
    Downloads: 0 This Week
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  • 7
    Volantis Mobility Server CE reduces the complexity of managing mobile content so developers & content owners can create innovative content and services that users can access with the device of choice. It supports rendering for 6000+ devices.
    Downloads: 0 This Week
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  • 8
    JImola is a editor for racing sims developed under the ISI engine (GTR, GTL, rF, ...). It allows the user to change the AIW file (AI control, cutting, track borders, grid and pits info) in 3D without the hassle of editing a big text file.
    Downloads: 1 This Week
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  • 9
    Initial Project is a new multi-platform 3D engine for next gen games using OpenGL and wxWidget (for tools). Include a vectorial font render using Freetype, shader syntax embedded in C++ and Material system.
    Downloads: 0 This Week
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  • 10
    Fire is a fast, themable UI toolkit and xHTML/CSS renderer for mobile application and game development. It is an eye-candy alternative to the standard midp2 UI components and unlike them it produces a superior UI result on all mobile devices!
    Downloads: 1 This Week
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  • 11
    3D real-time framework designed for rapid prototyping and interactive environments. Using Lua as the high-level access point to the engine and component-based entities, one only needs to alter scripts to create an interactive environment, like a game.
    Downloads: 0 This Week
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  • 12
    Hinge3D is an component based message system developed for rapid game prototyping, game development and game design testing. Is has semi automated multithreading and uses different open source projects as codebase, like Ogre3D,OIS,Lua and Boost.
    Downloads: 0 This Week
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  • 13
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
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  • 14
    Open5:Open Source Framework for Interactive Virtual Environment. Open5 proposes a modular architecture and a flexible event loop to fit any VR/MR/AR setup and to support multi-input configurations using Open Technologies such as OpenSG and OpenTracker.
    Downloads: 0 This Week
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  • 15
    mfGraph is a graph rendering library for interactive applications. Written in C++ and Python, mfGraph parses GraphViz DOT and XDOT files and provides rendering and hit-testing facilities. Supports Microsoft Windows natively, GNU/Linux through wxPython.
    Downloads: 0 This Week
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  • 16
    An implementation of the OpenGL API.
    Downloads: 21 This Week
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  • 17
    Advanced Clipboard Manager. Manages clipboard in ways nothing can. All time history to fast access slots. A GUI that does not bother the user in any way so it can stay on forever. Images and file clipboard support, plus Java extensions and color schemes!
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    Downloads: 0 This Week
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  • 18
    An open source game engine written in C++. This game engine will let you create games in no-time. With the toolset we're providing, creating games becomes easy and fun to do!
    Downloads: 0 This Week
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  • 19
    A java based editor for creating 3D indoor environments based on 2D input.
    Downloads: 0 This Week
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  • 20
    Exposes OpenAL functionality via c# in an object oriented way. The end result will be a framework that allows developers to create audio solutions in .NET and Mono languages for various uses, such as 3D audio in games, audio players/recorders, etc.
    Downloads: 0 This Week
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  • 21
    GUIH (Graphics User Interface in Header files) is a simple, light-weight, and cross-platform visualization library for images and 2D/3D OpenGL graphics, implemented entirely in C++ header files.
    Downloads: 0 This Week
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  • 22
    The goal is 3D game engine. I will also want to have a 2D version of the same thing :) People will like multi-choice for 1 game =p ScarNastics 3D game build on jMonkeyEngine[jME2, 2009] ScarNastics 2D game build on a personal home build written by Sonis
    Downloads: 0 This Week
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  • 23
    Clarity - Game Development Simplified
    Downloads: 0 This Week
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  • 24
    Pogolyn is a cross-platform 3D graphics engine intended to be easy-to-use and high performance, which also supports the features for game development. Pogolyn has been renamed to Catcake and moved to http://code.google.com/p/catcake/.
    Downloads: 0 This Week
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  • 25
    Developer Space for Creative-Engine V2 Development of a new 3D Engine for OGL and DirectX
    Downloads: 0 This Week
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