Pi combines a programming language (comparable to 'R') with an advanced GUI including 3D and 2D visualizations and a highly flexible interface to analyse, visualize and manipulate data. It is extendible by C++ librarys as well as by Pi-scripts
A simple rendering, image processing engine. Includes a framework width (multiplatform) event handling, plugin management, a templated based math library and some exotic features like general linear camera, gpu based (OpenGL) image process...
The Widget Set for Super-Light Applications is a minimalist GUI toolkit written in Pascal. Rendering backends include Xlib, SDL and DirectFB. Visit our trac wiki for more information and updates: http://sourceforge.net/apps/trac/wiseslap
ColladaLoader is a free open source C# Library that enables developers to load and display Collada 3D Model files (.DAE) in DirectX 10 using the SlimDX SDK. Partitial .X file support. More info: http://www.tomsdevshack.be/projects/colladaloader
New customers can spin up VMs, build with AI, and query data at no cost.
Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
Unified3D is a library for Stereoscopic 3D Applications that allows applications to detect installed 3D Drives and Monitors. It also allows games to auto-create profiles in 3D Drivers.
Jadeite Engine is a free cross-platform 3D game development framework. It provides rendering, sound, networking and physics. Please visit the project homepage!
Can you recover when it matters most? Take this quick assessment to identify gaps and build greater recovery confidence.
Is your recovery strategy as strong as you think? Take this quick self-assessment to check your recovery readiness and gain tailored insights. In only 2 minutes, you'll learn where you fall on the recovery readiness scale.
Like an engine is a open source graphics engine with gpl licence, written in c++ and opengl (with glut), that encapsulates opengl for the user, Now anyone with no knowledgement about opengl CAN MAKE 3D COOL THINGS!!!!!
OpenGDK is short for Open Game Development Kit. It's supposed to be a plug-in BASED (it's different from OGRE. OGRE is plug-in friendly), cross-platform, open source, general purpose (2D, 3D, client, server, editor), game development kit.
BZK is a set of tools to help creating games for mobile devices. Graphics are simple but enough to create good games. This suit maybe not be suitable for very intensive games or near-photorealistic graphics. For everything else, welcome.
Spring3D enables the object-oriented creation and manipulation of 3D geometry running on top of most 3D API (i.e. JOGL or Android's OpenGL). The reference engine is based on Java3D and is in the application process for being made a Spring Extension.
AFAR (AgentFactory Augmented Reality) is a NetBeans module for developing intentional agent based Augmented Reality (AR) applications. AFAR deploys AgentFactory agents.
codive is a software for programmers and administrators. The basic idea is to combine a file browser and an editor into a 3D-space. This should allow us to look at code "from a distance", thus keep a better orientation, and accelerate our work.
Formulator MathML Editor is a mathematical expressions editor of Presentation and Content MathML. Formulator makes it simple to develop software, keenly aware of the mathematical typesetting and semantics rules, and able to calculate simple formulas.
WaYee3D ToolKit is a C + + and Ogre-based 3D editor type of Application Framework. C++ Plug-in software architecture. Command pattern. Undo/Redo support. unicode support.
PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.
Mob2D is a 2D rendering engine designed from the ground up to provide simplicity above all else while still being robust and flexible. You could make a 2D game with this engine with only relatively little knowledge of OpenGL.